Fix a bunch of Coverity defects - class members not initialized in the constructor.

CID=14533,14036,9275,9271,4156,4153,4151,1666,1665,1618,1617,1616,1615

Review URL: https://codereview.appspot.com/5940049

git-svn-id: http://skia.googlecode.com/svn/trunk@3532 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
vandebo@chromium.org 2012-03-28 20:29:38 +00:00
parent 802eee956c
commit a728e35edc
10 changed files with 23 additions and 9 deletions

View File

@ -328,7 +328,6 @@ private:
SkPathEffect* fPathEffect;
SkMaskFilter* fMaskFilter;
SkRasterizer* fRasterizer;
SkScalar fDevFrameWidth;
// if this is set, we draw the image from a path, rather than
// calling generateImage.

View File

@ -20,7 +20,6 @@ public:
virtual void filter(SkPaint*, Type);
private:
uint32_t fPrevFlags; // local cache for filter/restore
uint16_t fClearFlags; // user specified
uint16_t fSetFlags; // user specified
};

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@ -234,6 +234,7 @@ class A8_Bilinear_Sampler : public SkBitmapSampler {
public:
A8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
: SkBitmapSampler(bm, true, tmx, tmy)
, fColor(0)
{
fProcTable = SkGetBilinearFilterProcTable();
}
@ -289,6 +290,7 @@ class A8_NoFilter_Sampler : public SkBitmapSampler {
public:
A8_NoFilter_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
: SkBitmapSampler(bm, false, tmx, tmy)
, fProcTable(NULL)
{
}

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@ -10,7 +10,9 @@
#include "SkCubicClipper.h"
#include "SkGeometry.h"
SkCubicClipper::SkCubicClipper() {}
SkCubicClipper::SkCubicClipper() {
fClip.setEmpty();
}
void SkCubicClipper::setClip(const SkIRect& clip) {
// conver to scalars, since that's where we'll see the points

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@ -15,6 +15,7 @@
SkMMAPStream::SkMMAPStream(const char filename[])
{
fAddr = NULL; // initialize to failure case
fSize = 0;
int fildes = open(filename, O_RDONLY);
if (fildes < 0)

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@ -22,7 +22,9 @@ static inline void clamp_ge(SkScalar& value, SkScalar min) {
}
}
SkQuadClipper::SkQuadClipper() {}
SkQuadClipper::SkQuadClipper() {
fClip.setEmpty();
}
void SkQuadClipper::setClip(const SkIRect& clip) {
// conver to scalars, since that's where we'll see the points

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@ -34,6 +34,8 @@ SkPath1DPathEffect::SkPath1DPathEffect(const SkPath& path, SkScalar advance,
if (advance <= 0 || path.isEmpty()) {
SkDEBUGF(("SkPath1DPathEffect can't use advance <= 0\n"));
fAdvance = 0; // signals we can't draw anything
fInitialOffset = 0;
fStyle = kStyleCount;
} else {
// cleanup their phase parameter, inverting it so that it becomes an
// offset along the path (to match the interpretation in PostScript)
@ -142,6 +144,11 @@ SkPath1DPathEffect::SkPath1DPathEffect(SkFlattenableReadBuffer& buffer) {
fPath.unflatten(buffer);
fInitialOffset = buffer.readScalar();
fStyle = (Style) buffer.readU8();
} else {
SkDEBUGF(("SkPath1DPathEffect can't use advance <= 0\n"));
// Make Coverity happy.
fInitialOffset = 0;
fStyle = kStyleCount;
}
}

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@ -14,7 +14,7 @@
SkBlurDrawLooper::SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy,
SkColor color, uint32_t flags)
: fDx(dx), fDy(dy), fBlurColor(color), fBlurFlags(flags) {
: fDx(dx), fDy(dy), fBlurColor(color), fBlurFlags(flags), fState(kDone) {
SkASSERT(flags <= kAll_BlurFlag);
if (radius > 0) {

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@ -31,7 +31,8 @@ extern void gr_run_unittests();
#define DEBUG_INVAL_START_IDX -1
GrGpu::GrGpu()
: fContext(NULL)
: fClipInStencil(false)
, fContext(NULL)
, fResetTimestamp(kExpiredTimestamp+1)
, fVertexPool(NULL)
, fIndexPool(NULL)

View File

@ -295,6 +295,10 @@ static bool Sample_Index_DI(void* SK_RESTRICT dstRow,
SkScaledBitmapSampler::SkScaledBitmapSampler(int width, int height,
int sampleSize) {
fCTable = NULL;
fDstRow = NULL;
fRowProc = NULL;
if (width <= 0 || height <= 0) {
sk_throw();
}
@ -327,9 +331,6 @@ SkScaledBitmapSampler::SkScaledBitmapSampler(int width, int height,
SkASSERT(fDX > 0 && (fX0 + fDX * (fScaledWidth - 1)) < width);
SkASSERT(fDY > 0 && (fY0 + fDY * (fScaledHeight - 1)) < height);
fRowProc = NULL;
fCTable = NULL;
}
bool SkScaledBitmapSampler::begin(SkBitmap* dst, SrcConfig sc, bool dither,