Move GrRectBatch to GrBWFillRectBatch and make internal

BUG=skia:

Review URL: https://codereview.chromium.org/1294553003
This commit is contained in:
joshualitt 2015-08-13 10:05:51 -07:00 committed by Commit bot
parent d5b75638f7
commit 9c80b5ff59
7 changed files with 308 additions and 298 deletions

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@ -223,14 +223,14 @@
'<(skia_src_path)/gpu/batches/GrAAFillRectBatch.h',
'<(skia_src_path)/gpu/batches/GrAAStrokeRectBatch.cpp',
'<(skia_src_path)/gpu/batches/GrAAStrokeRectBatch.h',
'<(skia_src_path)/gpu/batches/GrBWFillRectBatch.h',
'<(skia_src_path)/gpu/batches/GrBWFillRectBatch.cpp',
'<(skia_src_path)/gpu/batches/GrBatch.cpp',
'<(skia_src_path)/gpu/batches/GrBatch.h',
'<(skia_src_path)/gpu/batches/GrDrawAtlasBatch.cpp',
'<(skia_src_path)/gpu/batches/GrDrawAtlasBatch.h',
'<(skia_src_path)/gpu/batches/GrDrawVerticesBatch.cpp',
'<(skia_src_path)/gpu/batches/GrDrawVerticesBatch.h',
'<(skia_src_path)/gpu/batches/GrRectBatch.h',
'<(skia_src_path)/gpu/batches/GrRectBatch.cpp',
'<(skia_src_path)/gpu/batches/GrRectBatchFactory.h',
'<(skia_src_path)/gpu/batches/GrRectBatchFactory.cpp',
'<(skia_src_path)/gpu/batches/GrStrokeRectBatch.cpp',

