Remove previous blur image implementation
Change-Id: Ie3bada767f0ba945cb17f174f179510768eb178d Reviewed-on: https://skia-review.googlesource.com/77583 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
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@ -65,11 +65,6 @@ private:
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SkIRect inputBounds, SkIRect dstBounds, const OutputProperties& outProps) const;
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#endif
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sk_sp<SkSpecialImage> cpuFilter(
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SkSpecialImage *source,
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SkVector sigma, const sk_sp<SkSpecialImage> &input,
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SkIRect inputBounds, SkIRect dstBounds) const;
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SkSize fSigma;
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SkBlurImageFilter::TileMode fTileMode;
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};
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@ -158,23 +153,6 @@ static GrTextureDomain::Mode to_texture_domain_mode(SkBlurImageFilter::TileMode
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}
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#endif
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static void get_box3_params(SkScalar s, int *kernelSize, int* kernelSize3, int *lowOffset,
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int *highOffset) {
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float pi = SkScalarToFloat(SK_ScalarPI);
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int d = static_cast<int>(floorf(SkScalarToFloat(s) * 3.0f * sqrtf(2.0f * pi) / 4.0f + 0.5f));
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*kernelSize = d;
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if (d % 2 == 1) {
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*lowOffset = *highOffset = (d - 1) / 2;
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*kernelSize3 = d;
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} else {
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*highOffset = d / 2;
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*lowOffset = *highOffset - 1;
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*kernelSize3 = d + 1;
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}
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}
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#if !defined(SK_SUPPORT_LEGACY_BLUR_IMAGE)
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// This is defined by the SVG spec:
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// https://drafts.fxtf.org/filter-effects/#feGaussianBlurElement
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static int calculate_window(double sigma) {
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@ -415,7 +393,8 @@ static void blur_one_direction(Sk4u* buffer, int window,
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}
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}
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static sk_sp<SkSpecialImage> combined_pass_blur(
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// TODO: Implement CPU backend for different fTileMode.
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static sk_sp<SkSpecialImage> cpu_blur(
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SkVector sigma,
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SkSpecialImage *source, const sk_sp<SkSpecialImage> &input,
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SkIRect srcBounds, SkIRect dstBounds) {
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@ -533,7 +512,6 @@ static sk_sp<SkSpecialImage> combined_pass_blur(
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dstBounds.height()),
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dst, &source->props());
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}
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#endif
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sk_sp<SkSpecialImage> SkBlurImageFilterImpl::onFilterImage(SkSpecialImage* source,
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const Context& ctx,
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@ -585,11 +563,7 @@ sk_sp<SkSpecialImage> SkBlurImageFilterImpl::onFilterImage(SkSpecialImage* sourc
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if (sigma.x() < kZeroWindow && sigma.y() < kZeroWindow) {
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result = input->makeSubset(inputBounds);
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} else {
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#if defined(SK_SUPPORT_LEGACY_BLUR_IMAGE)
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result = this->cpuFilter(source, sigma, input, inputBounds, dstBounds);
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#else
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result = combined_pass_blur(sigma, source, input, inputBounds, dstBounds);
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#endif
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result = cpu_blur(sigma, source, input, inputBounds, dstBounds);
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}
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}
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@ -659,87 +633,6 @@ sk_sp<SkSpecialImage> SkBlurImageFilterImpl::gpuFilter(
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}
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#endif
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// TODO: Implement CPU backend for different fTileMode.
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sk_sp<SkSpecialImage> SkBlurImageFilterImpl::cpuFilter(
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SkSpecialImage *source,
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SkVector sigma, const sk_sp<SkSpecialImage> &input,
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SkIRect inputBounds, SkIRect dstBounds) const
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{
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int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX;
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int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY;
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get_box3_params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX);
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get_box3_params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY);
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SkBitmap inputBM;
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if (!input->getROPixels(&inputBM) && inputBM.colorType() != kN32_SkColorType) {
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return nullptr;
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}
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SkImageInfo info = SkImageInfo::Make(dstBounds.width(), dstBounds.height(),
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inputBM.colorType(), inputBM.alphaType());
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SkBitmap tmp, dst;
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if (!tmp.tryAllocPixels(info) || !dst.tryAllocPixels(info)) {
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return nullptr;
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}
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// Get ready to blur.
