Make drawImage a virtual on SkDevice

This reverts commit 06dad4b92f.

BUG=485243

Review URL: https://codereview.chromium.org/1129843003
This commit is contained in:
reed 2015-05-06 12:56:48 -07:00 committed by Commit bot
parent 44d43d8d6e
commit a85d4d0814
20 changed files with 368 additions and 79 deletions

View File

@ -209,6 +209,10 @@ protected:
const SkPaint& paint,
SkCanvas::DrawBitmapRectFlags flags) = 0;
virtual void drawImage(const SkDraw&, const SkImage*, SkScalar x, SkScalar y, const SkPaint&);
virtual void drawImageRect(const SkDraw&, const SkImage*, const SkRect* src, const SkRect& dst,
const SkPaint&);
/**
* Does not handle text decoration.
* Decorations (underline and stike-thru) will be handled by SkCanvas.

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@ -172,19 +172,6 @@ private:
static uint32_t NextUniqueID();
typedef SkRefCnt INHERITED;
friend class SkCanvas;
void draw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const;
/**
* Draw the image, cropped to the src rect, to the dst rect of a canvas.
* If src is larger than the bounds of the image, the rest of the image is
* filled with transparent black pixels.
*
* See SkCanvas::drawBitmapRectToRect for similar behavior.
*/
void drawRect(SkCanvas*, const SkRect* src, const SkRect& dst, const SkPaint*) const;
};
#endif

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@ -177,12 +177,9 @@ protected:
void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*,
DrawBitmapRectFlags flags) override;
#if 0
// rely on conversion to bitmap(for now)
void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
const SkPaint*) override;
#endif
void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst,
const SkPaint*) override;
void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*) override;

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@ -1734,12 +1734,15 @@ void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
this->onDrawPath(path, paint);
}
void SkCanvas::drawImage(const SkImage* image, SkScalar dx, SkScalar dy, const SkPaint* paint) {
this->onDrawImage(image, dx, dy, paint);
void SkCanvas::drawImage(const SkImage* image, SkScalar x, SkScalar y, const SkPaint* paint) {
this->onDrawImage(image, x, y, paint);
}
void SkCanvas::drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
const SkPaint* paint) {
if (dst.isEmpty()) {
return;
}
this->onDrawImageRect(image, src, dst, paint);
}
@ -1959,15 +1962,58 @@ void SkCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) {
LOOPER_END
}
void SkCanvas::onDrawImage(const SkImage* image, SkScalar dx, SkScalar dy, const SkPaint* paint) {
void SkCanvas::onDrawImage(const SkImage* image, SkScalar x, SkScalar y, const SkPaint* paint) {
TRACE_EVENT0("disabled-by-default-skia", "SkCanvas::drawImage()");
image->draw(this, dx, dy, paint);
SkRect bounds = SkRect::MakeXYWH(x, y,
SkIntToScalar(image->width()), SkIntToScalar(image->height()));
if (NULL == paint || paint->canComputeFastBounds()) {
if (paint) {
paint->computeFastBounds(bounds, &bounds);
}
if (this->quickReject(bounds)) {
return;
}
}
SkLazyPaint lazy;
if (NULL == paint) {
paint = lazy.init();
}
LOOPER_BEGIN(*paint, SkDrawFilter::kBitmap_Type, &bounds)
while (iter.next()) {
iter.fDevice->drawImage(iter, image, x, y, looper.paint());
}
LOOPER_END
}
void SkCanvas::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
const SkPaint* paint) {
TRACE_EVENT0("disabled-by-default-skia", "SkCanvas::drawImageRect()");
image->drawRect(this, src, dst, paint);
SkRect storage;
const SkRect* bounds = &dst;
if (NULL == paint || paint->canComputeFastBounds()) {
if (paint) {
bounds = &paint->computeFastBounds(dst, &storage);
}
if (this->quickReject(*bounds)) {
return;
}
}
SkLazyPaint lazy;
if (NULL == paint) {
paint = lazy.init();
}
LOOPER_BEGIN(*paint, SkDrawFilter::kBitmap_Type, bounds)
while (iter.next()) {
iter.fDevice->drawImageRect(iter, image, src, dst, looper.paint());
}
LOOPER_END
}
void SkCanvas::onDrawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, const SkPaint* paint) {

