Added GPU resource cache stats printing to bench & removed some noise from inst counting information
https://codereview.appspot.com/6497125/ git-svn-id: http://skia.googlecode.com/svn/trunk@5519 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -868,8 +868,18 @@ int main (int argc, char * const argv[]) {
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logger.logProgress(SkString("\n"));
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}
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#if SK_SUPPORT_GPU
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// need to clean up here rather than post-main to allow leak detection to work
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gDebugGLHelper.cleanup();
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#if GR_CACHE_STATS
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gRealGLHelper.grContext()->printCacheStats();
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#endif
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// need to clean up here rather than post-main to allow leak detection to work
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gRealGLHelper.cleanup();
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gDebugGLHelper.cleanup();
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gNullGLHelper.cleanup();
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#if SK_ANGLE
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gANGLEGLHelper.cleanup();
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#endif // SK_ANGLE
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#endif
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return 0;
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}
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