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const SkPMColor* s = inputBM.getAddr32(inputBounds.x(), inputBounds.y());
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SkPMColor* t = tmp.getAddr32(0, 0);
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SkPMColor* d = dst.getAddr32(0, 0);
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// Shift everything from being relative to the orignal input bounds to the destination bounds.
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inputBounds.offset(-dstBounds.x(), -dstBounds.y());
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dstBounds.offset(-dstBounds.x(), -dstBounds.y());
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int w = dstBounds.width(),
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h = dstBounds.height(),
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sw = inputBM.rowBytesAsPixels();
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SkIRect inputBoundsT = SkIRect::MakeLTRB(inputBounds.top(), inputBounds.left(),
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inputBounds.bottom(), inputBounds.right());
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SkIRect dstBoundsT = SkIRect::MakeWH(dstBounds.height(), dstBounds.width());
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/**
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*
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* In order to make memory accesses cache-friendly, we reorder the passes to
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* use contiguous memory reads wherever possible.
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*
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* For example, the 6 passes of the X-and-Y blur case are rewritten as
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* follows. Instead of 3 passes in X and 3 passes in Y, we perform
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* 2 passes in X, 1 pass in X transposed to Y on write, 2 passes in X,
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* then 1 pass in X transposed to Y on write.
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*
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* +----+ +----+ +----+ +---+ +---+ +---+ +----+
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* + AB + ----> | AB | ----> | AB | -----> | A | ----> | A | ----> | A | -----> | AB |
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* +----+ blurX +----+ blurX +----+ blurXY | B | blurX | B | blurX | B | blurXY +----+
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* +---+ +---+ +---+
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*
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* In this way, two of the y-blurs become x-blurs applied to transposed
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* images, and all memory reads are contiguous.
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*/
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if (kernelSizeX > 0 && kernelSizeY > 0) {
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SkOpts::box_blur_xx(s, sw, inputBounds, t, kernelSizeX, lowOffsetX, highOffsetX, w, h);
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SkOpts::box_blur_xx(t, w, dstBounds, d, kernelSizeX, highOffsetX, lowOffsetX, w, h);
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SkOpts::box_blur_xy(d, w, dstBounds, t, kernelSizeX3, highOffsetX, highOffsetX, w, h);
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SkOpts::box_blur_xx(t, h, dstBoundsT, d, kernelSizeY, lowOffsetY, highOffsetY, h, w);
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SkOpts::box_blur_xx(d, h, dstBoundsT, t, kernelSizeY, highOffsetY, lowOffsetY, h, w);
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SkOpts::box_blur_xy(t, h, dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w);
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} else if (kernelSizeX > 0) {
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SkOpts::box_blur_xx(s, sw, inputBounds, d, kernelSizeX, lowOffsetX, highOffsetX, w, h);
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SkOpts::box_blur_xx(d, w, dstBounds, t, kernelSizeX, highOffsetX, lowOffsetX, w, h);
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SkOpts::box_blur_xx(t, w, dstBounds, d, kernelSizeX3, highOffsetX, highOffsetX, w, h);
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} else if (kernelSizeY > 0) {
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SkOpts::box_blur_yx(s, sw, inputBoundsT, d, kernelSizeY, lowOffsetY, highOffsetY, h, w);
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SkOpts::box_blur_xx(d, h, dstBoundsT, t, kernelSizeY, highOffsetY, lowOffsetY, h, w);
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SkOpts::box_blur_xy(t, h, dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w);
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}
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return SkSpecialImage::MakeFromRaster(SkIRect::MakeSize(dstBounds.size()),
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dst, &source->props());
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}
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sk_sp<SkImageFilter> SkBlurImageFilterImpl::onMakeColorSpace(SkColorSpaceXformer* xformer)
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const {
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SkASSERT(1 == this->countInputs());
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@ -38,7 +38,6 @@
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#include "SkBlitMask_opts.h"
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#include "SkBlitRow_opts.h"
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#include "SkBlurImageFilter_opts.h"
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#include "SkChecksum_opts.h"
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#include "SkMorphologyImageFilter_opts.h"
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#include "SkSwizzler_opts.h"
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@ -53,10 +52,6 @@ namespace SkOpts {
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#define DEFINE_DEFAULT(name) decltype(name) name = SK_OPTS_NS::name
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DEFINE_DEFAULT(create_xfermode);
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DEFINE_DEFAULT(box_blur_xx);
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DEFINE_DEFAULT(box_blur_xy);
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DEFINE_DEFAULT(box_blur_yx);
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DEFINE_DEFAULT(dilate_x);
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DEFINE_DEFAULT(dilate_y);
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DEFINE_DEFAULT( erode_x);
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@ -25,9 +25,6 @@ namespace SkOpts {
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// May return nullptr if we haven't specialized the given Mode.