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@ -9,6 +9,7 @@
#include "SkDeviceProperties.h"
#include "SkDraw.h"
#include "SkDrawFilter.h"
#include "SkImage_Base.h"
#include "SkMetaData.h"
#include "SkPatchUtils.h"
#include "SkPathMeasure.h"
@ -165,6 +166,24 @@ void SkBaseDevice::drawTextBlob(const SkDraw& draw, const SkTextBlob* blob, SkSc
}
}
void SkBaseDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x, SkScalar y,
const SkPaint& paint) {
// Default impl : turns everything into raster bitmap
SkBitmap bm;
if (as_IB(image)->getROPixels(&bm)) {
this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint);
}
}
void SkBaseDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const SkRect* src,
const SkRect& dst, const SkPaint& paint) {
// Default impl : turns everything into raster bitmap
SkBitmap bm;
if (as_IB(image)->getROPixels(&bm)) {
this->drawBitmapRect(draw, bm, src, dst, paint, SkCanvas::kNone_DrawBitmapRectFlag);
}
}
bool SkBaseDevice::readPixels(const SkImageInfo& info, void* dstP, size_t rowBytes, int x, int y) {
#ifdef SK_DEBUG
SkASSERT(info.width() > 0 && info.height() > 0);

View File

@ -9,6 +9,7 @@
#include "SkBitmap.h"
#include "SkColorFilter.h"
#include "SkImage.h"
#include "SkPaint.h"
#include "SkShader.h"
@ -49,3 +50,8 @@ bool isPaintOpaque(const SkPaint* paint, const SkBitmap* bmpReplacesShader) {
return isPaintOpaque(paint, contentType);
}
bool isPaintOpaque(const SkPaint* paint, const SkImage* image) {
return isPaintOpaque(paint, image->isOpaque() ?
kOpaque_SkPaintBitmapOpacity : kUnknown_SkPaintBitmapOpacity);
}

View File

@ -8,11 +8,12 @@
#ifndef SkPaintPriv_DEFINED
#define SkPaintPriv_DEFINED
class SkBitmap;
class SkPaint;
#include "SkTypes.h"
class SkBitmap;
class SkImage;
class SkPaint;
enum SkPaintBitmapOpacity {
// No content replaces the paint's color
kNoBitmap_SkPaintBitmapOpacity = 0,
@ -40,6 +41,7 @@ bool isPaintOpaque(const SkPaint* paint, SkPaintBitmapOpacity contentType);
shader.
@return true if paint is opaque
*/
bool isPaintOpaque(const SkPaint* paint,
const SkBitmap* bmpReplacesShader = NULL);
bool isPaintOpaque(const SkPaint* paint, const SkBitmap* bmpReplacesShader = NULL);
bool isPaintOpaque(const SkPaint* paint, const SkImage* image);
#endif

View File

@ -7,6 +7,7 @@
#include "SkPictureRecord.h"
#include "SkDevice.h"
#include "SkImage_Base.h"
#include "SkPatchUtils.h"
#include "SkPixelRef.h"
#include "SkRRect.h"
@ -563,6 +564,22 @@ void SkPictureRecord::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src
this->validate(initialOffset, size);
}
void SkPictureRecord::onDrawImage(const SkImage* image, SkScalar x, SkScalar y,
const SkPaint* paint) {
SkBitmap bm;
if (as_IB(image)->getROPixels(&bm)) {
this->SkPictureRecord::onDrawBitmap(bm, x, y, paint);
}
}
void SkPictureRecord::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
const SkPaint* paint) {
SkBitmap bm;
if (as_IB(image)->getROPixels(&bm)) {
this->SkPictureRecord::onDrawBitmapRect(bm, src, dst, paint, kNone_DrawBitmapRectFlag);
}
}
void SkPictureRecord::onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint* paint) {
// op + paint index + bitmap id + center + dst rect

