From a26cab0c5375070fce4ed61ab282342cae171cdc Mon Sep 17 00:00:00 2001 From: fmalita Date: Mon, 29 Aug 2016 05:54:42 -0700 Subject: [PATCH] [SVGDom] Don't truncate opacity scalars Round instead, for more accurate values. R=robertphillips@google.com,stephana@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2284123003 Review-Url: https://codereview.chromium.org/2284123003 --- experimental/svg/model/SkSVGRenderContext.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/experimental/svg/model/SkSVGRenderContext.cpp b/experimental/svg/model/SkSVGRenderContext.cpp index 4a1d77d6e4..d8f762142f 100644 --- a/experimental/svg/model/SkSVGRenderContext.cpp +++ b/experimental/svg/model/SkSVGRenderContext.cpp @@ -113,6 +113,10 @@ void applySvgPaint(const SkSVGPaint& svgPaint, SkPaint* p) { } } +inline uint8_t opacity_to_alpha(SkScalar o) { + return SkTo(SkScalarRoundToInt(o * 255)); +} + // Commit the selected attribute to the paint cache. template void commitToPaint(const SkSVGPresentationAttributes&, @@ -137,7 +141,7 @@ template <> void commitToPaint(const SkSVGPresentationAttributes& attrs, const SkSVGLengthContext&, SkSVGPresentationContext* pctx) { - pctx->fFillPaint.setAlpha(static_cast(*attrs.fFillOpacity.get() * 255)); + pctx->fFillPaint.setAlpha(opacity_to_alpha(*attrs.fFillOpacity.get())); } template <> @@ -164,7 +168,7 @@ template <> void commitToPaint(const SkSVGPresentationAttributes& attrs, const SkSVGLengthContext&, SkSVGPresentationContext* pctx) { - pctx->fStrokePaint.setAlpha(static_cast(*attrs.fStrokeOpacity.get() * 255)); + pctx->fStrokePaint.setAlpha(opacity_to_alpha(*attrs.fStrokeOpacity.get())); } template <> @@ -246,7 +250,7 @@ void SkSVGRenderContext::applyPresentationAttributes(const SkSVGPresentationAttr if (auto* opacity = attrs.fOpacity.getMaybeNull()) { SkPaint opacityPaint; - opacityPaint.setAlpha(static_cast(opacity->value() * 255)); + opacityPaint.setAlpha(opacity_to_alpha(opacity->value())); // Balanced in the destructor, via restoreToCount(). fCanvas->saveLayer(nullptr, &opacityPaint); }