Add rect subtraction utility function+tests
This operation came when updating aggregate inner and outer bounds for Ganesh' new clip stack (particularly when accounting for the effect of a difference operation). This geometric operation is theoretically more general purpose so I moved it out to SkRectPriv. Change-Id: Ibd76f9b95efc1790ecda1038779c124155031d8f Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283756 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
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@ -8,6 +8,7 @@
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#include "include/core/SkRect.h"
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#include "include/private/SkMalloc.h"
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#include "src/core/SkRectPriv.h"
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bool SkIRect::intersect(const SkIRect& a, const SkIRect& b) {
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SkIRect tmp = {
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@ -166,3 +167,88 @@ void SkRect::dump(bool asHex) const {
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}
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SkDebugf("%s\n", line.c_str());
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}
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////////////////////////////////////////////////////////////////////////////////////////////////
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template<typename R, typename C>
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static bool subtract(const R& a, const R& b, R* out) {
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static constexpr C kZero = C(0);
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if (!R::Intersects(a, b)) {
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// Either already empty, or subtracting the empty rect, or there's no intersection, so
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// in all cases the answer is A.
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*out = a;
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return true;
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}
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// 4 rectangles to consider. If the edge in A is contained in B, the resulting difference can
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// be represented exactly as a rectangle. Otherwise the difference is the largest subrectangle
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// that is disjoint from B:
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// 1. Left part of A: (A.left, A.top, B.left, A.bottom)
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// 2. Right part of A: (B.right, A.top, A.right, A.bottom)
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// 3. Top part of A: (A.left, A.top, A.right, B.top)
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// 4. Bottom part of A: (A.left, B.bottom, A.right, A.bottom)
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C height = a.height();
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C width = a.width();
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// Compute the areas of the 4 rects described above. Depending on how B intersects A, there
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// will be 1 to 4 positive areas:
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// - 4 occur when A contains B
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// - 3 occur when B intersects a single edge
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// - 2 occur when B intersects at a corner, or spans two opposing edges
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// - 1 occurs when B spans two opposing edges and contains a 3rd, resulting in an exact rect
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// - 0 occurs when B contains A, resulting in the empty rect
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C leftArea = kZero, rightArea = kZero, topArea = kZero, bottomArea = kZero;
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int positiveCount = 0;
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if (b.fLeft > a.fLeft) {
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leftArea = (b.fLeft - a.fLeft) * height;
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positiveCount++;
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}
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if (a.fRight > b.fRight) {
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rightArea = (a.fRight - b.fRight) * height;
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positiveCount++;
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}
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if (b.fTop > a.fTop) {
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topArea = (b.fTop - a.fTop) * width;
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positiveCount++;
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}
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if (a.fBottom > b.fBottom) {
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bottomArea = (a.fBottom - b.fBottom) * width;
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positiveCount++;
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}
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if (positiveCount == 0) {
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SkASSERT(b.contains(a));
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*out = R::MakeEmpty();
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return true;
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}
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*out = a;
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if (leftArea > rightArea && leftArea > topArea && leftArea > bottomArea) {
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// Left chunk of A, so the new right edge is B's left edge
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out->fRight = b.fLeft;
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} else if (rightArea > topArea && rightArea > bottomArea) {
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// Right chunk of A, so the new left edge is B's right edge
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out->fLeft = b.fRight;
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} else if (topArea > bottomArea) {
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// Top chunk of A, so the new bottom edge is B's top edge
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out->fBottom = b.fTop;
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} else {
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// Bottom chunk of A, so the new top edge is B's bottom edge
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SkASSERT(bottomArea > kZero);
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out->fTop = b.fBottom;
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}
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// If we have 1 valid area, the disjoint shape is representable as a rectangle.
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SkASSERT(!R::Intersects(*out, b));
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return positiveCount == 1;
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}
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bool SkRectPriv::Subtract(const SkRect& a, const SkRect& b, SkRect* out) {
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return subtract<SkRect, SkScalar>(a, b, out);
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}
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bool SkRectPriv::Subtract(const SkIRect& a, const SkIRect& b, SkIRect* out) {
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return subtract<SkIRect, int>(a, b, out);
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}
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@ -58,6 +58,25 @@ public:
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return SkTFitsIn<int16_t>(r.fLeft) && SkTFitsIn<int16_t>(r.fTop) &&
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SkTFitsIn<int16_t>(r.fRight) && SkTFitsIn<int16_t>(r.fBottom);
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}
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// Evaluate A-B. If the difference shape cannot be represented as a rectangle then false is
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// returned and 'out' is set to the largest rectangle contained in said shape. If true is
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// returned then A-B is representable as a rectangle, which is stored in 'out'.
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static bool Subtract(const SkRect& a, const SkRect& b, SkRect* out);
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static bool Subtract(const SkIRect& a, const SkIRect& b, SkIRect* out);
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// Evaluate A-B, and return the largest rectangle contained in that shape (since the difference
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// may not be representable as rectangle). The returned rectangle will not intersect B.
