SkThreadPool: tweak two little things that have been annoying me

1) it's pretty annoying that SkThreadPool doesn't include SkRunnable for us;
 2) add wait() so we don't have to keep using SkAutoTDelete/free() to wait for completion.

BUG=
R=scroggo@google.com, reed@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/26470005

git-svn-id: http://skia.googlecode.com/svn/trunk@11711 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2013-10-10 18:49:04 +00:00
parent dcfed6cecf
commit a7538baeae
4 changed files with 20 additions and 10 deletions

View File

@ -9,10 +9,10 @@
#define SkThreadPool_DEFINED
#include "SkCondVar.h"
#include "SkRunnable.h"
#include "SkTDArray.h"
#include "SkTInternalLList.h"
class SkRunnable;
class SkThread;
class SkThreadPool {
@ -31,6 +31,11 @@ public:
*/
void add(SkRunnable*);
/**
* Block until all added SkRunnables have completed. Once called, calling add() is undefined.
*/
void wait();
private:
struct LinkedRunnable {
// Unowned pointer.

View File

@ -39,6 +39,12 @@ SkThreadPool::SkThreadPool(int count)
}
SkThreadPool::~SkThreadPool() {
if (!fDone) {
this->wait();
}
}
void SkThreadPool::wait() {
fReady.lock();
fDone = true;
fReady.broadcast();
@ -99,6 +105,7 @@ void SkThreadPool::add(SkRunnable* r) {
// We have some threads. Queue it up!
fReady.lock();
SkASSERT(!fDone); // We shouldn't be adding work to a pool that's shut down.
LinkedRunnable* linkedRunnable = SkNEW(LinkedRunnable);
linkedRunnable->fRunnable = r;
fQueue.addToHead(linkedRunnable);

View File

@ -6,7 +6,6 @@
*/
#include "SkOnce.h"
#include "SkRunnable.h"
#include "SkThreadPool.h"
#include "Test.h"
#include "TestClassDef.h"
@ -56,11 +55,11 @@ DEF_TEST(SkOnce_Multithreaded, r) {
}
// Let them race.
SkAutoTDelete<SkThreadPool> pool(new SkThreadPool(kThreads));
SkThreadPool pool(kThreads);
for (int i = 0; i < kTasks; i++) {
pool->add(&racers[i]);
pool.add(&racers[i]);
}
pool.free(); // Blocks until all threads are done.
pool.wait();
// Only one should have done the +=.
REPORTER_ASSERT(r, 6 == x);

View File

@ -8,7 +8,6 @@
#include "SkCommandLineFlags.h"
#include "SkGraphics.h"
#include "SkOSFile.h"
#include "SkRunnable.h"
#include "SkTArray.h"
#include "SkTemplates.h"
#include "SkThreadPool.h"
@ -229,7 +228,7 @@ int tool_main(int argc, char** argv) {
int32_t failCount = 0;
int skipCount = 0;
SkAutoTDelete<SkThreadPool> threadpool(SkNEW_ARGS(SkThreadPool, (FLAGS_threads)));
SkThreadPool threadpool(FLAGS_threads);
SkTArray<Test*> unsafeTests; // Always passes ownership to an SkTestRunnable
for (int i = 0; i < total; i++) {
SkAutoTDelete<Test> test(iter.next());
@ -238,7 +237,7 @@ int tool_main(int argc, char** argv) {
} else if (!test->isThreadsafe()) {
unsafeTests.push_back() = test.detach();
} else {
threadpool->add(SkNEW_ARGS(SkTestRunnable, (test.detach(), &failCount)));
threadpool.add(SkNEW_ARGS(SkTestRunnable, (test.detach(), &failCount)));
}
}
@ -247,8 +246,8 @@ int tool_main(int argc, char** argv) {
SkNEW_ARGS(SkTestRunnable, (unsafeTests[i], &failCount))->run();
}
// Blocks until threaded tests finish.
threadpool.free();
// Block until threaded tests finish.
threadpool.wait();
SkDebugf("Finished %d tests, %d failures, %d skipped.\n",
toRun, failCount, skipCount);