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@ -0,0 +1,269 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrBWFillRectBatch.h"
#include "GrBatch.h"
#include "GrBatchTarget.h"
#include "GrColor.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrPrimitiveProcessor.h"
class GrBatchTarget;
class SkMatrix;
struct SkRect;
class BWFillRectBatch : public GrBatch {
public:
struct Geometry {
SkMatrix fViewMatrix;
SkRect fRect;
SkRect fLocalRect;
SkMatrix fLocalMatrix;
GrColor fColor;
bool fHasLocalRect;
bool fHasLocalMatrix;
};
static GrBatch* Create(const Geometry& geometry) {
return SkNEW_ARGS(BWFillRectBatch, (geometry));
}
const char* name() const override { return "RectBatch"; }
void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
// When this is called on a batch, there is only one geometry bundle
out->setKnownFourComponents(fGeoData[0].fColor);
}
void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
out->setKnownSingleComponent(0xff);
}
void initBatchTracker(const GrPipelineOptimizations& init) override {
// Handle any color overrides
if (!init.readsColor()) {
fGeoData[0].fColor = GrColor_ILLEGAL;
}
init.getOverrideColorIfSet(&fGeoData[0].fColor);
// setup batch properties
fBatch.fColorIgnored = !init.readsColor();
fBatch.fColor = fGeoData[0].fColor;
fBatch.fUsesLocalCoords = init.readsLocalCoords();
fBatch.fCoverageIgnored = !init.readsCoverage();
}
void generateGeometry(GrBatchTarget* batchTarget) override {
SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP());
if (!gp) {
SkDebugf("Could not create GrGeometryProcessor\n");
return;
}
batchTarget->initDraw(gp, this->pipeline());
int instanceCount = fGeoData.count();
size_t vertexStride = gp->getVertexStride();
SkASSERT(this->hasLocalRect() ?
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
QuadHelper helper;
void* vertices = helper.init(batchTarget, vertexStride, instanceCount);
if (!vertices) {
return;
}
for (int i = 0; i < instanceCount; i++) {
const Geometry& geom = fGeoData[i];
intptr_t offset = reinterpret_cast<intptr_t>(vertices) +
kVerticesPerQuad * i * vertexStride;
SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop,
geom.fRect.fRight, geom.fRect.fBottom, vertexStride);
geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad);
// TODO we should only do this if local coords are being read
if (geom.fHasLocalRect) {
static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffset);
coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop,
geom.fLocalRect.fRight, geom.fLocalRect.fBottom,
vertexStride);
if (geom.fHasLocalMatrix) {
geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad);
}
}
static const int kColorOffset = sizeof(SkPoint);
GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffset);
for (int j = 0; j < 4; ++j) {
*vertColor = geom.fColor;
vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
}
}
helper.issueDraw(batchTarget);
}
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
BWFillRectBatch(const Geometry& geometry) {
this->initClassID<BWFillRectBatch>();
fGeoData.push_back(geometry);
fBounds = geometry.fRect;
geometry.fViewMatrix.mapRect(&fBounds);
}
GrColor color() const { return fBatch.fColor; }
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
bool colorIgnored() const { return fBatch.fColorIgnored; }
const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; }
bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; }
bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; }
bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override {
if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *t->pipeline(), t->bounds(),
caps)) {
return false;
}
BWFillRectBatch* that = t->cast<BWFillRectBatch>();
if (this->hasLocalRect() != that->hasLocalRect()) {
return false;
}
SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
if (!this->hasLocalRect() && this->usesLocalCoords()) {
if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
return false;
}
if (this->hasLocalMatrix() != that->hasLocalMatrix()) {
return false;
}
if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) {
return false;
}
}
if (this->color() != that->color()) {
fBatch.fColor = GrColor_ILLEGAL;
}
fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
this->joinBounds(that->bounds());
return true;
}
/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
we have explicit local coords and sometimes not. We *could* always provide explicit local
coords and just duplicate the positions when the caller hasn't provided a local coord rect,
but we haven't seen a use case which frequently switches between local rect and no local
rect draws.
The color param is used to determine whether the opaque hint can be set on the draw state.
The caller must populate the vertex colors itself.
The vertex attrib order is always pos, color, [local coords].
*/
const GrGeometryProcessor* createRectGP() const {
using namespace GrDefaultGeoProcFactory;
Color color(Color::kAttribute_Type);
Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Coverage::kSolid_Type);
// if we have a local rect, then we apply the localMatrix directly to the localRect to
// generate vertex local coords
if (this->hasLocalRect()) {
LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
} else {
LocalCoords localCoords(LocalCoords::kUsePosition_Type,
this->hasLocalMatrix() ? &this->localMatrix() : NULL);
return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
this->viewMatrix());
}
}
struct BatchTracker {
GrColor fColor;
bool fUsesLocalCoords;
bool fColorIgnored;
bool fCoverageIgnored;
};
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
};
namespace GrBWFillRectBatch {
GrBatch* Create(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix) {
BWFillRectBatch::Geometry geometry;
geometry.fColor = color;
geometry.fViewMatrix = viewMatrix;
geometry.fRect = rect;
if (localRect) {
geometry.fHasLocalRect = true;
geometry.fLocalRect = *localRect;
} else {
geometry.fHasLocalRect = false;
}
if (localMatrix) {
geometry.fHasLocalMatrix = true;
geometry.fLocalMatrix = *localMatrix;
} else {
geometry.fHasLocalMatrix = false;
}
return BWFillRectBatch::Create(geometry);
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef GR_TEST_UTILS
#include "GrBatchTest.h"
BATCH_TEST_DEFINE(RectBatch) {
BWFillRectBatch::Geometry geometry;
geometry.fColor = GrRandomColor(random);
geometry.fRect = GrTest::TestRect(random);
geometry.fHasLocalRect = random->nextBool();
if (geometry.fHasLocalRect) {
geometry.fViewMatrix = GrTest::TestMatrixInvertible(random);
geometry.fLocalRect = GrTest::TestRect(random);
} else {
geometry.fViewMatrix = GrTest::TestMatrix(random);
}
geometry.fHasLocalMatrix = random->nextBool();
if (geometry.fHasLocalMatrix) {
geometry.fLocalMatrix = GrTest::TestMatrix(random);
}
return BWFillRectBatch::Create(geometry);
}
#endif