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static SkRect Subtract(const SkRect& a, const SkRect& b) {
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SkRect diff;
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Subtract(a, b, &diff);
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return diff;
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}
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static SkIRect Subtract(const SkIRect& a, const SkIRect& b) {
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SkIRect diff;
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Subtract(a, b, &diff);
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return diff;
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}
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};
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@ -160,6 +160,79 @@ DEF_TEST(Rect_center, reporter) {
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REPORTER_ASSERT(reporter, !SkScalarIsFinite(r.height()));
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}
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DEF_TEST(Rect_subtract, reporter) {
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struct Expectation {
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SkIRect fA;
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SkIRect fB;
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SkIRect fExpected;
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bool fExact;
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};
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SkIRect a = SkIRect::MakeLTRB(2, 3, 12, 15);
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Expectation tests[] = {
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// B contains A == empty rect
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{a, a.makeOutset(2, 2), SkIRect::MakeEmpty(), true},
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// A contains B, producing 4x12 (left), 2x12 (right), 4x10(top), and 5x10(bottom)
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{a, {6, 6, 10, 10}, {2, 10, 12, 15}, false},
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// A is empty, B is not == empty rect
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{SkIRect::MakeEmpty(), a, SkIRect::MakeEmpty(), true},
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// A is not empty, B is empty == a
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{a, SkIRect::MakeEmpty(), a, true},
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// A and B are empty == empty
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{SkIRect::MakeEmpty(), SkIRect::MakeEmpty(), SkIRect::MakeEmpty(), true},
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// A and B do not intersect == a
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{a, {15, 17, 20, 40}, a, true},
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// B cuts off left side of A, producing 6x12 (right)
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{a, {0, 0, 6, 20}, {6, 3, 12, 15}, true},
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// B cuts off right side of A, producing 4x12 (left)
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{a, {6, 0, 20, 20}, {2, 3, 6, 15}, true},
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// B cuts off top side of A, producing 10x9 (bottom)
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{a, {0, 0, 20, 6}, {2, 6, 12, 15}, true},
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// B cuts off bottom side of A, producing 10x7 (top)
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{a, {0, 10, 20, 20}, {2, 3, 12, 10}, true},
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// B splits A horizontally, producing 10x3 (top) or 10x5 (bottom)
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{a, {0, 6, 20, 10}, {2, 10, 12, 15}, false},
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// B splits A vertically, producing 4x12 (left) or 2x12 (right)
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{a, {6, 0, 10, 20}, {2, 3, 6, 15}, false},
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// B cuts top-left of A, producing 8x12 (right) or 10x11 (bottom)
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{a, {0, 0, 4, 4}, {2, 4, 12, 15}, false},
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// B cuts top-right of A, producing 8x12 (left) or 10x8 (bottom)
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{a, {10, 0, 14, 7}, {2, 3, 10, 15}, false},
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// B cuts bottom-left of A, producing 7x12 (right) or 10x9 (top)
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{a, {0, 12, 5, 20}, {2, 3, 12, 12}, false},
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// B cuts bottom-right of A, producing 8x12 (left) or 10x9 (top)
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{a, {10, 12, 20, 20}, {2, 3, 10, 15}, false},
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// B crosses the left of A, producing 4x12 (right) or 10x3 (top) or 10x5 (bottom)
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{a, {0, 6, 8, 10}, {2, 10, 12, 15}, false},
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// B crosses the right side of A, producing 6x12 (left) or 10x3 (top) or 10x5 (bottom)
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{a, {8, 6, 20, 10}, {2, 3, 8, 15}, false},
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// B crosses the top side of A, producing 4x12 (left) or 2x12 (right) or 10x8 (bottom)
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{a, {6, 0, 10, 7}, {2, 7, 12, 15}, false},
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// B crosses the bottom side of A, producing 1x12 (left) or 4x12 (right) or 10x3 (top)
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{a, {4, 6, 8, 20}, {8, 3, 12, 15}, false}
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};
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for (const Expectation& e : tests) {
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SkIRect difference;
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bool exact = SkRectPriv::Subtract(e.fA, e.fB, &difference);
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REPORTER_ASSERT(reporter, exact == e.fExact);
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REPORTER_ASSERT(reporter, difference == e.fExpected);
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// Generate equivalent tests for the SkRect case by moving the input rects by 0.5px
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SkRect af = SkRect::Make(e.fA);
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SkRect bf = SkRect::Make(e.fB);
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SkRect ef = SkRect::Make(e.fExpected);
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af.offset(0.5f, 0.5f);
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bf.offset(0.5f, 0.5f);
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ef.offset(0.5f, 0.5f);
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SkRect df;
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exact = SkRectPriv::Subtract(af, bf, &df);
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REPORTER_ASSERT(reporter, exact == e.fExact);
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REPORTER_ASSERT(reporter, (df.isEmpty() && ef.isEmpty()) || (df == ef));
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}
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}
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#include "include/core/SkSurface.h"
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// Before the fix, this sequence would trigger a release_assert in the Tiler
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