Expand texturability testing to cover mip-mapped textures, and fix iOS
Don't allow creation of mip-mapped textures when caps says we don't support mip-mapping. Skip testing of mip-mapped resources in the resource size test, when creation will fail. For iOS devices with ES2, the APPLE BGRA8888 extension is more trouble than it's worth. Even though it lets the internal and external formats not match, it appears that the driver remembers the first external format, so subsequent attempts to upload with the other swizzle will fail. Up until now, creation of these textures was failing anyway, so now just make it more explicit that we don't support BGRA in this situation. BUG=skia: Change-Id: Ic2e3ba1673398d542edd46a555ef47b5d0979c01 Reviewed-on: https://skia-review.googlesource.com/18261 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
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@ -65,7 +65,7 @@ bool validate_desc(const GrSurfaceDesc& desc, const GrCaps& caps, int levelCount
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return false;
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}
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}
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if (levelCount > 1 && GrPixelConfigIsSint(desc.fConfig)) {
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if (levelCount > 1 && (GrPixelConfigIsSint(desc.fConfig) || !caps.mipMapSupport())) {
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return false;
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}
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return true;
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@ -1571,14 +1571,16 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
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fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_BGRA;
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fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_BGRA8;
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if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) {
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// This APPLE extension introduces complexity on ES2. It leaves the internal format
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// as RGBA, but allows BGRA as the external format. From testing, it appears that the
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// driver remembers the external format when the texture is created (with TexImage).
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// If you then try to upload data in the other swizzle (with TexSubImage), it fails.
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// We could work around this, but it adds even more state tracking to code that is
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// already too tricky. Instead, we opt not to support BGRA on ES2 with this extension.
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// This also side-steps some ambiguous interactions with the texture storage extension.
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if (version >= GR_GL_VER(3,0)) {
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// The APPLE extension doesn't make this renderable.
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fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
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if (version < GR_GL_VER(3,0) && !ctxInfo.hasExtension("GL_EXT_texture_storage")) {
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// On ES2 the internal format of a BGRA texture is RGBA with the APPLE extension.
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// Though, that seems to not be the case if the texture storage extension is
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// present. The specs don't exactly make that clear.
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fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA;
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fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA8;
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}
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} else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) {
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fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
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@ -17,6 +17,7 @@
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#include "GrTest.h"
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#include "GrTexture.h"
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#include "GrSurfacePriv.h"
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#include "SkMipMap.h"
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#include "Test.h"
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// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
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@ -99,6 +100,16 @@ DEF_GPUTEST_FOR_ALL_CONTEXTS(GrSurfaceRenderability, reporter, ctxInfo) {
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desc.fWidth = 64;
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desc.fHeight = 64;
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// Enough space for the first mip of our largest pixel config
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const size_t pixelBufferSize = desc.fWidth * desc.fHeight *
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GrBytesPerPixel(kRGBA_float_GrPixelConfig);
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std::unique_ptr<char[]> pixelData(new char[pixelBufferSize]);
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memset(pixelData.get(), 0, pixelBufferSize);
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// We re-use the same mip level objects (with updated pointers and rowBytes) for each config
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const int levelCount = SkMipMap::ComputeLevelCount(desc.fWidth, desc.fHeight);
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std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[levelCount]);
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for (GrPixelConfig config : configs) {
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for (GrSurfaceOrigin origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin }) {
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desc.fFlags = kNone_GrSurfaceFlags;
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@ -109,6 +120,18 @@ DEF_GPUTEST_FOR_ALL_CONTEXTS(GrSurfaceRenderability, reporter, ctxInfo) {
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sk_sp<GrSurface> tex = resourceProvider->createTexture(desc, SkBudgeted::kNo);
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REPORTER_ASSERT(reporter, SkToBool(tex.get()) == caps->isConfigTexturable(desc.fConfig));
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size_t rowBytes = desc.fWidth * GrBytesPerPixel(desc.fConfig);
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for (int i = 0; i < levelCount; ++i) {
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texels[i].fPixels = pixelData.get();
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texels[i].fRowBytes = rowBytes >> i;
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}
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sk_sp<GrTextureProxy> proxy = resourceProvider->createMipMappedTexture(
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desc, SkBudgeted::kNo, texels.get(), levelCount);
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REPORTER_ASSERT(reporter, SkToBool(proxy.get()) ==
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(caps->isConfigTexturable(desc.fConfig) &&
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caps->mipMapSupport() &&
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!GrPixelConfigIsSint(desc.fConfig)));
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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tex = resourceProvider->createTexture(desc, SkBudgeted::kNo);
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REPORTER_ASSERT(reporter, SkToBool(tex.get()) == caps->isConfigRenderable(config, false));
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@ -1714,7 +1714,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GPUMemorySize, reporter, ctxInfo) {
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// Mipmapped versions
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{
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if (context->caps()->mipMapSupport()) {
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sk_sp<GrTextureProxy> proxy;
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proxy = make_mipmap_proxy(provider, kRenderTarget_GrSurfaceFlag, kSize, kSize, 0);
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