Revert of Enable the SSSE3 compile time check on all platforms. (https://codereview.chromium.org/391693004/)

Reason for revert:
windows fail

Original issue's description:
> Enable the SSSE3 compile time check on all platforms.
>
> BUG=skia:2746
>
> Committed: https://skia.googlesource.com/skia/+/ee349531446ae2a8336b0903e05d0b2150d2131f

R=mtklein@google.com, djsollen@google.com
TBR=djsollen@google.com, mtklein@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2746

Author: halcanary@google.com

Review URL: https://codereview.chromium.org/390063002
This commit is contained in:
halcanary 2014-07-14 08:32:18 -07:00 committed by Commit bot
parent c07e2811dd
commit 9c6878be37
3 changed files with 12 additions and 15 deletions

View File

@ -654,11 +654,6 @@
'-fuse-ld=gold',
],
'conditions': [
[ 'skia_arch_type == "x86"', {
'cflags': [
'-mssse3',
],
}],
[ 'skia_android_framework', {
'libraries!': [
'-lstdc++',

View File

@ -9,11 +9,12 @@
#include "SkPaint.h"
#include "SkUtils.h"
/* With the exception of the compilers that don't support it, we always build the
* SSSE3 functions and enable the caller to determine SSSE3 support. However for
* compilers that do not support SSSE3 we provide a stub implementation.
/* With the exception of the Android framework we always build the SSSE3 functions
* and enable the caller to determine SSSE3 support. However for the Android framework
* if the device does not support SSSE3 then the compiler will not supply the required
* -mssse3 option needed to build this file, so instead we provide a stub implementation.
*/
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
#if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
#include <tmmintrin.h> // SSSE3
@ -731,7 +732,7 @@ void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
}
#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
#else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
const uint32_t* xy,

View File

@ -10,11 +10,12 @@
#include "SkColorPriv.h"
#include "SkRect.h"
/* With the exception of the compilers that don't support it, we always build the
* SSE4 functions and enable the caller to determine SSE4 support. However for
* compilers that do not support SSE4x we provide a stub implementation.
/* With the exception of the Android framework we always build the SSE4 functions
* and enable the caller to determine SSE4 support. However, for the Android framework,
* if the device does not support SSE4x then the compiler will not supply the required
* -msse4* option needed to build this file, so instead we provide a stub implementation.
*/
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
#if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
#include <smmintrin.h>
@ -109,7 +110,7 @@ bool SkBoxBlurGetPlatformProcs_SSE4(SkBoxBlurProc* boxBlurX,
return true;
}
#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
#else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
bool SkBoxBlurGetPlatformProcs_SSE4(SkBoxBlurProc* boxBlurX,
SkBoxBlurProc* boxBlurY,