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extern SkXfermode* (*create_xfermode)(SkBlendMode);
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typedef void (*BoxBlur)(const SkPMColor*, int, const SkIRect& srcBounds, SkPMColor*, int, int, int, int, int);
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extern BoxBlur box_blur_xx, box_blur_xy, box_blur_yx;
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typedef void (*Morph)(const SkPMColor*, SkPMColor*, int, int, int, int, int);
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extern Morph dilate_x, dilate_y, erode_x, erode_y;
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@ -1,322 +0,0 @@
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/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkBlurImageFilter_opts_DEFINED
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#define SkBlurImageFilter_opts_DEFINED
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#include "SkColorData.h"
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#include "SkRect.h"
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#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
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#include <immintrin.h>
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#endif
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namespace SK_OPTS_NS {
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enum class BlurDirection { kX, kY };
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#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
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#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
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// RGBA -> R000 G000 B000 A000
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static inline __m128i expand(SkPMColor p) {
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return _mm_cvtepu8_epi32(_mm_cvtsi32_si128(p));
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};
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// 000R 000G 000B 000A -> RGBA
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static inline SkPMColor repack(__m128i p) {
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const char _ = ~0; // Don't care what ends up in these bytes. This zeros them.
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p = _mm_shuffle_epi8(p, _mm_setr_epi8(3,7,11,15, _,_,_,_, _,_,_,_, _,_,_,_));
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return _mm_cvtsi128_si32(p);
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};
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#define mullo_epi32 _mm_mullo_epi32
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#else
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static inline __m128i expand(int p) {
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auto result = _mm_cvtsi32_si128(p);
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result = _mm_unpacklo_epi8 (result, _mm_setzero_si128());
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result = _mm_unpacklo_epi16(result, _mm_setzero_si128());
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return result;
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};
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static inline SkPMColor repack(__m128i p) {
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p = _mm_srli_epi32(p, 24); // R000 G000 B000 A000
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p = _mm_packs_epi32(p, p); // R0G0 B0A0 xxxx xxxx
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p = _mm_packus_epi16(p, p); // RGBA xxxx xxxx xxxx
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return _mm_cvtsi128_si32(p);
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};
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// _mm_mullo_epi32 is not available, so use the standard trick to emulate it.
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static inline __m128i mullo_epi32(__m128i a, __m128i b) {
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__m128i p02 = _mm_mul_epu32(a, b),
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p13 = _mm_mul_epu32(_mm_srli_si128(a, 4),
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_mm_srli_si128(b, 4));
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return _mm_unpacklo_epi32(_mm_shuffle_epi32(p02, _MM_SHUFFLE(0,0,2,0)),
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_mm_shuffle_epi32(p13, _MM_SHUFFLE(0,0,2,0)));
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};
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#endif
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#define INIT_SCALE const __m128i scale = _mm_set1_epi32((1 << 24) / kernelSize);
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#define INIT_HALF const __m128i half = _mm_set1_epi32(1 << 23);
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#define INIT_SUMS __m128i sum = _mm_setzero_si128();
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#define INCREMENT_SUMS(c) sum = _mm_add_epi32(sum, expand(c))
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#define DECREMENT_SUMS(c) sum = _mm_sub_epi32(sum, expand(c))
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#define STORE_SUMS *dptr = repack(_mm_add_epi32(mullo_epi32(sum, scale), half));
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#define DOUBLE_ROW_OPTIMIZATION /*none*/
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#elif defined(SK_ARM_HAS_NEON)
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// val = (sum * scale * 2 + 0x8000) >> 16
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#define STORE_SUMS_DOUBLE \
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uint16x8_t resultPixels = vreinterpretq_u16_s16(vqrdmulhq_s16( \
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vreinterpretq_s16_u16(sum), vreinterpretq_s16_u16(scale))); \
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if (dstDirection == BlurDirection::kX) { \
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uint32x2_t px2 = vreinterpret_u32_u8(vmovn_u16(resultPixels)); \
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vst1_lane_u32(dptr + 0, px2, 0); \
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vst1_lane_u32(dptr + width, px2, 1); \
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} else { \
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vst1_u8((uint8_t*)dptr, vmovn_u16(resultPixels)); \
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}
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#define INCREMENT_SUMS_DOUBLE(p) sum = vaddw_u8(sum, load_2_pixels(p))
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#define DECREMENT_SUMS_DOUBLE(p) sum = vsubw_u8(sum, load_2_pixels(p))
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// Fast path for kernel sizes between 2 and 127, working on two rows at a time.