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@ -184,12 +184,9 @@ protected:
void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*,
DrawBitmapRectFlags flags) override;
#if 0
// rely on conversion to bitmap (for now)
void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
const SkPaint*) override;
#endif
void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst,
const SkPaint*) override;
void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*) override;

View File

@ -21,6 +21,7 @@
#include "SkErrorInternals.h"
#include "SkGlyphCache.h"
#include "SkGrTexturePixelRef.h"
#include "SkImage_Base.h"
#include "SkImageFilter.h"
#include "SkLayerInfo.h"
#include "SkMaskFilter.h"
@ -1730,6 +1731,47 @@ bool SkGpuDevice::filterImage(const SkImageFilter* filter, const SkBitmap& src,
filter, ctx, result, offset);
}
static SkImageInfo make_info(GrTexture* tex, int w, int h, bool isOpaque) {
const GrPixelConfig config = tex->config();
SkColorType ct;
SkAlphaType at = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
if (!GrPixelConfig2ColorAndProfileType(config, &ct, NULL)) {
ct = kUnknown_SkColorType;
}
return SkImageInfo::Make(w, h, ct, at);
}
static bool wrap_as_bm(const SkImage* image, SkBitmap* bm) {
GrTexture* tex = image->getTexture();
if (tex) {
// TODO: handle the GrTexture directly, and skip GrPixelRef
const SkImageInfo info = make_info(tex, image->width(), image->height(), image->isOpaque());
bm->setInfo(info);
bm->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, tex)))->unref();
} else {
if (!as_IB(image)->getROPixels(bm)) {
return false;
}
}
return true;
}
void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x, SkScalar y,
const SkPaint& paint) {
SkBitmap bm;
if (wrap_as_bm(image, &bm)) {
this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint);
}
}
void SkGpuDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const SkRect* src,
const SkRect& dst, const SkPaint& paint) {
SkBitmap bm;
if (wrap_as_bm(image, &bm)) {
this->drawBitmapRect(draw, bm, src, dst, paint, SkCanvas::kNone_DrawBitmapRectFlag);
}
}
///////////////////////////////////////////////////////////////////////////////
// must be in SkCanvas::VertexMode order

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@ -115,6 +115,9 @@ public:
const SkPaint&) override;
virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
const SkPaint&) override;
void drawImage(const SkDraw&, const SkImage*, SkScalar x, SkScalar y, const SkPaint&) override;
void drawImageRect(const SkDraw&, const SkImage*, const SkRect* src, const SkRect& dst,
const SkPaint&) override;
void flush() override;

View File

@ -25,15 +25,6 @@ uint32_t SkImage::NextUniqueID() {
return id;
}
void SkImage::draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const {
as_IB(this)->onDraw(canvas, x, y, paint);
}
void SkImage::drawRect(SkCanvas* canvas, const SkRect* src, const SkRect& dst,
const SkPaint* paint) const {
as_IB(this)->onDrawRect(canvas, src, dst, paint);
}
const void* SkImage::peekPixels(SkImageInfo* info, size_t* rowBytes) const {
SkImageInfo infoStorage;
size_t rowBytesStorage;

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@ -36,9 +36,6 @@ public:
const SkSurfaceProps& props() const { return fProps; }
virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const = 0;
virtual void onDrawRect(SkCanvas*, const SkRect* src,
const SkRect& dst, const SkPaint*) const = 0;
virtual SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const = 0;
virtual const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const {

View File

@ -26,15 +26,6 @@ SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX,
return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix);
}
void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const {
canvas->drawBitmap(fBitmap, x, y, paint);
}
void SkImage_Gpu::onDrawRect(SkCanvas* canvas, const SkRect* src, const SkRect& dst,
const SkPaint* paint) const {
canvas->drawBitmapRectToRect(fBitmap, src, dst, paint);
}
SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) const {
GrContext* ctx = this->getTexture()->getContext();
// TODO: Change signature of onNewSurface to take a budgeted param.

