Implement C path functions
Mainly just to familiarize myself with this code. Review URL: https://codereview.chromium.org/633183002
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@ -27,6 +27,10 @@ static const SkPath& AsPath(const sk_path_t& cpath) {
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return reinterpret_cast<const SkPath&>(cpath);
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}
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static SkPath* as_path(sk_path_t* cpath) {
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return reinterpret_cast<SkPath*>(cpath);
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}
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static const SkImage* AsImage(const sk_image_t* cimage) {
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return reinterpret_cast<const SkImage*>(cimage);
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}
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@ -102,6 +106,32 @@ void sk_paint_set_color(sk_paint_t* cpaint, sk_color_t c) {
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///////////////////////////////////////////////////////////////////////////////////////////
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sk_path_t* sk_path_new() {
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return (sk_path_t*)SkNEW(SkPath);
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}
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void sk_path_delete(sk_path_t* cpath) {
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SkDELETE(as_path(cpath));
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}
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void sk_path_move_to(sk_path_t* cpath, float x, float y) {
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as_path(cpath)->moveTo(x, y);
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}
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void sk_path_line_to(sk_path_t* cpath, float x, float y) {
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as_path(cpath)->lineTo(x, y);
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}
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void sk_path_quad_to(sk_path_t* cpath, float x0, float y0, float x1, float y1) {
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as_path(cpath)->quadTo(x0, y0, x1, y1);
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}
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void sk_path_close(sk_path_t* cpath) {
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as_path(cpath)->close();
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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void sk_canvas_save(sk_canvas_t* ccanvas) {
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AsCanvas(ccanvas)->save();
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}
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@ -196,11 +226,20 @@ void sk_test_capi(SkCanvas* canvas) {
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sk_paint_set_color(cpaint, 0xFF00FF00);
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sk_canvas_draw_rect(ccanvas, &cr, cpaint);
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sk_path_t* cpath = sk_path_new();
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sk_path_move_to(cpath, 50, 50);
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sk_path_line_to(cpath, 100, 100);
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sk_path_line_to(cpath, 50, 100);
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sk_path_close(cpath);
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sk_canvas_draw_path(ccanvas, cpath, cpaint);
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sk_image_t* cimage = sk_surface_new_image_snapshot(csurface);
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// HERE WE CROSS THE C..C++ boundary
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canvas->drawImage((const SkImage*)cimage, 20, 20, NULL);
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sk_path_delete(cpath);
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sk_paint_delete(cpaint);
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sk_image_unref(cimage);
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sk_surface_delete(csurface);
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@ -52,16 +52,17 @@ typedef struct {
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typedef struct sk_path_t sk_path_t;
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sk_path_t* sk_path_new();
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void sk_path_delete(sk_path_t*);
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void sk_path_move_to(sk_path_t*, float x, float y);
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void sk_path_line_to(sk_path_t*, float x, float y);
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void sk_path_quad_to(sk_path_t*, float x0, float y0, float x1, float y1);
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void sk_path_get_bounds(const sk_path_t*, sk_rect_t*);
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void sk_path_close(sk_path_t*);
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typedef struct sk_paint_t sk_paint_t;
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sk_paint_t* sk_paint_new();
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void sk_paint_delete(sk_paint_t*);
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bool sk_paint_is_antialias(sk_paint_t*);
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bool sk_paint_is_antialias(const sk_paint_t*);
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void sk_paint_set_antialias(sk_paint_t*, bool);
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sk_color_t sk_paint_get_color(const sk_paint_t*);
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void sk_paint_set_color(sk_paint_t*, sk_color_t);
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@ -12,6 +12,8 @@
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'../experimental/SkSetPoly3To3.cpp',
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'../experimental/SkSetPoly3To3_A.cpp',
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'../experimental/SkSetPoly3To3_D.cpp',
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'../experimental/sk_surface.h',
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'../experimental/sk_surface.cpp',
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],
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'direct_dependent_settings': {
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'include_dirs': [
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