SkPerlinNoiseShader::CreateTubulenceNoise() is misspelled
Add missing 'r'. BUG=skia:2329 R=bsalomon@google.com, hcm@google.com, sugoi@chromium.org Author: siglesias@igalia.com Review URL: https://codereview.chromium.org/207543008 git-svn-id: http://skia.googlecode.com/svn/trunk@14008 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -15,6 +15,7 @@ ACCESS CO., LTD. <*@access-company.com>
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ARM <*@arm.com>
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George Wright <george@mozilla.com>
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Google Inc. <*@google.com>
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Igalia <*@igalia.com>
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Intel <*@intel.com>
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Jacek Caban <cjacek@gmail.com>
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NVIDIA <*@nvidia.com>
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@ -44,7 +44,7 @@ private:
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SkShader* shader = (type == SkPerlinNoiseShader::kFractalNoise_Type) ?
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SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves,
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seed, stitchTiles ? &fSize : NULL) :
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SkPerlinNoiseShader::CreateTubulence(baseFrequencyX, baseFrequencyY, numOctaves,
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SkPerlinNoiseShader::CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
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seed, stitchTiles ? &fSize : NULL);
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SkPaint paint;
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paint.setShader(shader)->unref();
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@ -43,7 +43,7 @@ protected:
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SkShader* shader = (type == SkPerlinNoiseShader::kFractalNoise_Type) ?
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SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves,
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seed, stitchTiles ? &fSize : NULL) :
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SkPerlinNoiseShader::CreateTubulence(baseFrequencyX, baseFrequencyY, numOctaves,
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SkPerlinNoiseShader::CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
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seed, stitchTiles ? &fSize : NULL);
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SkPaint paint;
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paint.setShader(shader)->unref();
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@ -58,9 +58,19 @@ public:
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static SkShader* CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
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int numOctaves, SkScalar seed,
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const SkISize* tileSize = NULL);
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static SkShader* CreateTubulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
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static SkShader* CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
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int numOctaves, SkScalar seed,
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const SkISize* tileSize = NULL);
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/**
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* Create alias for CreateTurbulunce until all Skia users changed
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* its code to use the new naming
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*/
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static SkShader* CreateTubulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
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int numOctaves, SkScalar seed,
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const SkISize* tileSize = NULL) {
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return CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, tileSize);
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}
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virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
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const SkMatrix& matrix);
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@ -284,7 +284,7 @@ static SkImageFilter* make_image_filter(bool canBeNull = true) {
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SkAutoTUnref<SkShader> shader((R(2) == 1) ?
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SkPerlinNoiseShader::CreateFractalNoise(
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make_scalar(true), make_scalar(true), R(10.0f), make_scalar()) :
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SkPerlinNoiseShader::CreateTubulence(
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SkPerlinNoiseShader::CreateTurbulence(
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make_scalar(true), make_scalar(true), R(10.0f), make_scalar()));
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SkImageFilter::CropRect cropR(SkRect::MakeWH(SkIntToScalar(kBitmapSize),
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SkIntToScalar(kBitmapSize)));
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@ -256,7 +256,7 @@ SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkSca
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numOctaves, seed, tileSize));
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}
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SkShader* SkPerlinNoiseShader::CreateTubulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
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SkShader* SkPerlinNoiseShader::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
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int numOctaves, SkScalar seed,
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const SkISize* tileSize) {
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return SkNEW_ARGS(SkPerlinNoiseShader, (kTurbulence_Type, baseFrequencyX, baseFrequencyY,
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@ -706,7 +706,7 @@ GrEffectRef* GrPerlinNoiseEffect::TestCreate(SkRandom* random,
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SkShader* shader = random->nextBool() ?
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SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, seed,
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stitchTiles ? &tileSize : NULL) :
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SkPerlinNoiseShader::CreateTubulence(baseFrequencyX, baseFrequencyY, numOctaves, seed,
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SkPerlinNoiseShader::CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed,
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stitchTiles ? &tileSize : NULL);
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SkPaint paint;
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