Updated SkLumaXfermode GM (take two).

Added AA & gradient combinations.

Review URL: https://codereview.chromium.org/23190041

git-svn-id: http://skia.googlecode.com/svn/trunk@10897 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
fmalita@google.com 2013-08-23 19:55:15 +00:00
parent 181fcb4a21
commit a17093f992

View File

@ -7,48 +7,65 @@
#include "gm.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkLumaXfermode.h"
static void show_scene(SkCanvas* canvas, SkXfermode* mode, const char* label) {
static SkScalar kSize = 80;
static SkScalar kInset = 10;
static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
static SkColor kColor2 = SkColorSetARGB(0xff, 0x80, 0xff, 0);
static void draw_label(SkCanvas* canvas, const char* label,
const SkPoint& offset) {
SkPaint paint;
paint.setAntiAlias(true);
SkRect r, c, bounds = { 10, 10, 110, 110 };
size_t len = strlen(label);
SkScalar width = paint.measureText(label, len);
canvas->drawText(label, len, offset.x() - width / 2, offset.y(),
paint);
}
static void draw_scene(SkCanvas* canvas, SkXfermode* mode, bool aa,
SkShader* s1, SkShader* s2) {
SkPaint paint;
paint.setAntiAlias(aa);
SkRect r, c, bounds = SkRect::MakeWH(kSize, kSize);
c = bounds;
c.fRight = bounds.centerX();
r = bounds;
r.fBottom = bounds.centerY();
canvas->drawRect(r, paint);
SkScalar tw = paint.measureText(label, strlen(label));
canvas->drawText(label, strlen(label), bounds.centerX() - tw / 2,
bounds.bottom() + 15, paint);
canvas->drawRect(bounds, paint);
canvas->saveLayer(&bounds, NULL);
r = bounds;
r.inset(20, 0);
paint.setColor(0x80FFFF00);
r.inset(kInset, 0);
paint.setShader(s1);
paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80));
canvas->drawOval(r, paint);
canvas->save();
canvas->clipRect(c);
paint.setColor(0xFFFFFF00);
canvas->drawOval(r, paint);
canvas->restore();
if (!s1) {
canvas->save();
canvas->clipRect(c);
paint.setColor(s1 ? SK_ColorBLACK : kColor1);
canvas->drawOval(r, paint);
canvas->restore();
}
SkPaint xferPaint;
xferPaint.setXfermode(mode);
canvas->saveLayer(&bounds, &xferPaint);
r = bounds;
r.inset(0, 20);
paint.setColor(0x8080FF00);
r.inset(0, kInset);
paint.setShader(s2);
paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80));
canvas->drawOval(r, paint);
canvas->save();
canvas->clipRect(c);
paint.setColor(0xFF80FF00);
canvas->drawOval(r, paint);
canvas->restore();
if (!s2) {
canvas->save();
canvas->clipRect(c);
paint.setColor(s2 ? SK_ColorBLACK : kColor2);
canvas->drawOval(r, paint);
canvas->restore();
}
canvas->restore();
canvas->restore();
@ -56,7 +73,27 @@ static void show_scene(SkCanvas* canvas, SkXfermode* mode, const char* label) {
class LumaXfermodeGM : public skiagm::GM {
public:
LumaXfermodeGM() {}
LumaXfermodeGM() {
fSrcInXfer.reset(SkLumaMaskXfermode::Create(SkXfermode::kSrcIn_Mode));
fDstInXfer.reset(SkLumaMaskXfermode::Create(SkXfermode::kDstIn_Mode));
SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) };
SkPoint g1Points[] = { { 0, 0 }, { 0, 100 } };
SkPoint g2Points[] = { { 0, 0 }, { kSize, 0 } };
SkScalar pos[] = { 0.2f, 1.0f };
fGr1.reset(SkGradientShader::CreateLinear(g1Points,
g1Colors,
pos,
SK_ARRAY_COUNT(g1Colors),
SkShader::kClamp_TileMode));
fGr2.reset(SkGradientShader::CreateLinear(g2Points,
g2Colors,
pos,
SK_ARRAY_COUNT(g2Colors),
SkShader::kClamp_TileMode));
}
protected:
virtual SkString onShortName() SK_OVERRIDE {
@ -64,20 +101,44 @@ protected:
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(450, 140);
return SkISize::Make(600, 420);
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
show_scene(canvas, NULL, "SrcOver");
canvas->translate(150, 0);
SkAutoTUnref<SkXfermode> src_in(SkLumaMaskXfermode::Create(SkXfermode::kSrcIn_Mode));
show_scene(canvas, src_in.get(), "SrcInLuma");
canvas->translate(150, 0);
SkAutoTUnref<SkXfermode> dst_in(SkLumaMaskXfermode::Create(SkXfermode::kDstIn_Mode));
show_scene(canvas, dst_in.get(), "DstInLuma");
SkXfermode* modes[] = { NULL, fSrcInXfer, fDstInXfer };
struct {
SkShader* fShader1;
SkShader* fShader2;
} shaders[] = {
{ NULL, NULL },
{ NULL, fGr2 },
{ fGr1, NULL },
{ fGr1, fGr2 },
};
SkScalar gridStep = kSize + 2 * kInset;
draw_label(canvas, "SrcOver", SkPoint::Make(gridStep, 20));
draw_label(canvas, "SrcInLuma", SkPoint::Make(gridStep * 3, 20));
draw_label(canvas, "DstInLuma", SkPoint::Make(gridStep * 5, 20));
for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
canvas->save();
canvas->translate(kInset, gridStep * i + 30);
for (size_t m = 0; m < SK_ARRAY_COUNT(modes); ++m) {
draw_scene(canvas, modes[m], true, shaders[i].fShader1,
shaders[i].fShader2);
canvas->translate(gridStep, 0);
draw_scene(canvas, modes[m], false, shaders[i].fShader1,
shaders[i].fShader2);
canvas->translate(gridStep, 0);
}
canvas->restore();
}
}
private:
SkAutoTUnref<SkShader> fGr1, fGr2;
SkAutoTUnref<SkXfermode> fSrcInXfer, fDstInXfer;
typedef skiagm::GM INHERITED;
};