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@ -21,9 +21,6 @@ public:
SkImage_Gpu(const SkBitmap&, int sampleCountForNewSurfaces, SkSurface::Budgeted);
void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const override;
void onDrawRect(SkCanvas*, const SkRect* src, const SkRect& dst,
const SkPaint*) const override;
SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const override;
GrTexture* onGetTexture() const override;
bool getROPixels(SkBitmap*) const override;

View File

@ -53,8 +53,6 @@ public:
SkImage_Raster(const SkImageInfo&, SkData*, size_t rb, const SkSurfaceProps*);
virtual ~SkImage_Raster();
void onDraw(SkCanvas*, SkScalar, SkScalar, const SkPaint*) const override;
void onDrawRect(SkCanvas*, const SkRect*, const SkRect&, const SkPaint*) const override;
SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const override;
bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY) const override;
const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const override;
@ -120,17 +118,6 @@ SkShader* SkImage_Raster::onNewShader(SkShader::TileMode tileX, SkShader::TileMo
return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix);
}
void SkImage_Raster::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const {
SkBitmap shallowCopy(fBitmap);
canvas->drawBitmap(shallowCopy, x, y, paint);
}
void SkImage_Raster::onDrawRect(SkCanvas* canvas, const SkRect* src, const SkRect& dst,
const SkPaint* paint) const {
SkBitmap shallowCopy(fBitmap);
canvas->drawBitmapRectToRect(shallowCopy, src, dst, paint);
}
SkSurface* SkImage_Raster::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) const {
return SkSurface::NewRaster(info, &props);
}

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@ -43,6 +43,8 @@ enum DrawOps {
kDrawBitmapNine_DrawOp,
kDrawBitmapRectToRect_DrawOp,
kDrawDRRect_DrawOp,
kDrawImage_DrawOp,
kDrawImageRect_DrawOp,
kDrawOval_DrawOp,
kDrawPaint_DrawOp,
kDrawPatch_DrawOp,
@ -79,6 +81,7 @@ enum DrawOps {
// these are signals to playback, not drawing verbs
kReportFlags_DrawOp,
kShareBitmapHeap_DrawOp,
kShareImageHeap_DrawOp,
kDone_DrawOp,
};
@ -141,6 +144,7 @@ enum {
kDrawVertices_HasIndices_DrawOpFlag = 1 << 2,
kDrawVertices_HasXfermode_DrawOpFlag = 1 << 3,
};
// These are shared between drawbitmap and drawimage
enum {
kDrawBitmap_HasPaint_DrawOpFlag = 1 << 0,
// Specific to drawBitmapRect, but needs to be different from HasPaint,
@ -213,6 +217,22 @@ static inline bool shouldFlattenBitmaps(uint32_t flags) {
&& !(flags & SkGPipeWriter::kSharedAddressSpace_Flag));
}
class SkImageHeap : public SkRefCnt {
public:
SkImageHeap();
virtual ~SkImageHeap();
// slot must be "valid" -- 0 is never valid
const SkImage* get(int32_t slot) const;
// returns 0 if not found, else returns slot
int32_t find(const SkImage*) const;
// returns non-zero value for where the image was stored
int32_t insert(const SkImage*);
private:
SkTDArray<const SkImage*> fArray;
};
///////////////////////////////////////////////////////////////////////////////
enum PaintOps {

