Incrementally flush GrDrawTarget
BUG=skia: Review URL: https://codereview.chromium.org/1386463004
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@ -35,8 +35,9 @@
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GrDrawTarget::GrDrawTarget(GrGpu* gpu, GrResourceProvider* resourceProvider)
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: fGpu(SkRef(gpu))
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, fResourceProvider(resourceProvider)
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, fFlushState(fGpu, fResourceProvider, 0)
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, fFlushing(false)
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, fLastFlushToken(0) {
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, fFirstUnpreparedBatch(0) {
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// TODO: Stop extracting the context (currently needed by GrClipMaskManager)
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fContext = fGpu->getContext();
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fClipMaskManager.reset(new GrClipMaskManager(this));
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@ -117,28 +118,26 @@ void GrDrawTarget::flush() {
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}
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fFlushing = true;
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GrBatchFlushState flushState(fGpu, fResourceProvider, fLastFlushToken);
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// Loop over all batches and generate geometry
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for (int i = 0; i < fBatches.count(); ++i) {
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fBatches[i]->prepare(&flushState);
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for (; fFirstUnpreparedBatch < fBatches.count(); ++fFirstUnpreparedBatch) {
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fBatches[fFirstUnpreparedBatch]->prepare(&fFlushState);
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}
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// Upload all data to the GPU
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flushState.preIssueDraws();
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fFlushState.preIssueDraws();
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// Draw all the generated geometry.
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for (int i = 0; i < fBatches.count(); ++i) {
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fBatches[i]->draw(&flushState);
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fBatches[i]->draw(&fFlushState);
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}
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fLastFlushToken = flushState.lastFlushedToken();
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this->reset();
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fFlushing = false;
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this->reset();
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}
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void GrDrawTarget::reset() {
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fFirstUnpreparedBatch = 0;
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fBatches.reset();
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}
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@ -434,6 +433,10 @@ void GrDrawTarget::recordBatch(GrBatch* batch) {
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GrBATCH_INFO("\t\tFirstBatch\n");
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}
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fBatches.push_back().reset(SkRef(batch));
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if (fBatches.count() > kMaxLookback) {
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SkASSERT(fBatches.count() - kMaxLookback - fFirstUnpreparedBatch == 1);
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fBatches[fFirstUnpreparedBatch++]->prepare(&fFlushState);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -8,6 +8,7 @@
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#ifndef GrDrawTarget_DEFINED
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#define GrDrawTarget_DEFINED
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#include "GrBatchFlushState.h"
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#include "GrClip.h"
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#include "GrClipMaskManager.h"
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#include "GrContext.h"
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@ -33,6 +34,7 @@
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#include "SkXfermode.h"
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class GrBatch;
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class GrBatchFlushState;
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class GrClip;
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class GrCaps;
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class GrPath;
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@ -228,8 +230,9 @@ private:
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GrContext* fContext;
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GrGpu* fGpu;
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GrResourceProvider* fResourceProvider;
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GrBatchFlushState fFlushState;
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bool fFlushing;
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GrBatchToken fLastFlushToken;
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int fFirstUnpreparedBatch;
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typedef SkRefCnt INHERITED;
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};
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