drawTextRSXform should not apply matrix to shader

drawTextRSXform should draw the same as drawTextOnPath (as regards shaders)

Bug: b/69904791
Change-Id: I393dd8fd7a5bdc6a018b1ca33592b208c7141868
Reviewed-on: https://skia-review.googlesource.com/114468
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This commit is contained in:
Mike Reed 2018-03-15 13:37:08 -04:00 committed by Skia Commit-Bot
parent bdea98cff1
commit 9c2916e0c7
4 changed files with 26 additions and 3 deletions

View File

@ -5064,7 +5064,8 @@ void draw(SkCanvas* canvas) {
#In Draw
#Line # draws null terminated string at (x, y) using font advance ##
Draw null terminated string, with origin at (x, y), using Clip, Matrix, and
Paint paint.
Paint paint. Note that this per-glyph xform does not affect the shader (if present)
on the paint, just the glyph's geometry.
string meaning depends on Paint_Text_Encoding; by default, strings are encoded
as UTF-8. Other values of Paint_Text_Encoding are unlikely to produce the desired

View File

@ -150,12 +150,20 @@ static void draw_text_on_path(SkCanvas* canvas, const void* text, size_t length,
}
}
#include "SkGradientShader.h"
static sk_sp<SkShader> make_shader() {
SkPoint pts[2] = {{0, 0}, {220, 0}};
SkColor colors[2] = {SK_ColorRED, SK_ColorBLUE};
return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kMirror_TileMode);
}
static void drawTextPath(SkCanvas* canvas, bool useRSX, bool doStroke) {
const char text0[] = "ABCDFGHJKLMNOPQRSTUVWXYZ";
const int N = sizeof(text0) - 1;
SkPoint pos[N];
SkPaint paint;
paint.setShader(make_shader());
paint.setAntiAlias(true);
paint.setTextSize(100);
if (doStroke) {

View File

@ -2055,7 +2055,8 @@ public:
using clip, SkMatrix, and SkPaint paint.
SkRSXform array specifies a separate square scale, rotation, and translation for
each glyph.
each glyph. Note that this per-glyph xform does not affect the shader (if present)
on the paint, just the glyph's geometry.
Optional SkRect cullRect is a conservative bounds of text, taking into account
SkRSXform and paint. If cullRect is outside of clip, canvas can skip drawing.

View File

@ -14,6 +14,7 @@
#include "SkImagePriv.h"
#include "SkImage_Base.h"
#include "SkLatticeIter.h"
#include "SkLocalMatrixShader.h"
#include "SkMatrixPriv.h"
#include "SkPatchUtils.h"
#include "SkPathMeasure.h"
@ -495,6 +496,9 @@ void SkBaseDevice::drawTextRSXform(const void* text, size_t len,
break;
}
SkPaint localPaint(paint);
SkShader* shader = paint.getShader();
SkMatrix localM, currM;
const void* stopText = (const char*)text + len;
while ((const char*)text < (const char*)stopText) {
@ -502,8 +506,17 @@ void SkBaseDevice::drawTextRSXform(const void* text, size_t len,
currM.setConcat(this->ctm(), localM);
SkAutoDeviceCTMRestore adc(this, currM);
// We want to rotate each glyph by the rsxform, but we don't want to rotate "space"
// (i.e. the shader that cares about the ctm) so we have to undo our little ctm trick
// with a localmatrixshader so that the shader draws as if there was no change to the ctm.
if (shader) {
SkMatrix inverse;
SkAssertResult(localM.invert(&inverse));
localPaint.setShader(shader->makeWithLocalMatrix(inverse));
}
int subLen = proc((const char*)text);
this->drawText(text, subLen, 0, 0, paint);
this->drawText(text, subLen, 0, 0, localPaint);
text = (const char*)text + subLen;
}
}