View File

@ -178,6 +178,10 @@ public:
this->updateReader();
}
void setImageHeap(SkImageHeap* heap) {
fImageHeap.reset(SkRef(heap));
}
/**
* Access the shared heap. Only used in the case when bitmaps are not
* flattened.
@ -198,6 +202,10 @@ public:
return id ? fTypefaces[id - 1] : NULL;
}
const SkImage* getImage(int32_t slot) const {
return fImageHeap->get(slot);
}
private:
void updateReader() {
if (NULL == fReader) {
@ -227,6 +235,7 @@ private:
bool fSilent;
// Only used when sharing bitmaps with the writer.
SkBitmapHeap* fSharedHeap;
SkAutoTUnref<SkImageHeap> fImageHeap;
unsigned fFlags;
};
@ -629,6 +638,35 @@ static void drawSprite_rp(SkCanvas* canvas, SkReader32* reader, uint32_t op32,
}
}
static void drawImage_rp(SkCanvas* canvas, SkReader32* reader, uint32_t op32, SkGPipeState* state) {
unsigned slot = DrawOp_unpackData(op32);
unsigned flags = DrawOp_unpackFlags(op32);
bool hasPaint = SkToBool(flags & kDrawBitmap_HasPaint_DrawOpFlag);
SkScalar x = reader->readScalar();
SkScalar y = reader->readScalar();
const SkImage* image = state->getImage(slot);
if (state->shouldDraw()) {
canvas->drawImage(image, x, y, hasPaint ? &state->paint() : NULL);
}
}
static void drawImageRect_rp(SkCanvas* canvas, SkReader32* reader, uint32_t op32,
SkGPipeState* state) {
unsigned slot = DrawOp_unpackData(op32);
unsigned flags = DrawOp_unpackFlags(op32);
bool hasPaint = SkToBool(flags & kDrawBitmap_HasPaint_DrawOpFlag);
bool hasSrc = SkToBool(flags & kDrawBitmap_HasSrcRect_DrawOpFlag);
const SkRect* src = NULL;
if (hasSrc) {
src = skip<SkRect>(reader);
}
const SkRect* dst = skip<SkRect>(reader);
const SkImage* image = state->getImage(slot);
if (state->shouldDraw()) {
canvas->drawImageRect(image, src, *dst, hasPaint ? &state->paint() : NULL);
}
}
///////////////////////////////////////////////////////////////////////////////
static void drawPicture_rp(SkCanvas* canvas, SkReader32* reader, uint32_t op32,
@ -774,10 +812,14 @@ static void reportFlags_rp(SkCanvas*, SkReader32*, uint32_t op32,
}
static void shareBitmapHeap_rp(SkCanvas*, SkReader32* reader, uint32_t,
SkGPipeState* state) {
SkGPipeState* state) {
state->setSharedHeap(static_cast<SkBitmapHeap*>(reader->readPtr()));
}
static void shareImageHeap_rp(SkCanvas*, SkReader32* reader, uint32_t, SkGPipeState* state) {
state->setImageHeap(static_cast<SkImageHeap*>(reader->readPtr()));
}
static void done_rp(SkCanvas*, SkReader32*, uint32_t, SkGPipeState*) {}
typedef void (*ReadProc)(SkCanvas*, SkReader32*, uint32_t op32, SkGPipeState*);
@ -793,6 +835,8 @@ static const ReadProc gReadTable[] = {
drawBitmapNine_rp,
drawBitmapRect_rp,
drawDRRect_rp,
drawImage_rp,
drawImageRect_rp,
drawOval_rp,
drawPaint_rp,
drawPatch_rp,
@ -828,6 +872,7 @@ static const ReadProc gReadTable[] = {
reportFlags_rp,
shareBitmapHeap_rp,
shareImageHeap_rp,
done_rp
};