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@ -0,0 +1,25 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrBWFillRectBatch_DEFINED
#define GrBWFillRectBatch_DEFINED
#include "GrColor.h"
class GrBatch;
class SkMatrix;
struct SkRect;
namespace GrBWFillRectBatch {
GrBatch* Create(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix);
};
#endif

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@ -1,175 +0,0 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrRectBatch.h"
#include "GrBatchTarget.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrPrimitiveProcessor.h"
void GrRectBatch::initBatchTracker(const GrPipelineOptimizations& init) {
// Handle any color overrides
if (!init.readsColor()) {
fGeoData[0].fColor = GrColor_ILLEGAL;
}
init.getOverrideColorIfSet(&fGeoData[0].fColor);
// setup batch properties
fBatch.fColorIgnored = !init.readsColor();
fBatch.fColor = fGeoData[0].fColor;
fBatch.fUsesLocalCoords = init.readsLocalCoords();
fBatch.fCoverageIgnored = !init.readsCoverage();
}
void GrRectBatch::generateGeometry(GrBatchTarget* batchTarget) {
SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP());
if (!gp) {
SkDebugf("Could not create GrGeometryProcessor\n");
return;
}
batchTarget->initDraw(gp, this->pipeline());
int instanceCount = fGeoData.count();
size_t vertexStride = gp->getVertexStride();
SkASSERT(this->hasLocalRect() ?
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
QuadHelper helper;
void* vertices = helper.init(batchTarget, vertexStride, instanceCount);
if (!vertices) {
return;
}
for (int i = 0; i < instanceCount; i++) {
const Geometry& geom = fGeoData[i];
intptr_t offset = reinterpret_cast<intptr_t>(vertices) +
kVerticesPerQuad * i * vertexStride;
SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop,
geom.fRect.fRight, geom.fRect.fBottom, vertexStride);
geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad);
// TODO we should only do this if local coords are being read
if (geom.fHasLocalRect) {
static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffset);
coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop,
geom.fLocalRect.fRight, geom.fLocalRect.fBottom,
vertexStride);
if (geom.fHasLocalMatrix) {
geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad);
}
}
static const int kColorOffset = sizeof(SkPoint);
GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffset);
for (int j = 0; j < 4; ++j) {
*vertColor = geom.fColor;
vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
}
}
helper.issueDraw(batchTarget);
}
bool GrRectBatch::onCombineIfPossible(GrBatch* t, const GrCaps& caps) {
if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *t->pipeline(), t->bounds(),
caps)) {
return false;
}
GrRectBatch* that = t->cast<GrRectBatch>();
if (this->hasLocalRect() != that->hasLocalRect()) {
return false;
}
SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
if (!this->hasLocalRect() && this->usesLocalCoords()) {
if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
return false;
}
if (this->hasLocalMatrix() != that->hasLocalMatrix()) {
return false;
}
if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) {
return false;
}
}
if (this->color() != that->color()) {
fBatch.fColor = GrColor_ILLEGAL;
}
fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
this->joinBounds(that->bounds());
return true;
}
/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
we have explicit local coords and sometimes not. We *could* always provide explicit local
coords and just duplicate the positions when the caller hasn't provided a local coord rect,
but we haven't seen a use case which frequently switches between local rect and no local
rect draws.
The color param is used to determine whether the opaque hint can be set on the draw state.
The caller must populate the vertex colors itself.
The vertex attrib order is always pos, color, [local coords].
*/
const GrGeometryProcessor* GrRectBatch::createRectGP() {
using namespace GrDefaultGeoProcFactory;
Color color(Color::kAttribute_Type);
Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Coverage::kSolid_Type);
// if we have a local rect, then we apply the localMatrix directly to the localRect to
// generate vertex local coords
if (this->hasLocalRect()) {
LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
} else {
LocalCoords localCoords(LocalCoords::kUsePosition_Type,
this->hasLocalMatrix() ? &this->localMatrix() : NULL);
return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
this->viewMatrix());
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef GR_TEST_UTILS
#include "GrBatchTest.h"
BATCH_TEST_DEFINE(RectBatch) {
GrRectBatch::Geometry geometry;
geometry.fColor = GrRandomColor(random);
geometry.fRect = GrTest::TestRect(random);
geometry.fHasLocalRect = random->nextBool();
if (geometry.fHasLocalRect) {
geometry.fViewMatrix = GrTest::TestMatrixInvertible(random);
geometry.fLocalRect = GrTest::TestRect(random);
} else {
geometry.fViewMatrix = GrTest::TestMatrix(random);
}
geometry.fHasLocalMatrix = random->nextBool();
if (geometry.fHasLocalMatrix) {
geometry.fLocalMatrix = GrTest::TestMatrix(random);
}
return GrRectBatch::Create(geometry);
}
#endif