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template<BlurDirection srcDirection, BlurDirection dstDirection>
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static int box_blur_double(const SkPMColor** src, int srcStride, const SkIRect& srcBounds,
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SkPMColor** dst, int kernelSize,
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int leftOffset, int rightOffset, int width, int height) {
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// Load 2 pixels from adjacent rows.
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auto load_2_pixels = [&](const SkPMColor* s) {
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if (srcDirection == BlurDirection::kX) {
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// 10% faster by adding these 2 prefetches
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SK_PREFETCH(s + 16);
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SK_PREFETCH(s + 16 + srcStride);
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auto one = vld1_lane_u32(s + 0, vdup_n_u32(0), 0),
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two = vld1_lane_u32(s + srcStride, one, 1);
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return vreinterpret_u8_u32(two);
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} else {
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return vld1_u8((uint8_t*)s);
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}
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};
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int left = srcBounds.left();
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int right = srcBounds.right();
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int top = srcBounds.top();
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int bottom = srcBounds.bottom();
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int incrementStart = SkMax32(left - rightOffset - 1, left - right);
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int incrementEnd = SkMax32(right - rightOffset - 1, 0);
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int decrementStart = SkMin32(left + leftOffset, width);
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int decrementEnd = SkMin32(right + leftOffset, width);
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const int srcStrideX = srcDirection == BlurDirection::kX ? 1 : srcStride;
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const int dstStrideX = dstDirection == BlurDirection::kX ? 1 : height;
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const int srcStrideY = srcDirection == BlurDirection::kX ? srcStride : 1;
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const int dstStrideY = dstDirection == BlurDirection::kX ? width : 1;
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const uint16x8_t scale = vdupq_n_u16((1 << 15) / kernelSize);
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for (; bottom - top >= 2; top += 2) {
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uint16x8_t sum = vdupq_n_u16(0);
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const SkPMColor* lptr = *src;
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const SkPMColor* rptr = *src;
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SkPMColor* dptr = *dst;
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int x;
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for (x = incrementStart; x < 0; ++x) {
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INCREMENT_SUMS_DOUBLE(rptr);
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rptr += srcStrideX;
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}
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// Clear to zero when sampling to the left our domain. "sum" is zero here because we
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// initialized it above, and the preceeding loop has no effect in this case.
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for (x = 0; x < incrementStart; ++x) {
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STORE_SUMS_DOUBLE
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dptr += dstStrideX;
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}
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for (; x < decrementStart && x < incrementEnd; ++x) {
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STORE_SUMS_DOUBLE
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dptr += dstStrideX;
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INCREMENT_SUMS_DOUBLE(rptr);
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rptr += srcStrideX;
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}
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for (x = decrementStart; x < incrementEnd; ++x) {
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STORE_SUMS_DOUBLE
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dptr += dstStrideX;
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INCREMENT_SUMS_DOUBLE(rptr);
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rptr += srcStrideX;
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DECREMENT_SUMS_DOUBLE(lptr);
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lptr += srcStrideX;
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}
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for (x = incrementEnd; x < decrementStart; ++x) {
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STORE_SUMS_DOUBLE
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dptr += dstStrideX;
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}
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for (; x < decrementEnd; ++x) {
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STORE_SUMS_DOUBLE
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dptr += dstStrideX;
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DECREMENT_SUMS_DOUBLE(lptr);
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lptr += srcStrideX;
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}
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// Clear to zero when sampling to the right of our domain. "sum" is
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// zero here because we added on then subtracted off all of the pixels, leaving zero.
