expose direct methods for decoding to an image

These are meant to contrast MakeFromEncoded(), and emphasize that it is deferred/cached,
while the new methods are not.

Change-Id: I83ac22394cb14cdc84ff8507a514bf708734b84f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234476
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This commit is contained in:
Mike Reed 2019-08-14 11:08:41 -04:00 committed by Skia Commit-Bot
parent 19754b5470
commit a5acbf940e
4 changed files with 122 additions and 10 deletions

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@ -10,6 +10,8 @@ Milestone 78
* SkDrawLooper is no longer supported in SkPaint or SkCanvas.
* SkImage: new factories: DecodeToRaster, DecodeToTexture
* SkImageFilter API refactor started:
- Provide new factory API in include/effects/SkImageFilters
- Consolidated enum types to use SkTileMode and SkColorChannel

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@ -154,19 +154,77 @@ public:
static sk_sp<SkImage> MakeFromGenerator(std::unique_ptr<SkImageGenerator> imageGenerator,
const SkIRect* subset = nullptr);
/** Creates SkImage from encoded data.
subset allows selecting a portion of the full image. Pass nullptr to select the entire
image; otherwise, subset must be contained by image bounds.
SkImage is returned if format of the encoded data is recognized and supported.
Recognized formats vary by platform.
@param encoded data of SkImage to decode
@param subset bounds of returned SkImage; may be nullptr
@return created SkImage, or nullptr
/**
* Return an image backed by the encoded data, but attempt to defer decoding until the image
* is actually used/drawn. This deferral allows the system to cache the result, either on the
* CPU or on the GPU, depending on where the image is drawn. If memory is low, the cache may
* be purged, causing the next draw of the image to have to re-decode.
*
* The subset parameter specifies a area within the decoded image to create the image from.
* If subset is null, then the entire image is returned.
*
* This is similar to DecodeTo[Raster,Texture], but this method will attempt to defer the
* actual decode, while the DecodeTo... method explicitly decode and allocate the backend
* when the call is made.
*
* If the encoded format is not supported, or subset is outside of the bounds of the decoded
* image, nullptr is returned.
*
* @param encoded the encoded data
* @param length the number of bytes of encoded data
* @param subset the bounds of the pixels within the decoded image to return. may be null.
* @return created SkImage, or nullptr
*/
static sk_sp<SkImage> MakeFromEncoded(sk_sp<SkData> encoded, const SkIRect* subset = nullptr);
/**
* Decode the data in encoded/length into a raster image.
*
* The subset parameter specifies a area within the decoded image to create the image from.
* If subset is null, then the entire image is returned.
*
* This is similar to MakeFromEncoded, but this method will always decode immediately, and
* allocate the memory for the pixels for the lifetime of the returned image.
*
* If the encoded format is not supported, or subset is outside of the bounds of the decoded
* image, nullptr is returned.
*
* @param encoded the encoded data
* @param length the number of bytes of encoded data
* @param subset the bounds of the pixels within the decoded image to return. may be null.
* @return created SkImage, or nullptr
*/
static sk_sp<SkImage> DecodeToRaster(const void* encoded, size_t length,
const SkIRect* subset = nullptr);
static sk_sp<SkImage> DecodeToRaster(const sk_sp<SkData>& data,
const SkIRect* subset = nullptr) {
return DecodeToRaster(data->data(), data->size(), subset);
}
/**
* Decode the data in encoded/length into a texture-backed image.
*
* The subset parameter specifies a area within the decoded image to create the image from.
* If subset is null, then the entire image is returned.
*
* This is similar to MakeFromEncoded, but this method will always decode immediately, and
* allocate the texture for the pixels for the lifetime of the returned image.
*
* If the encoded format is not supported, or subset is outside of the bounds of the decoded
* image, nullptr is returned.
*
* @param encoded the encoded data
* @param length the number of bytes of encoded data
* @param subset the bounds of the pixels within the decoded image to return. may be null.
* @return created SkImage, or nullptr
*/
static sk_sp<SkImage> DecodeToTexture(GrContext* ctx, const void* encoded, size_t length,
const SkIRect* subset = nullptr);
static sk_sp<SkImage> DecodeToTexture(GrContext* ctx, const sk_sp<SkData>& data,
const SkIRect* subset = nullptr) {
return DecodeToTexture(ctx, data->data(), data->size(), subset);
}
// Experimental
enum CompressionType {
kETC1_CompressionType,

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@ -410,6 +410,10 @@ sk_sp<SkImage> SkImage::makeRasterImage() const {
#if !SK_SUPPORT_GPU
sk_sp<SkImage> SkImage::DecodeToTexture(GrContext*, const void*, size_t, const SkIRect*) {
return nullptr;
}
sk_sp<SkImage> SkImage::MakeFromTexture(GrContext* ctx,
const GrBackendTexture& tex, GrSurfaceOrigin origin,
SkColorType ct, SkAlphaType at, sk_sp<SkColorSpace> cs,

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@ -287,6 +287,44 @@ sk_sp<SkImage> SkImage::MakeFromGenerator(std::unique_ptr<SkImageGenerator> gene
return validator ? sk_make_sp<SkImage_Lazy>(&validator) : nullptr;
}
sk_sp<SkImage> SkImage::DecodeToRaster(const void* encoded, size_t length, const SkIRect* subset) {
// The generator will not outlive this function, so we can wrap the encoded data without copy
auto gen = SkImageGenerator::MakeFromEncoded(SkData::MakeWithoutCopy(encoded, length));
if (!gen) {
return nullptr;
}
SkImageInfo info = gen->getInfo();
if (info.isEmpty()) {
return nullptr;
}
SkIPoint origin = {0, 0};
if (subset) {
if (!SkIRect::MakeWH(info.width(), info.height()).contains(*subset)) {
return nullptr;
}
info = info.makeWH(subset->width(), subset->height());
origin = {subset->x(), subset->y()};
}
size_t rb = info.minRowBytes();
if (rb == 0) {
return nullptr; // rb was too big
}
size_t size = info.computeByteSize(rb);
if (size == SIZE_MAX) {
return nullptr;
}
auto data = SkData::MakeUninitialized(size);
SkPixmap pmap(info, data->writable_data(), rb);
if (!generate_pixels(gen.get(), pmap, origin.x(), origin.y())) {
return nullptr;
}
return SkImage::MakeRasterData(info, data, rb);
}
//////////////////////////////////////////////////////////////////////////////////////////////////
#if SK_SUPPORT_GPU
@ -498,4 +536,14 @@ sk_sp<GrTextureProxy> SkImage_Lazy::lockTextureProxy(
///////////////////////////////////////////////////////////////////////////////////////////////////
sk_sp<SkImage> SkImage::DecodeToTexture(GrContext* ctx, const void* encoded, size_t length,
const SkIRect* subset) {
// img will not survive this function, so we don't need to copy/own the encoded data,
auto img = MakeFromEncoded(SkData::MakeWithoutCopy(encoded, length), subset);
if (!img) {
return nullptr;
}
return img->makeTextureImage(ctx, nullptr);
}
#endif