View File

@ -272,12 +272,9 @@ protected:
void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*,
DrawBitmapRectFlags flags) override;
#if 0
// rely on decomposition into bitmap (for now)
void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
const SkPaint*) override;
#endif
void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst,
const SkPaint*) override;
void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*) override;
@ -300,6 +297,7 @@ private:
SkNamedFactorySet* fFactorySet;
SkBitmapHeap* fBitmapHeap;
SkImageHeap* fImageHeap;
SkGPipeController* fController;
SkWriter32& fWriter;
size_t fBlockSize; // amount allocated for writer
@ -348,8 +346,8 @@ private:
// Common code used by drawBitmap*. Behaves differently depending on the
// type of SkBitmapHeap being used, which is determined by the flags used.
bool commonDrawBitmap(const SkBitmap& bm, DrawOps op, unsigned flags,
size_t opBytesNeeded, const SkPaint* paint);
bool commonDrawBitmap(const SkBitmap&, DrawOps, unsigned flags, size_t bytes, const SkPaint*);
bool commonDrawImage(const SkImage*, DrawOps, unsigned flags, size_t bytes, const SkPaint*);
SkPaint fPaint;
void writePaint(const SkPaint&);
@ -462,6 +460,13 @@ SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
}
}
fFlattenableHeap.setBitmapStorage(fBitmapHeap);
fImageHeap = SkNEW(SkImageHeap);
if (this->needOpBytes(sizeof(void*))) {
this->writeOp(kShareImageHeap_DrawOp);
fWriter.writePtr(static_cast<void*>(fImageHeap));
}
this->doNotify();
}
@ -469,6 +474,7 @@ SkGPipeCanvas::~SkGPipeCanvas() {
this->finish(true);
SkSafeUnref(fFactorySet);
SkSafeUnref(fBitmapHeap);
SkSafeUnref(fImageHeap);
}
bool SkGPipeCanvas::needOpBytes(size_t needed) {
@ -823,6 +829,53 @@ void SkGPipeCanvas::onDrawSprite(const SkBitmap& bm, int left, int top, const Sk
}
}
bool SkGPipeCanvas::commonDrawImage(const SkImage* image, DrawOps op, unsigned flags,
size_t opBytesNeeded, const SkPaint* paint) {
if (fDone) {
return false;
}
if (paint != NULL) {
flags |= kDrawBitmap_HasPaint_DrawOpFlag;
this->writePaint(*paint);
}
// This needs to run first so its calls to needOpBytes() and its writes
// don't interlace with the needOpBytes() and write below.
int32_t slot = fImageHeap->insert(image);
SkASSERT(slot != 0);
if (this->needOpBytes(opBytesNeeded)) {
this->writeOp(op, flags, slot);
return true;
}
return false;
}
void SkGPipeCanvas::onDrawImage(const SkImage* image, SkScalar x, SkScalar y,
const SkPaint* paint) {
NOTIFY_SETUP(this);
if (this->commonDrawImage(image, kDrawImage_DrawOp, 0, sizeof(SkScalar) * 2, paint)) {
fWriter.writeScalar(x);
fWriter.writeScalar(y);
}
}
void SkGPipeCanvas::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
const SkPaint* paint) {
NOTIFY_SETUP(this);
unsigned flags = 0;
size_t opBytesNeeded = sizeof(SkRect); // dst
if (src) {
flags |= kDrawBitmap_HasSrcRect_DrawOpFlag;
opBytesNeeded += sizeof(SkRect); // src
}
if (this->commonDrawImage(image, kDrawImageRect_DrawOp, flags, opBytesNeeded, paint)) {
if (src) {
fWriter.writeRect(*src);
}
fWriter.writeRect(dst);
}
}
void SkGPipeCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
const SkPaint& paint) {
if (byteLength) {
@ -1337,3 +1390,34 @@ void BitmapShuttle::removeCanvas() {
fCanvas->unref();
fCanvas = NULL;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
SkImageHeap::SkImageHeap() {}
SkImageHeap::~SkImageHeap() {
fArray.unrefAll();
}
const SkImage* SkImageHeap::get(int32_t slot) const {
SkASSERT(slot > 0);
return fArray[slot - 1];
}
int32_t SkImageHeap::find(const SkImage* img) const {
int index = fArray.find(img);
if (index >= 0) {
return index + 1; // found
}
return 0; // not found
}
int32_t SkImageHeap::insert(const SkImage* img) {
int32_t slot = this->find(img);
if (slot) {
return slot;
}
*fArray.append() = SkRef(img);
return fArray.count(); // slot is always index+1
}

