Fix for Android batching bug

On Android it looks like we have:
   stencilClip1
   draw1
   stencilClip2
   draw2

where draw1 is being forward combined with draw2 b.c. they are both stencil clipped but it shouldn't b.c. they are different stencil clips.

Change-Id: Ia704d7ab869022a055eed0726e2b7fab8eaaf817
Reviewed-on: https://skia-review.googlesource.com/20977
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2017-06-28 08:40:11 -04:00 committed by Skia Commit-Bot
parent c55a6cb05f
commit a4f792da37
4 changed files with 19 additions and 12 deletions

View File

@ -170,7 +170,7 @@ class StencilOnlyClip final : public MaskOnlyClipBase {
private:
bool apply(GrContext*, GrRenderTargetContext*, bool, bool, GrAppliedClip* out,
SkRect* bounds) const override {
out->addStencilClip();
out->addStencilClip(SkClipStack::kEmptyGenID);
return true;
}
};

View File

@ -12,6 +12,8 @@
#include "GrScissorState.h"
#include "GrWindowRectsState.h"
#include "SkClipStack.h"
/**
* Produced by GrClip. It provides a set of modifications to the drawing state that are used to
* create the final GrPipeline for a GrOp.
@ -25,7 +27,7 @@ public:
const GrScissorState& scissorState() const { return fScissorState; }
const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; }
GrFragmentProcessor* clipCoverageFragmentProcessor() const { return fClipCoverageFP.get(); }
bool hasStencilClip() const { return fHasStencilClip; }
bool hasStencilClip() const { return SkClipStack::kInvalidGenID != fClipStackID; }
/**
* Intersects the applied clip with the provided rect. Returns false if the draw became empty.
@ -51,18 +53,18 @@ public:
fClipCoverageFP = fp;
}
void addStencilClip() {
SkASSERT(!fHasStencilClip);
fHasStencilClip = true;
void addStencilClip(int32_t clipStackID) {
SkASSERT(SkClipStack::kInvalidGenID == fClipStackID);
fClipStackID = clipStackID;
}
bool doesClip() const {
return fScissorState.enabled() || fClipCoverageFP || fHasStencilClip ||
return fScissorState.enabled() || fClipCoverageFP || this->hasStencilClip() ||
fWindowRectsState.enabled();
}
bool operator==(const GrAppliedClip& that) const {
if (fScissorState != that.fScissorState || fHasStencilClip != that.fHasStencilClip) {
if (fScissorState != that.fScissorState || fClipStackID != that.fClipStackID) {
return false;
}
if (SkToBool(fClipCoverageFP)) {
@ -81,7 +83,7 @@ private:
GrScissorState fScissorState;
GrWindowRectsState fWindowRectsState;
sk_sp<GrFragmentProcessor> fClipCoverageFP;
bool fHasStencilClip = false;
int32_t fClipStackID = SkClipStack::kInvalidGenID;
};
#endif

View File

@ -357,7 +357,7 @@ bool GrClipStackClip::apply(GrContext* context, GrRenderTargetContext* renderTar
reducedClip.drawStencilClipMask(context, renderTargetContext);
renderTargetContext->priv().setLastClip(reducedClip.elementsGenID(), reducedClip.ibounds());
}
out->addStencilClip();
out->addStencilClip(reducedClip.elementsGenID());
return true;
}

View File

@ -662,7 +662,11 @@ bool GrReducedClip::drawAlphaClipMask(GrRenderTargetContext* rtc) const {
class StencilClip final : public GrClip {
public:
StencilClip(const SkIRect& scissorRect) : fFixedClip(scissorRect) {}
StencilClip(const SkIRect& scissorRect, int32_t clipStackID)
: fFixedClip(scissorRect)
, fClipStackID(clipStackID) {
}
const GrFixedClip& fixedClip() const { return fFixedClip; }
void setWindowRectangles(const GrWindowRectangles& windows, GrWindowRectsState::Mode mode) {
@ -685,11 +689,12 @@ private:
bounds)) {
return false;
}
out->addStencilClip();
out->addStencilClip(fClipStackID);
return true;
}
GrFixedClip fFixedClip;
int32_t fClipStackID;
typedef GrClip INHERITED;
};
@ -697,7 +702,7 @@ private:
bool GrReducedClip::drawStencilClipMask(GrContext* context,
GrRenderTargetContext* renderTargetContext) const {
// We set the current clip to the bounds so that our recursive draws are scissored to them.
StencilClip stencilClip(fIBounds);
StencilClip stencilClip(fIBounds, this->elementsGenID());
if (!fWindowRects.empty()) {
stencilClip.setWindowRectangles(fWindowRects, GrWindowRectsState::Mode::kExclusive);