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for (; x < width; ++x) {
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STORE_SUMS_DOUBLE
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dptr += dstStrideX;
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}
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*src += srcStrideY * 2;
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*dst += dstStrideY * 2;
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}
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return top;
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}
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// RGBA -> R0G0 B0A0
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static inline uint16x4_t expand(SkPMColor p) {
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return vget_low_u16(vmovl_u8(vreinterpret_u8_u32(vdup_n_u32(p))));
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};
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#define INIT_SCALE const uint32x4_t scale = vdupq_n_u32((1 << 24) / kernelSize);
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#define INIT_HALF const uint32x4_t half = vdupq_n_u32(1 << 23);
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#define INIT_SUMS uint32x4_t sum = vdupq_n_u32(0);
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#define INCREMENT_SUMS(c) sum = vaddw_u16(sum, expand(c));
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#define DECREMENT_SUMS(c) sum = vsubw_u16(sum, expand(c));
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#define STORE_SUMS \
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uint32x4_t result = vmlaq_u32(half, sum, scale); \
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uint16x4_t result16 = vqshrn_n_u32(result, 16); \
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uint8x8_t result8 = vqshrn_n_u16(vcombine_u16(result16, result16), 8); \
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vst1_lane_u32(dptr, vreinterpret_u32_u8(result8), 0);
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#define DOUBLE_ROW_OPTIMIZATION \
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if (1 < kernelSize && kernelSize < 128) { \
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top = box_blur_double<srcDirection, dstDirection>(&src, srcStride, srcBounds, &dst, \
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kernelSize, \
|
||||
leftOffset, rightOffset, \
|
||||
width, height); \
|
||||
}
|
||||
|
||||
#else // Neither NEON nor >=SSE2.
|
||||
|
||||
#define INIT_SCALE uint32_t scale = (1 << 24) / kernelSize;
|
||||
#define INIT_HALF uint32_t half = 1 << 23;
|
||||
#define INIT_SUMS int sumA = 0, sumR = 0, sumG = 0, sumB = 0;
|
||||
#define INCREMENT_SUMS(c) \
|
||||
sumA += SkGetPackedA32(c); \
|
||||
sumR += SkGetPackedR32(c); \
|
||||
sumG += SkGetPackedG32(c); \
|
||||
sumB += SkGetPackedB32(c)
|
||||
#define DECREMENT_SUMS(c) \
|
||||
sumA -= SkGetPackedA32(c); \
|
||||
sumR -= SkGetPackedR32(c); \
|
||||
sumG -= SkGetPackedG32(c); \
|
||||
sumB -= SkGetPackedB32(c)
|
||||
#define STORE_SUMS \
|
||||
*dptr = SkPackARGB32((sumA * scale + half) >> 24, \
|
||||
(sumR * scale + half) >> 24, \
|
||||
(sumG * scale + half) >> 24, \
|
||||
(sumB * scale + half) >> 24);
|
||||
#define DOUBLE_ROW_OPTIMIZATION
|
||||
|
||||
#endif
|
||||
|
||||
template<BlurDirection srcDirection, BlurDirection dstDirection>
|
||||
/*not static*/ inline
|
||||
void box_blur(const SkPMColor* src, int srcStride, const SkIRect& srcBounds, SkPMColor* dst,
|
||||
int kernelSize, int leftOffset, int rightOffset, int width, int height) {
|
||||
int left = srcBounds.left();
|
||||
int right = srcBounds.right();
|
||||
int top = srcBounds.top();
|
||||
int bottom = srcBounds.bottom();
|
||||
int incrementStart = SkMax32(left - rightOffset - 1, left - right);
|
||||
int incrementEnd = SkMax32(right - rightOffset - 1, 0);
|
||||
int decrementStart = SkMin32(left + leftOffset, width);
|
||||
int decrementEnd = SkMin32(right + leftOffset, width);
|
||||
int srcStrideX = srcDirection == BlurDirection::kX ? 1 : srcStride;
|
||||
int dstStrideX = dstDirection == BlurDirection::kX ? 1 : height;
|
||||
int srcStrideY = srcDirection == BlurDirection::kX ? srcStride : 1;
|
||||
int dstStrideY = dstDirection == BlurDirection::kX ? width : 1;
|
||||
INIT_SCALE
|
||||
INIT_HALF
|
||||
|
||||
// Clear to zero when sampling above our domain.
