Move GrPixelConfig to GrTypesPriv
BUG= skia:6718 Change-Id: I254a5d289c1216e580b8f7fe613236c090d0e901 Reviewed-on: https://skia-review.googlesource.com/116196 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
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@ -215,51 +215,6 @@ enum class GrMipMapped : bool {
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Pixel configurations. This type conflates texture formats, CPU pixel formats, and
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* premultipliedness. We are moving away from it towards SkColorType and backend API (GL, Vulkan)
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* texture formats in the pulbic API. Right now this mostly refers to texture formats as we're
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* migrating.
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*/
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enum GrPixelConfig {
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kUnknown_GrPixelConfig,
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kAlpha_8_GrPixelConfig,
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kGray_8_GrPixelConfig,
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kRGB_565_GrPixelConfig,
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kRGBA_4444_GrPixelConfig,
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kRGBA_8888_GrPixelConfig,
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kRGB_888_GrPixelConfig,
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kBGRA_8888_GrPixelConfig,
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kSRGBA_8888_GrPixelConfig,
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kSBGRA_8888_GrPixelConfig,
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kRGBA_1010102_GrPixelConfig,
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kRGBA_float_GrPixelConfig,
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kRG_float_GrPixelConfig,
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kAlpha_half_GrPixelConfig,
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kRGBA_half_GrPixelConfig,
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/** For internal usage. */
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kPrivateConfig1_GrPixelConfig,
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kPrivateConfig2_GrPixelConfig,
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kPrivateConfig3_GrPixelConfig,
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kPrivateConfig4_GrPixelConfig,
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kPrivateConfig5_GrPixelConfig,
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kLast_GrPixelConfig = kPrivateConfig5_GrPixelConfig
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};
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static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1;
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// Aliases for pixel configs that match skia's byte order.
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#ifndef SK_CPU_LENDIAN
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#error "Skia gpu currently assumes little endian"
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#endif
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#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
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static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig;
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#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
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static const GrPixelConfig kSkia8888_GrPixelConfig = kRGBA_8888_GrPixelConfig;
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#else
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#error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format."
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#endif
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/**
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* Opaque type for 3D API object handles. We are moving away from this type and towards type-safe
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@ -27,6 +27,52 @@ using GrStdSteadyClock = std::chrono::monotonic_clock;
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using GrStdSteadyClock = std::chrono::steady_clock;
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#endif
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/**
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* Pixel configurations. This type conflates texture formats, CPU pixel formats, and
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* premultipliedness. We are moving away from it towards SkColorType and backend API (GL, Vulkan)
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* texture formats in the pulbic API. Right now this mostly refers to texture formats as we're
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* migrating.
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*/
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enum GrPixelConfig {
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kUnknown_GrPixelConfig,
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kAlpha_8_GrPixelConfig,
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kGray_8_GrPixelConfig,
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kRGB_565_GrPixelConfig,
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kRGBA_4444_GrPixelConfig,
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kRGBA_8888_GrPixelConfig,
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kRGB_888_GrPixelConfig,
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kBGRA_8888_GrPixelConfig,
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kSRGBA_8888_GrPixelConfig,
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kSBGRA_8888_GrPixelConfig,
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kRGBA_1010102_GrPixelConfig,
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kRGBA_float_GrPixelConfig,
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kRG_float_GrPixelConfig,
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kAlpha_half_GrPixelConfig,
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kRGBA_half_GrPixelConfig,
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/** For internal usage. */
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kPrivateConfig1_GrPixelConfig,
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kPrivateConfig2_GrPixelConfig,
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kPrivateConfig3_GrPixelConfig,
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kPrivateConfig4_GrPixelConfig,
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kPrivateConfig5_GrPixelConfig,
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kLast_GrPixelConfig = kPrivateConfig5_GrPixelConfig
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};
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static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1;
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// Aliases for pixel configs that match skia's byte order.
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#ifndef SK_CPU_LENDIAN
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#error "Skia gpu currently assumes little endian"
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#endif
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#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
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static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig;
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#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
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static const GrPixelConfig kSkia8888_GrPixelConfig = kRGBA_8888_GrPixelConfig;
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#else
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#error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format."
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#endif
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/**
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* Geometric primitives used for drawing.
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*/
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@ -13,7 +13,7 @@
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#include "SkSurfaceProps.h"
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#if SK_SUPPORT_GPU
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#include "GrTypes.h"
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#include "GrTypesPriv.h"
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#endif
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class GrContext;
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@ -11,6 +11,7 @@
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#include "gl/GrGLInterface.h"
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#include "GrGLDefines.h"
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#include "GrStencilSettings.h"
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#include "GrTypesPriv.h"
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class SkMatrix;
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@ -8,10 +8,11 @@
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#ifndef GrMtlUtil_DEFINED
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#define GrMtlUtil_DEFINED
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#include "GrTypes.h"
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#import <Metal/Metal.h>
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#include "GrTypesPriv.h"
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/**
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* Returns the Metal texture format for the given GrPixelConfig
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*/
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@ -8,6 +8,7 @@
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#ifndef SkSurface_Gpu_DEFINED
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#define SkSurface_Gpu_DEFINED
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#include "GrTypesPriv.h"
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#include "SkSurface_Base.h"
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#if SK_SUPPORT_GPU
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