Add files omitted from gcl change in r7860.
git-svn-id: http://skia.googlecode.com/svn/trunk@7861 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
parent
8f9436161a
commit
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565
src/gpu/gl/GrGLNoOpInterface.cpp
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565
src/gpu/gl/GrGLNoOpInterface.cpp
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@ -0,0 +1,565 @@
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrGLNoOpInterface.h"
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// the OpenGLES 2.0 spec says this must be >= 128
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static const GrGLint kDefaultMaxVertexUniformVectors = 128;
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// the OpenGLES 2.0 spec says this must be >=16
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static const GrGLint kDefaultMaxFragmentUniformVectors = 16;
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// the OpenGLES 2.0 spec says this must be >= 8
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static const GrGLint kDefaultMaxVertexAttribs = 8;
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// the OpenGLES 2.0 spec says this must be >= 8
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static const GrGLint kDefaultMaxVaryingVectors = 8;
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
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GrGLclampf green,
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GrGLclampf blue,
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GrGLclampf alpha) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
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GrGLuint colorNumber,
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const GrGLchar* name) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
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GrGLenum dfactor) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
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GrGLintptr offset,
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GrGLsizeiptr size,
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const GrGLvoid* data) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
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GrGLclampf green,
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GrGLclampf blue,
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GrGLclampf alpha) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
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GrGLboolean green,
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GrGLboolean blue,
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GrGLboolean alpha) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target,
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GrGLint level,
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GrGLenum internalformat,
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GrGLsizei width,
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GrGLsizei height,
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GrGLint border,
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GrGLsizei imageSize,
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const GrGLvoid* data) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDepthMask(GrGLboolean flag) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisableVertexAttribArray(GrGLuint index) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode,
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GrGLint first,
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GrGLsizei count) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffers(GrGLsizei n,
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const GrGLenum* bufs) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
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GrGLsizei count,
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GrGLenum type,
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const GrGLvoid* indices) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnableVertexAttribArray(GrGLuint index) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEndQuery(GrGLenum target) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFinish() {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFlush() {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFrontFace(GrGLenum mode) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLinkProgram(GrGLuint program) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLQueryCounter(GrGLuint id, GrGLenum target) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLReadBuffer(GrGLenum src) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLScissor(GrGLint x,
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GrGLint y,
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GrGLsizei width,
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GrGLsizei height) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLShaderSource(GrGLuint shader,
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GrGLsizei count,
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#if GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE
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const char* const * str,
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#else
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const char** str,
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#endif
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const GrGLint* length) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFuncSeparate(GrGLenum face,
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GrGLenum func,
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GrGLint ref,
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GrGLuint mask) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMask(GrGLuint mask) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMaskSeparate(GrGLenum face, GrGLuint mask) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOpSeparate(GrGLenum face,
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GrGLenum fail,
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GrGLenum zfail,
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GrGLenum zpass) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexImage2D(GrGLenum target,
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GrGLint level,
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GrGLint internalformat,
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GrGLsizei width,
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GrGLsizei height,
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GrGLint border,
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GrGLenum format,
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GrGLenum type,
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const GrGLvoid* pixels) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteri(GrGLenum target,
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GrGLenum pname,
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GrGLint param) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteriv(GrGLenum target,
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GrGLenum pname,
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const GrGLint* params) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexStorage2D(GrGLenum target,
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GrGLsizei levels,
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GrGLenum internalformat,
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GrGLsizei width,
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GrGLsizei height) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexSubImage2D(GrGLenum target,
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GrGLint level,
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GrGLint xoffset,
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GrGLint yoffset,
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GrGLsizei width,
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GrGLsizei height,
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GrGLenum format,
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GrGLenum type,
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const GrGLvoid* pixels) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1i(GrGLint location, GrGLint v0) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1fv(GrGLint location,
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GrGLsizei count,
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const GrGLfloat* v) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1iv(GrGLint location,
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GrGLsizei count,
