Cleanup android build files and tools
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1898793004 Review URL: https://codereview.chromium.org/1898793004
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@ -64,7 +64,7 @@
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}],
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[ 'skia_os == "android" and skia_use_sdl == 1', {
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'dependencies': [
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'android_deps.gyp:Android_VisualBenchSDL',
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'android_deps.gyp:Android_EntryPoint',
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],
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}],
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],
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@ -155,31 +155,5 @@
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],
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},
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},
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{
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# This target is a dependency for VisualBench application which runs on
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# Android. Since Android requires us to load native code in shared
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# libraries, we need a common entry point to wrap around main(). Here
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# we also change the type of all would-be executables to be shared
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# libraries. The alternative would be to introduce a condition in every
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# executable target which changes to a shared library if the target OS is
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# Android. This is nicer because the switch is in one place.
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'target_name': 'Android_VisualBenchSDL',
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'type': 'static_library',
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'direct_dependent_settings': {
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'target_conditions': [
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# '_type' is an 'automatic variable' which is defined for any
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# target which defines a key-value pair with 'type' as the key (so,
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# all of them). Conditionals inside 'target_conditions' are evaluated
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# *after* all other definitions and conditionals are evaluated, so
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# we're guaranteed that '_type' will be defined when we get here.
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# For more info, see:
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# - http://code.google.com/p/gyp/wiki/InputFormatReference#Variables
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# - http://codereview.appspot.com/6353065/
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['_type == "executable"', {
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'type': 'shared_library',
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}],
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],
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},
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},
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]
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}
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@ -67,11 +67,9 @@ int main(int argc, const char** argv) {
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return -1;
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}
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void* skiaLibrary;
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#if defined(SKIA_DLL)
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// load the local skia shared library
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skiaLibrary = load_library(appLocation, "skia_android");
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void* skiaLibrary = load_library(appLocation, "skia_android");
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if (NULL == skiaLibrary)
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{
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return -1;
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@ -84,10 +82,6 @@ int main(int argc, const char** argv) {
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return -1;
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}
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#if !defined(SKIA_DLL)
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skiaLibrary = appLibrary;
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#endif
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// find the address of the main function
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int (*app_main)(int, const char**);
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*(void **) (&app_main) = dlsym(appLibrary, "main");
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