Require glyph positions in SkAtlasTextTarget::drawText

Change-Id: Idf0977befc8ed4fd9eb3b733db5e945457b2164c
Reviewed-on: https://skia-review.googlesource.com/73701
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This commit is contained in:
Brian Salomon 2017-11-20 13:17:43 -05:00 committed by Skia Commit-Bot
parent 32eb5ba7af
commit a0ba714ad5
3 changed files with 32 additions and 18 deletions

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@ -25,19 +25,31 @@
static SkScalar draw_string(SkAtlasTextTarget* target, const SkString& text, SkScalar x, SkScalar y,
uint32_t color, sk_sp<SkTypeface> typeface, float size) {
if (!text.size()) {
return x;
}
auto font = SkAtlasTextFont::Make(typeface, size);
int cnt = SkUTF8_CountUnichars(text.c_str());
std::unique_ptr<SkGlyphID[]> glyphs(new SkGlyphID[cnt]);
typeface->charsToGlyphs(text.c_str(), SkTypeface::Encoding::kUTF8_Encoding, glyphs.get(), cnt);
target->drawText(glyphs.get(), cnt, x, y, color, *font);
// Using a paint just to perform a measure to let the caller know how much space to skip in x.
// Using a paint to get the positions for each glyph.
SkPaint paint;
paint.setTextSize(size);
paint.setTypeface(std::move(typeface));
paint.setTextEncoding(SkPaint::kUTF8_TextEncoding);
return x + paint.measureText(text.c_str(), text.size());
paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
std::unique_ptr<SkScalar[]> widths(new SkScalar[cnt]);
paint.getTextWidths(glyphs.get(), cnt * sizeof(SkGlyphID), widths.get(), nullptr);
std::unique_ptr<SkPoint[]> positions(new SkPoint[cnt]);
positions[0] = {x, y};
for (int i = 1; i < cnt; ++i) {
positions[i] = {positions[i - 1].fX + widths[i - 1], y};
}
target->drawText(glyphs.get(), positions.get(), cnt, color, *font);
return positions[cnt - 1].fX + widths[cnt - 1];
}
class AtlasTextGM : public skiagm::GM {

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@ -14,6 +14,7 @@
class SkAtlasTextContext;
class SkAtlasTextFont;
struct SkPoint;
/** Represents a client-created renderable surface and is used to draw text into the surface. */
class SK_API SkAtlasTextTarget {
@ -28,11 +29,12 @@ public:
void* handle);
/**
* Enqueues a text draw in the target. The meaning of 'color' here is interpreted by the
* client's SkAtlasTextRenderer when it actually renders the text.
* Enqueues a text draw in the target. The caller provides an array of glyphs and their
* positions. The meaning of 'color' here is interpreted by the client's SkAtlasTextRenderer
* when it actually renders the text.
*/
virtual void drawText(const SkGlyphID*, int glyphCnt, SkScalar x, SkScalar y, uint32_t color,
const SkAtlasTextFont& font) = 0;
virtual void drawText(const SkGlyphID[], const SkPoint[], int glyphCnt, uint32_t color,
const SkAtlasTextFont&) = 0;
/** Issues all queued text draws to SkAtlasTextRenderer. */
virtual void flush() = 0;

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@ -7,6 +7,8 @@
#include "SkAtlasTextTarget.h"
#include "GrClip.h"
#include "GrContextPriv.h"
#include "GrDrawingManager.h"
#include "SkAtlasTextContext.h"
#include "SkAtlasTextFont.h"
#include "SkAtlasTextRenderer.h"
@ -50,7 +52,7 @@ public:
/** SkAtlasTextTarget overrides */
void drawText(const SkGlyphID*, int glyphCnt, SkScalar x, SkScalar y, uint32_t color,
void drawText(const SkGlyphID[], const SkPoint[], int glyphCnt, uint32_t color,
const SkAtlasTextFont&) override;
void flush() override;
@ -75,11 +77,9 @@ std::unique_ptr<SkAtlasTextTarget> SkAtlasTextTarget::Make(sk_sp<SkAtlasTextCont
//////////////////////////////////////////////////////////////////////////////
#include "GrContextPriv.h"
#include "GrDrawingManager.h"
void SkInternalAtlasTextTarget::drawText(const SkGlyphID* glyphs, int glyphCnt, SkScalar x,
SkScalar y, uint32_t color, const SkAtlasTextFont& font) {
void SkInternalAtlasTextTarget::drawText(const SkGlyphID glyphs[], const SkPoint positions[],
int glyphCnt, uint32_t color,
const SkAtlasTextFont& font) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setTypeface(font.refTypeface());
@ -91,14 +91,14 @@ void SkInternalAtlasTextTarget::drawText(const SkGlyphID* glyphs, int glyphCnt,
// and the context will write it into the final vertices given to the client's renderer.
fColor = color;
// The pixel geometry here is arbitrary. We don't draw LCD text.
SkSurfaceProps props(SkSurfaceProps::kUseDistanceFieldFonts_Flag, kUnknown_SkPixelGeometry);
auto* grContext = this->context()->internal().grContext();
auto bounds = SkIRect::MakeWH(fWidth, fHeight);
auto atlasTextContext = grContext->contextPriv().drawingManager()->getAtlasTextContext();
size_t byteLength = sizeof(SkGlyphID) * glyphCnt;
atlasTextContext->drawText(grContext, this, GrNoClip(), paint, SkMatrix::I(), props,
(const char*)glyphs, byteLength, x, y, bounds);
const SkScalar* pos = &positions->fX;
atlasTextContext->drawPosText(grContext, this, GrNoClip(), paint, SkMatrix::I(), props,
(const char*)glyphs, byteLength, pos, 2, {0, 0}, bounds);
}
void SkInternalAtlasTextTarget::addDrawOp(const GrClip& clip, std::unique_ptr<GrAtlasTextOp> op) {