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const GrGLint* v) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location, GrGLfloat v0, GrGLfloat v1) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2i(GrGLint location, GrGLint v0, GrGLint v1) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2fv(GrGLint location,
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GrGLsizei count,
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const GrGLfloat* v) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2iv(GrGLint location,
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GrGLsizei count,
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const GrGLint* v) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3f(GrGLint location,
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GrGLfloat v0,
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GrGLfloat v1,
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GrGLfloat v2) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3i(GrGLint location,
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GrGLint v0,
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GrGLint v1,
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GrGLint v2) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3fv(GrGLint location,
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GrGLsizei count,
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const GrGLfloat* v) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3iv(GrGLint location,
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GrGLsizei count,
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const GrGLint* v) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4f(GrGLint location,
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GrGLfloat v0,
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GrGLfloat v1,
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GrGLfloat v2,
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GrGLfloat v3) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4i(GrGLint location,
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GrGLint v0,
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GrGLint v1,
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GrGLint v2,
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GrGLint v3) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4fv(GrGLint location,
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GrGLsizei count,
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const GrGLfloat* v) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4iv(GrGLint location,
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GrGLsizei count,
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const GrGLint* v) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix2fv(GrGLint location,
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GrGLsizei count,
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GrGLboolean transpose,
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const GrGLfloat* value) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix3fv(GrGLint location,
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GrGLsizei count,
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GrGLboolean transpose,
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const GrGLfloat* value) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix4fv(GrGLint location,
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GrGLsizei count,
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GrGLboolean transpose,
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const GrGLfloat* value) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib4fv(GrGLuint indx, const GrGLfloat* values) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
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GrGLint size,
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GrGLenum type,
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GrGLboolean normalized,
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GrGLsizei stride,
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const GrGLvoid* ptr) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
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GrGLint y,
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GrGLsizei width,
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GrGLsizei height) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetFramebufferAttachmentParameteriv(GrGLenum target,
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GrGLenum attachment,
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GrGLenum pname,
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GrGLint* params) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetRenderbufferParameteriv(GrGLenum target,
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GrGLenum pname,
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GrGLint* params) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorage(GrGLenum target,
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GrGLenum internalformat,
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GrGLsizei width,
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GrGLsizei height) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorageMultisample(GrGLenum target,
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GrGLsizei samples,
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GrGLenum internalformat,
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GrGLsizei width,
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GrGLsizei height) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlitFramebuffer(GrGLint srcX0,
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GrGLint srcY0,
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GrGLint srcX1,
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GrGLint srcY1,
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GrGLint dstX0,
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GrGLint dstY0,
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GrGLint dstX1,
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GrGLint dstY1,
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GrGLbitfield mask,
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GrGLenum filter) {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLResolveMultisampleFramebuffer() {
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocationIndexed(GrGLuint program,
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GrGLuint colorNumber,
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GrGLuint index,
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const GrGLchar * name) {
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}
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GrGLenum GR_GL_FUNCTION_TYPE noOpGLCheckFramebufferStatus(GrGLenum target) {
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GrAlwaysAssert(GR_GL_FRAMEBUFFER == target);
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return GR_GL_FRAMEBUFFER_COMPLETE;
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGenIds(GrGLsizei n, GrGLuint* ids) {
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static int gCurrID = 1;
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for (int i = 0; i < n; ++i) {
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ids[i] = ++gCurrID;
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}
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDeleteIds(GrGLsizei n, const GrGLuint* ids) {
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}
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GrGLenum GR_GL_FUNCTION_TYPE noOpGLGetError() {
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return GR_GL_NO_ERROR;
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetIntegerv(GrGLenum pname, GrGLint* params) {
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// TODO: remove from Ganesh the #defines for gets we don't use.
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// We would like to minimize gets overall due to performance issues
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switch (pname) {
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case GR_GL_STENCIL_BITS:
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*params = 8;
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break;
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case GR_GL_SAMPLES:
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*params = 1;
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break;
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case GR_GL_FRAMEBUFFER_BINDING:
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*params = 0;
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break;
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case GR_GL_VIEWPORT:
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params[0] = 0;
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params[1] = 0;
