Add clear after each image save, so that GPU images won't end up progressively compositing on top of one another.
git-svn-id: http://skia.googlecode.com/svn/trunk@7108 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -887,6 +887,7 @@ int tool_main(int argc, char** argv) {
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if (outDir.size() > 0) {
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saveFile(bench->getName(), configName, outDir.c_str(),
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device->accessBitmap(false));
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canvas->clear(SK_ColorWHITE);
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}
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}
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logger.logProgress(SkString("\n"));
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