|
||||
for (int y = 0; y < top; y++) {
|
||||
SkColor* dptr = dst;
|
||||
for (int x = 0; x < width; ++x) {
|
||||
*dptr = 0;
|
||||
dptr += dstStrideX;
|
||||
}
|
||||
dst += dstStrideY;
|
||||
}
|
||||
|
||||
DOUBLE_ROW_OPTIMIZATION
|
||||
|
||||
for (int y = top; y < bottom; ++y) {
|
||||
INIT_SUMS
|
||||
const SkPMColor* lptr = src;
|
||||
const SkPMColor* rptr = src;
|
||||
SkColor* dptr = dst;
|
||||
int x;
|
||||
for (x = incrementStart; x < 0; ++x) {
|
||||
INCREMENT_SUMS(*rptr);
|
||||
rptr += srcStrideX;
|
||||
if (srcDirection == BlurDirection::kY) {
|
||||
SK_PREFETCH(rptr);
|
||||
}
|
||||
}
|
||||
// Clear to zero when sampling to the left of our domain.
|
||||
for (x = 0; x < incrementStart; ++x) {
|
||||
*dptr = 0;
|
||||
dptr += dstStrideX;
|
||||
}
|
||||
for (; x < decrementStart && x < incrementEnd; ++x) {
|
||||
STORE_SUMS
|
||||
dptr += dstStrideX;
|
||||
INCREMENT_SUMS(*rptr);
|
||||
rptr += srcStrideX;
|
||||
if (srcDirection == BlurDirection::kY) {
|
||||
SK_PREFETCH(rptr);
|
||||
}
|
||||
}
|
||||
for (x = decrementStart; x < incrementEnd; ++x) {
|
||||
STORE_SUMS
|
||||
dptr += dstStrideX;
|
||||
INCREMENT_SUMS(*rptr);
|
||||
rptr += srcStrideX;
|
||||
if (srcDirection == BlurDirection::kY) {
|
||||
SK_PREFETCH(rptr);
|
||||
}
|
||||
DECREMENT_SUMS(*lptr);
|
||||
lptr += srcStrideX;
|
||||
}
|
||||
for (x = incrementEnd; x < decrementStart; ++x) {
|
||||
STORE_SUMS
|
||||
dptr += dstStrideX;
|
||||
}
|
||||
for (; x < decrementEnd; ++x) {
|
||||
STORE_SUMS
|
||||
dptr += dstStrideX;
|
||||
DECREMENT_SUMS(*lptr);
|
||||
lptr += srcStrideX;
|
||||
}
|
||||
// Clear to zero when sampling to the right of our domain.
|
||||
for (; x < width; ++x) {
|
||||
*dptr = 0;
|
||||
dptr += dstStrideX;
|
||||
}
|
||||
src += srcStrideY;
|
||||
dst += dstStrideY;
|
||||
}
|
||||
// Clear to zero when sampling below our domain.
|
||||
for (int y = bottom; y < height; ++y) {
|
||||
SkColor* dptr = dst;
|
||||
for (int x = 0; x < width; ++x) {
|
||||
*dptr = 0;
|
||||
dptr += dstStrideX;
|
||||
}
|
||||
dst += dstStrideY;
|
||||
}
|
||||
}
|
||||
|
||||
static auto box_blur_xx = &box_blur<BlurDirection::kX, BlurDirection::kX>,
|
||||
box_blur_xy = &box_blur<BlurDirection::kX, BlurDirection::kY>,
|
||||
box_blur_yx = &box_blur<BlurDirection::kY, BlurDirection::kX>;
|
||||
|
||||
} // namespace SK_OPTS_NS
|
||||
|
||||
#endif
|
@ -8,14 +8,10 @@
|
||||
#include "SkOpts.h"
|
||||
|
||||
#define SK_OPTS_NS sse41
|
||||
#include "SkBlurImageFilter_opts.h"
|
||||
#include "SkBlitRow_opts.h"
|
||||
|
||||
namespace SkOpts {
|
||||
void Init_sse41() {
|
||||
box_blur_xx = sse41::box_blur_xx;
|
||||
box_blur_xy = sse41::box_blur_xy;
|
||||
box_blur_yx = sse41::box_blur_yx;
|
||||
blit_row_s32a_opaque = sse41::blit_row_s32a_opaque;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user