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params[2] = 800;
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params[3] = 600;
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break;
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case GR_GL_MAX_TEXTURE_IMAGE_UNITS:
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*params = 8;
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break;
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case GR_GL_MAX_VERTEX_UNIFORM_VECTORS:
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*params = kDefaultMaxVertexUniformVectors;
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break;
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case GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
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*params = kDefaultMaxFragmentUniformVectors;
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break;
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case GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
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*params = 16 * 4;
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break;
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case GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS:
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*params = 0;
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break;
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case GR_GL_COMPRESSED_TEXTURE_FORMATS:
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break;
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case GR_GL_MAX_TEXTURE_SIZE:
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*params = 8192;
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break;
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case GR_GL_MAX_RENDERBUFFER_SIZE:
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*params = 8192;
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break;
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case GR_GL_MAX_SAMPLES:
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*params = 32;
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break;
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case GR_GL_MAX_VERTEX_ATTRIBS:
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*params = kDefaultMaxVertexAttribs;
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break;
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case GR_GL_MAX_VARYING_VECTORS:
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*params = kDefaultMaxVaryingVectors;
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break;
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default:
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GrCrash("Unexpected pname to GetIntegerv");
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}
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetInfoLog(GrGLuint program,
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GrGLsizei bufsize,
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GrGLsizei* length,
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char* infolog) {
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if (length) {
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*length = 0;
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}
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if (bufsize > 0) {
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*infolog = 0;
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}
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}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetShaderOrProgramiv(GrGLuint program,
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GrGLenum pname,
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GrGLint* params) {
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switch (pname) {
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case GR_GL_LINK_STATUS: // fallthru
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case GR_GL_COMPILE_STATUS:
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*params = GR_GL_TRUE;
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break;
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case GR_GL_INFO_LOG_LENGTH:
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*params = 0;
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break;
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// we don't expect any other pnames
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default:
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GrCrash("Unexpected pname to GetProgramiv");
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break;
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||||
}
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}
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namespace {
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template <typename T>
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void query_result(GrGLenum GLtarget, GrGLenum pname, T *params) {
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switch (pname) {
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case GR_GL_QUERY_RESULT_AVAILABLE:
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*params = GR_GL_TRUE;
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break;
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case GR_GL_QUERY_RESULT:
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*params = 0;
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break;
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default:
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GrCrash("Unexpected pname passed to GetQueryObject.");
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break;
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||||
}
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||||
}
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||||
}
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GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryiv(GrGLenum GLtarget,
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||||
GrGLenum pname,
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||||
GrGLint *params) {
|
||||
switch (pname) {
|
||||
case GR_GL_CURRENT_QUERY:
|
||||
*params = 0;
|
||||
break;
|
||||
case GR_GL_QUERY_COUNTER_BITS:
|
||||
*params = 32;
|
||||
break;
|
||||
default:
|
||||
GrCrash("Unexpected pname passed GetQueryiv.");
|
||||
}
|
||||
}
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjecti64v(GrGLuint id,
|
||||
GrGLenum pname,
|
||||
GrGLint64 *params) {
|
||||
query_result(id, pname, params);
|
||||
}
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectiv(GrGLuint id,
|
||||
GrGLenum pname,
|
||||
GrGLint *params) {
|
||||
query_result(id, pname, params);
|
||||
}
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectui64v(GrGLuint id,
|
||||
GrGLenum pname,
|
||||
GrGLuint64 *params) {
|
||||
query_result(id, pname, params);
|
||||
}
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectuiv(GrGLuint id,
|
||||
GrGLenum pname,
|
||||
GrGLuint *params) {
|
||||
query_result(id, pname, params);
|
||||
}
|
||||
|
||||
const GrGLubyte* GR_GL_FUNCTION_TYPE noOpGLGetString(GrGLenum name) {
|
||||
switch (name) {
|
||||
case GR_GL_EXTENSIONS:
|
||||
return (const GrGLubyte*)"GL_ARB_framebuffer_object GL_ARB_blend_func_extended GL_ARB_timer_query GL_ARB_draw_buffers GL_ARB_occlusion_query GL_EXT_blend_color GL_EXT_stencil_wrap";
|
||||
case GR_GL_VERSION:
|
||||
return (const GrGLubyte*)"4.0 Debug GL";
|
||||
case GR_GL_SHADING_LANGUAGE_VERSION:
|
||||
return (const GrGLubyte*)"4.20.8 Debug GLSL";
|
||||
case GR_GL_VENDOR:
|
||||
return (const GrGLubyte*)"Debug Vendor";
|
||||
case GR_GL_RENDERER:
|
||||
return (const GrGLubyte*)"The Debug (Non-)Renderer";
|
||||
default:
|
||||
GrCrash("Unexpected name to GetString");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetTexLevelParameteriv(GrGLenum target,
|
||||
GrGLint level,
|
||||
GrGLenum pname,
|
||||
GrGLint* params) {
|
||||
// we used to use this to query stuff about externally created textures,
|
||||
// now we just require clients to tell us everything about the texture.
|
||||
GrCrash("Should never query texture parameters.");
|
||||
}
|
||||
|
||||
GrGLint GR_GL_FUNCTION_TYPE noOpGLGetUniformLocation(GrGLuint program,
|
||||
const char* name) {
|
||||
static int gUniLocation = 0;
|
||||
return ++gUniLocation;
|
||||
}
|
345
src/gpu/gl/GrGLNoOpInterface.h
Normal file
345
src/gpu/gl/GrGLNoOpInterface.h
Normal file
@ -0,0 +1,345 @@
|
||||
/*
|
||||
* Copyright 2013 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifndef GrGLNoOpInterface_DEFINED
|
||||
#define GrGLNoOpInterface_DEFINED
|
||||
|
||||
#include "gl/GrGLDefines.h"
|
||||
#include "gl/GrGLFunctions.h"
|
||||
|
||||
// These are constants/functions that are common to the Null and Debug GL interface implementations.