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@ -1,84 +0,0 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrRectBatch_DEFINED
#define GrRectBatch_DEFINED
#include "GrBatch.h"
#include "GrColor.h"
class GrBatchTarget;
class SkMatrix;
struct SkRect;
class GrRectBatch : public GrBatch {
public:
struct Geometry {
SkMatrix fViewMatrix;
SkRect fRect;
SkRect fLocalRect;
SkMatrix fLocalMatrix;
GrColor fColor;
bool fHasLocalRect;
bool fHasLocalMatrix;
};
static GrBatch* Create(const Geometry& geometry) {
return SkNEW_ARGS(GrRectBatch, (geometry));
}
const char* name() const override { return "RectBatch"; }
void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
// When this is called on a batch, there is only one geometry bundle
out->setKnownFourComponents(fGeoData[0].fColor);
}
void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
out->setKnownSingleComponent(0xff);
}
void initBatchTracker(const GrPipelineOptimizations&) override;
void generateGeometry(GrBatchTarget* batchTarget) override;
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
GrRectBatch(const Geometry& geometry) {
this->initClassID<GrRectBatch>();
fGeoData.push_back(geometry);
fBounds = geometry.fRect;
geometry.fViewMatrix.mapRect(&fBounds);
}
GrColor color() const { return fBatch.fColor; }
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
bool colorIgnored() const { return fBatch.fColorIgnored; }
const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; }
bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; }
bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; }
bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
bool onCombineIfPossible(GrBatch* t, const GrCaps&) override;
const GrGeometryProcessor* createRectGP();
struct BatchTracker {
GrColor fColor;
bool fUsesLocalCoords;
bool fColorIgnored;
bool fCoverageIgnored;
};
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
};
#endif

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@ -7,9 +7,7 @@
#include "GrRectBatchFactory.h"
#include "GrAAFillRectBatch.h"
#include "GrAAStrokeRectBatch.h"
#include "GrRectBatch.h"
#include "GrStrokeRectBatch.h"
#include "SkStrokeRec.h"
@ -32,32 +30,6 @@ static GrBatch* create_stroke_aa_batch(GrColor color,
namespace GrRectBatchFactory {
GrBatch* CreateFillBW(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix) {
GrRectBatch::Geometry geometry;
geometry.fColor = color;
geometry.fViewMatrix = viewMatrix;
geometry.fRect = rect;
if (localRect) {
geometry.fHasLocalRect = true;
geometry.fLocalRect = *localRect;
} else {
geometry.fHasLocalRect = false;
}
if (localMatrix) {
geometry.fHasLocalMatrix = true;
geometry.fLocalMatrix = *localMatrix;
} else {
geometry.fHasLocalMatrix = false;
}
return GrRectBatch::Create(geometry);
}
GrBatch* CreateStrokeBW(GrColor color,
const SkMatrix& viewMatrix,

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@ -9,6 +9,7 @@
#define GrRectBatchFactory_DEFINED
#include "GrAAFillRectBatch.h"
#include "GrBWFillRectBatch.h"
#include "GrColor.h"
class GrBatch;
@ -21,16 +22,18 @@ class SkStrokeRec;
*/
namespace GrRectBatchFactory {
GrBatch* CreateFillBW(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix);
inline GrBatch* CreateFillBW(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix) {
return GrBWFillRectBatch::Create(color, viewMatrix, rect, localRect, localMatrix);
}
static GrBatch* CreateFillAA(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect& devRect) {
inline GrBatch* CreateFillAA(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect& devRect) {
return GrAAFillRectBatch::Create(color, viewMatrix, rect, devRect);
}