From a3992bfb837bbc5070688fe7d8e83290ef5ae26a Mon Sep 17 00:00:00 2001 From: jvanverth Date: Mon, 29 Aug 2016 13:50:07 -0700 Subject: [PATCH] Fix stroked rrects with batching. Was using stroked shader for fills and vice versa. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2288923002 TBR=bsalomon@google.com Review-Url: https://codereview.chromium.org/2288923002 --- src/gpu/GrOvalRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp index 35f86603ff..a04aa00711 100644 --- a/src/gpu/GrOvalRenderer.cpp +++ b/src/gpu/GrOvalRenderer.cpp @@ -1535,7 +1535,7 @@ private: } // Setup geometry processor - SkAutoTUnref gp(new CircleGeometryProcessor(fAllFill, + SkAutoTUnref gp(new CircleGeometryProcessor(!fAllFill, false, false, false, localMatrix)); struct CircleVertex {