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
|
||||
GrGLclampf green,
|
||||
GrGLclampf blue,
|
||||
GrGLclampf alpha);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
|
||||
GrGLuint colorNumber,
|
||||
const GrGLchar* name);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
|
||||
GrGLenum dfactor);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
|
||||
GrGLintptr offset,
|
||||
GrGLsizeiptr size,
|
||||
const GrGLvoid* data);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
|
||||
GrGLclampf green,
|
||||
GrGLclampf blue,
|
||||
GrGLclampf alpha);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
|
||||
GrGLboolean green,
|
||||
GrGLboolean blue,
|
||||
GrGLboolean alpha);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target,
|
||||
GrGLint level,
|
||||
GrGLenum internalformat,
|
||||
GrGLsizei width,
|
||||
GrGLsizei height,
|
||||
GrGLint border,
|
||||
GrGLsizei imageSize,
|
||||
const GrGLvoid* data);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDepthMask(GrGLboolean flag);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisableVertexAttribArray(GrGLuint index);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffers(GrGLsizei n,
|
||||
const GrGLenum* bufs);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
|
||||
GrGLsizei count,
|
||||
GrGLenum type,
|
||||
const GrGLvoid* indices);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnableVertexAttribArray(GrGLuint index);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEndQuery(GrGLenum target);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFinish();
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFlush();
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFrontFace(GrGLenum mode);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLinkProgram(GrGLuint program);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLQueryCounter(GrGLuint id,
|
||||
GrGLenum target);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLReadBuffer(GrGLenum src);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLScissor(GrGLint x,
|
||||
GrGLint y,
|
||||
GrGLsizei width,
|
||||
GrGLsizei height);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLShaderSource(GrGLuint shader,
|
||||
GrGLsizei count,
|
||||
#if GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE
|
||||
const char* const * str,
|
||||
#else
|
||||
const char** str,
|
||||
#endif
|
||||
const GrGLint* length);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFuncSeparate(GrGLenum face,
|
||||
GrGLenum func,
|
||||
GrGLint ref,
|
||||
GrGLuint mask);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMask(GrGLuint mask);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMaskSeparate(GrGLenum face, GrGLuint mask);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOpSeparate(GrGLenum face,
|
||||
GrGLenum fail,
|
||||
GrGLenum zfail,
|
||||
GrGLenum zpass);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexImage2D(GrGLenum target,
|
||||
GrGLint level,
|
||||
GrGLint internalformat,
|
||||
GrGLsizei width,
|
||||
GrGLsizei height,
|
||||
GrGLint border,
|
||||
GrGLenum format,
|
||||
GrGLenum type,
|
||||
const GrGLvoid* pixels);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteri(GrGLenum target, GrGLenum pname, GrGLint param);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteriv(GrGLenum target,
|
||||
GrGLenum pname,
|
||||
const GrGLint* params);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexStorage2D(GrGLenum target,
|
||||
GrGLsizei levels,
|
||||
GrGLenum internalformat,
|
||||
GrGLsizei width,
|
||||
GrGLsizei height);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexSubImage2D(GrGLenum target,
|
||||
GrGLint level,
|
||||
GrGLint xoffset,
|
||||
GrGLint yoffset,
|
||||
GrGLsizei width,
|
||||
GrGLsizei height,
|
||||
GrGLenum format,
|
||||
GrGLenum type,
|
||||
const GrGLvoid* pixels);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1i(GrGLint location, GrGLint v0);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1fv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
const GrGLfloat* v);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1iv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
const GrGLint* v);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location,
|
||||
GrGLfloat v0,
|
||||
GrGLfloat v1);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2i(GrGLint location, GrGLint v0, GrGLint v1);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2fv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
const GrGLfloat* v);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2iv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
const GrGLint* v);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3f(GrGLint location,
|
||||
GrGLfloat v0,
|
||||
GrGLfloat v1,
|
||||
GrGLfloat v2);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3i(GrGLint location,
|
||||
GrGLint v0,
|
||||
GrGLint v1,
|
||||
