[skottie] Inverted matte support

TBR=

Change-Id: I761d80d27d9a737710123a183af37135c270b8a7
Reviewed-on: https://skia-review.googlesource.com/112162
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This commit is contained in:
Florin Malita 2018-03-05 14:01:41 -05:00 committed by Skia Commit-Bot
parent 07edbd45c2
commit a016be9499
3 changed files with 30 additions and 10 deletions

View File

@ -1095,8 +1095,18 @@ sk_sp<sksg::RenderNode> AttachLayer(const Json::Value& jlayer,
if (layerCtx->fCurrentMatte) {
// There is a pending matte. Apply and reset.
return sksg::MaskEffect::Make(std::move(controller_node),
std::move(layerCtx->fCurrentMatte));
static constexpr sksg::MaskEffect::Mode gMaskModes[] = {
sksg::MaskEffect::Mode::kNormal, // tt: 1
sksg::MaskEffect::Mode::kInvert, // tt: 2
};
const auto matteType = ParseDefault(jlayer["tt"], 1) - 1;
if (matteType >= 0 && matteType < SkTo<int>(SK_ARRAY_COUNT(gMaskModes))) {
return sksg::MaskEffect::Make(std::move(controller_node),
std::move(layerCtx->fCurrentMatte),
gMaskModes[matteType]);
}
layerCtx->fCurrentMatte.reset();
}
return controller_node;

View File

@ -11,9 +11,10 @@
namespace sksg {
MaskEffect::MaskEffect(sk_sp<RenderNode> child, sk_sp<RenderNode> mask)
MaskEffect::MaskEffect(sk_sp<RenderNode> child, sk_sp<RenderNode> mask, Mode mode)
: INHERITED(std::move(child))
, fMaskNode(std::move(mask)) {
, fMaskNode(std::move(mask))
, fMaskMode(mode) {
this->observeInval(fMaskNode);
}
@ -32,7 +33,7 @@ void MaskEffect::onRender(SkCanvas* canvas) const {
SkPaint p;
p.setBlendMode(SkBlendMode::kSrcIn);
p.setBlendMode(fMaskMode == Mode::kNormal ? SkBlendMode::kSrcIn : SkBlendMode::kSrcOut);
canvas->saveLayer(this->bounds(), &p);
this->INHERITED::onRender(canvas);
@ -45,7 +46,9 @@ SkRect MaskEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm)
const auto maskBounds = fMaskNode->revalidate(ic, ctm);
auto childBounds = this->INHERITED::onRevalidate(ic, ctm);
return childBounds.intersect(maskBounds) ? childBounds : SkRect::MakeEmpty();
return (fMaskMode == Mode::kInvert || childBounds.intersect(maskBounds))
? childBounds
: SkRect::MakeEmpty();
}
} // namespace sksg

View File

@ -18,23 +18,30 @@ namespace sksg {
*/
class MaskEffect final : public EffectNode {
public:
static sk_sp<MaskEffect> Make(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) {
enum class Mode {
kNormal,
kInvert
};
static sk_sp<MaskEffect> Make(sk_sp<RenderNode> child, sk_sp<RenderNode> mask,
Mode mode = Mode::kNormal) {
return (child && mask)
? sk_sp<MaskEffect>(new MaskEffect(std::move(child), std::move(mask)))
? sk_sp<MaskEffect>(new MaskEffect(std::move(child), std::move(mask), mode))
: nullptr;
}
~MaskEffect() override;
protected:
MaskEffect(sk_sp<RenderNode>, sk_sp<RenderNode> mask);
MaskEffect(sk_sp<RenderNode>, sk_sp<RenderNode> mask, Mode);
void onRender(SkCanvas*) const override;
SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
private:
sk_sp<RenderNode> fMaskNode;
const sk_sp<RenderNode> fMaskNode;
const Mode fMaskMode;
typedef EffectNode INHERITED;
};