Update GrAttachment budgeted and gpu memory size calculation.
This adds the budgeted parameter to the GrAttachment ctors. Currently we only have stencil and msaa attachments which are always budgeted but this will soon change as more things get added. Along the same lines this fixes the gpu memory size calculate on render target. The msaa attachment was getting double counted in the RT and the attachment itself. Bug: skia:10727 Change-Id: I3520de9627eadaa4074f7425df509a6c1ccbe07f Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327337 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
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@ -19,11 +19,12 @@ GrVkAttachment::GrVkAttachment(GrVkGpu* gpu,
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UsageFlags supportedUsages,
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const GrVkImageInfo& info,
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sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
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sk_sp<const GrVkImageView> view)
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sk_sp<const GrVkImageView> view,
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SkBudgeted budgeted)
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: GrAttachment(gpu, dimensions, supportedUsages, info.fSampleCount, info.fProtected)
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, GrVkImage(gpu, info, std::move(mutableState), GrBackendObjectOwnership::kOwned)
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, fView(std::move(view)) {
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this->registerWithCache(SkBudgeted::kYes);
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this->registerWithCache(budgeted);
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}
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sk_sp<GrVkAttachment> GrVkAttachment::MakeStencil(GrVkGpu* gpu,
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@ -33,7 +34,7 @@ sk_sp<GrVkAttachment> GrVkAttachment::MakeStencil(GrVkGpu* gpu,
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VkImageUsageFlags vkUsageFlags = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
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VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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return GrVkAttachment::Make(gpu, dimensions, UsageFlags::kStencil, sampleCnt, format,
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vkUsageFlags, GrProtected::kNo);
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vkUsageFlags, GrProtected::kNo, SkBudgeted::kYes);
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}
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sk_sp<GrVkAttachment> GrVkAttachment::MakeMSAA(GrVkGpu* gpu,
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@ -47,7 +48,7 @@ sk_sp<GrVkAttachment> GrVkAttachment::MakeMSAA(GrVkGpu* gpu,
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
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VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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return GrVkAttachment::Make(gpu, dimensions, UsageFlags::kMSAA, numSamples, format,
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vkUsageFlags, isProtected);
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vkUsageFlags, isProtected, SkBudgeted::kYes);
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}
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sk_sp<GrVkAttachment> GrVkAttachment::Make(GrVkGpu* gpu,
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@ -56,7 +57,8 @@ sk_sp<GrVkAttachment> GrVkAttachment::Make(GrVkGpu* gpu,
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int sampleCnt,
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VkFormat format,
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VkImageUsageFlags vkUsageFlags,
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GrProtected isProtected) {
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GrProtected isProtected,
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SkBudgeted budgeted) {
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GrVkImage::ImageDesc imageDesc;
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imageDesc.fImageType = VK_IMAGE_TYPE_2D;
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imageDesc.fFormat = format;
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@ -92,7 +94,8 @@ sk_sp<GrVkAttachment> GrVkAttachment::Make(GrVkGpu* gpu,
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sk_sp<GrBackendSurfaceMutableStateImpl> mutableState(
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new GrBackendSurfaceMutableStateImpl(info.fImageLayout, info.fCurrentQueueFamily));
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return sk_sp<GrVkAttachment>(new GrVkAttachment(gpu, dimensions, attachmentUsages, info,
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std::move(mutableState), std::move(imageView)));
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std::move(mutableState), std::move(imageView),
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budgeted));
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}
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GrVkAttachment::~GrVkAttachment() {
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@ -46,14 +46,16 @@ private:
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int sampleCnt,
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VkFormat format,
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VkImageUsageFlags vkUsageFlags,
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GrProtected isProtected);
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GrProtected isProtected,
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SkBudgeted);
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GrVkAttachment(GrVkGpu* gpu,
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SkISize dimensions,
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UsageFlags supportedUsages,
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const GrVkImageInfo&,
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sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
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sk_sp<const GrVkImageView> view);
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sk_sp<const GrVkImageView> view,
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SkBudgeted);
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GrVkGpu* getVkGpu() const;
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@ -123,11 +123,21 @@ protected:
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// This accounts for the texture's memory and any MSAA renderbuffer's memory.
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size_t onGpuMemorySize() const override {
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int numColorSamples = this->numSamples();
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if (numColorSamples > 1) {
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// Add one to account for the resolved VkImage.
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numColorSamples += 1;
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int numColorSamples = 0;
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if (this->numSamples() > 1) {
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// If we have an msaa attachment then its size will be handled by the attachment itself.
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if (!fMSAAAttachment) {
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numColorSamples += this->numSamples();
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}
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if (fResolveAttachmentView) {
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// Add one to account for the resolved VkImage.
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numColorSamples += 1;
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}
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} else {
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SkASSERT(!fResolveAttachmentView);
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numColorSamples = 1;
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}
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return GrSurface::ComputeSize(this->backendFormat(), this->dimensions(),
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numColorSamples, GrMipmapped::kNo);
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}
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@ -660,6 +660,12 @@ bool CreateVkBackendContext(GrVkGetProc getProc,
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if (0 != strncmp(deviceExtensions[i].extensionName, "VK_KHX", 6) &&
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0 != strncmp(deviceExtensions[i].extensionName, "VK_NVX", 6)) {
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// This is an nvidia extension that isn't supported by the debug layers so we get lots
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// of warnings. We don't actually use it, so it is easiest to just not enable it.
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if (0 == strcmp(deviceExtensions[i].extensionName, "VK_NV_low_latency")) {
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continue;
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}
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if (!hasKHRBufferDeviceAddress ||
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0 != strcmp(deviceExtensions[i].extensionName, "VK_EXT_buffer_device_address")) {
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deviceExtensionNames.push_back(deviceExtensions[i].extensionName);
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