GrGLint v2);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3fv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
const GrGLfloat* v);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3iv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
const GrGLint* v);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4f(GrGLint location,
|
||||
GrGLfloat v0,
|
||||
GrGLfloat v1,
|
||||
GrGLfloat v2,
|
||||
GrGLfloat v3);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4i(GrGLint location,
|
||||
GrGLint v0,
|
||||
GrGLint v1,
|
||||
GrGLint v2,
|
||||
GrGLint v3);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4fv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
const GrGLfloat* v);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4iv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
const GrGLint* v);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix2fv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
GrGLboolean transpose,
|
||||
const GrGLfloat* value);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix3fv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
GrGLboolean transpose,
|
||||
const GrGLfloat* value);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix4fv(GrGLint location,
|
||||
GrGLsizei count,
|
||||
GrGLboolean transpose,
|
||||
const GrGLfloat* value);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib4fv(GrGLuint indx, const GrGLfloat* values);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
|
||||
GrGLint size,
|
||||
GrGLenum type,
|
||||
GrGLboolean normalized,
|
||||
GrGLsizei stride,
|
||||
const GrGLvoid* ptr);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
|
||||
GrGLint y,
|
||||
GrGLsizei width,
|
||||
GrGLsizei height);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetFramebufferAttachmentParameteriv(GrGLenum target,
|
||||
GrGLenum attachment,
|
||||
GrGLenum pname,
|
||||
GrGLint* params);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetRenderbufferParameteriv(GrGLenum target,
|
||||
GrGLenum pname,
|
||||
GrGLint* params);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorage(GrGLenum target,
|
||||
GrGLenum internalformat,
|
||||
GrGLsizei width,
|
||||
GrGLsizei height);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorageMultisample(GrGLenum target,
|
||||
GrGLsizei samples,
|
||||
GrGLenum internalformat,
|
||||
GrGLsizei width,
|
||||
GrGLsizei height);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlitFramebuffer(GrGLint srcX0,
|
||||
GrGLint srcY0,
|
||||
GrGLint srcX1,
|
||||
GrGLint srcY1,
|
||||
GrGLint dstX0,
|
||||
GrGLint dstY0,
|
||||
GrGLint dstX1,
|
||||
GrGLint dstY1,
|
||||
GrGLbitfield mask,
|
||||
GrGLenum filter);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLResolveMultisampleFramebuffer();
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocationIndexed(GrGLuint program,
|
||||
GrGLuint colorNumber,
|
||||
GrGLuint index,
|
||||
const GrGLchar * name);
|
||||
|
||||
GrGLenum GR_GL_FUNCTION_TYPE noOpGLCheckFramebufferStatus(GrGLenum target);
|
||||
|
||||
// this function can be used for all glGen*(GLsize i, GLuint*) functions
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGenIds(GrGLsizei n, GrGLuint* ids);
|
||||
|
||||
// this function function can be used for all glDelete*(GLsize i, const GLuint*)
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDeleteIds(GrGLsizei n, const GrGLuint* ids);
|
||||
|
||||
GrGLenum GR_GL_FUNCTION_TYPE noOpGLGetError();
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetIntegerv(GrGLenum pname, GrGLint* params);
|
||||
|
||||
// can be used for both the program and shader info logs
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetInfoLog(GrGLuint program,
|
||||
GrGLsizei bufsize,
|
||||
GrGLsizei* length,
|
||||
char* infolog);
|
||||
|
||||
// can be used for both the program and shader params
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetShaderOrProgramiv(GrGLuint program,
|
||||
GrGLenum pname,
|
||||
GrGLint* params);
|
||||
|
||||
// Queries on bogus GLs just don't do anything at all. We could potentially make the timers work.
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryiv(GrGLenum GLtarget,
|
||||
GrGLenum pname,
|
||||
GrGLint *params);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjecti64v(GrGLuint id,
|
||||
GrGLenum pname,
|
||||
GrGLint64 *params);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectui64v(GrGLuint id,
|
||||
GrGLenum pname,
|
||||
GrGLuint64 *params);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectuiv(GrGLuint id,
|
||||
GrGLenum pname,
|
||||
GrGLuint *params);
|
||||
|
||||
const GrGLubyte* GR_GL_FUNCTION_TYPE noOpGLGetString(GrGLenum name);
|
||||
|
||||
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetTexLevelParameteriv(GrGLenum target,
|
||||
GrGLint level,
|
||||
GrGLenum pname,
|
||||
GrGLint* params);
|
||||
|
||||
GrGLint GR_GL_FUNCTION_TYPE noOpGLGetUniformLocation(GrGLuint program, const char* name);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user