View File

@ -32,12 +32,31 @@ enum PlaybackMode {
kSilent_PlaybackMode,
};
static bool should_draw_immediately(const SkBitmap* bitmap, const SkPaint* paint,
size_t bitmapSizeThreshold) {
static uint64_t image_area(const SkImage* image) {
return sk_64_mul(image->width(), image->height());
}
// HACK -- see crbug.com/485243
//
// Work around case where Blink gives us an image, but will "mutate" it (by changing its contents
// directly using webgl). Until that is fixed at the call-site, we treat gpu-backed-images as
// mutable for now (at least for the purposes of deferred canvas)
//
static bool should_draw_gpu_image_immediately(const SkImage* image) {
return image->getTexture() != NULL;
}
static bool should_draw_immediately(const SkBitmap* bitmap, const SkImage* image,
const SkPaint* paint, size_t bitmapSizeThreshold) {
if (bitmap && ((bitmap->getTexture() && !bitmap->isImmutable()) ||
(bitmap->getSize() > bitmapSizeThreshold))) {
(bitmap->getSize() > bitmapSizeThreshold))) {
return true;
}
if (image) {
if (should_draw_gpu_image_immediately(image) || image_area(image) > bitmapSizeThreshold) {
return true;
}
}
if (paint) {
SkShader* shader = paint->getShader();
// Here we detect the case where the shader is an SkBitmapProcShader
@ -202,6 +221,11 @@ protected:
void drawSprite(const SkDraw&, const SkBitmap& bitmap,
int x, int y, const SkPaint& paint) override
{SkASSERT(0);}
void drawImage(const SkDraw&, const SkImage*, SkScalar, SkScalar, const SkPaint&) override
{SkASSERT(0);}
void drawImageRect(const SkDraw&, const SkImage*, const SkRect*, const SkRect&,
const SkPaint&) override
{SkASSERT(0);}
void drawText(const SkDraw&, const void* text, size_t len,
SkScalar x, SkScalar y, const SkPaint& paint) override
{SkASSERT(0);}
@ -481,11 +505,15 @@ class AutoImmediateDrawIfNeeded {
public:
AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkBitmap* bitmap,
const SkPaint* paint) {
this->init(canvas, bitmap, paint);
this->init(canvas, bitmap, NULL, paint);
}
AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkImage* image,
const SkPaint* paint) {
this->init(canvas, NULL, image, paint);
}
AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkPaint* paint) {
this->init(canvas, NULL, paint);
this->init(canvas, NULL, NULL, paint);
}
~AutoImmediateDrawIfNeeded() {
@ -494,9 +522,10 @@ public:
}
}
private:
void init(SkDeferredCanvas& canvas, const SkBitmap* bitmap, const SkPaint* paint) {
void init(SkDeferredCanvas& canvas, const SkBitmap* bitmap, const SkImage* image,
const SkPaint* paint) {
if (canvas.isDeferredDrawing() &&
should_draw_immediately(bitmap, paint, canvas.getBitmapSizeThreshold())) {
should_draw_immediately(bitmap, image, paint, canvas.getBitmapSizeThreshold())) {
canvas.setDeferredDrawing(false);
fCanvas = &canvas;
} else {
@ -836,6 +865,34 @@ void SkDeferredCanvas::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* sr
this->recordedDrawCommand();
}
void SkDeferredCanvas::onDrawImage(const SkImage* image, SkScalar x, SkScalar y,
const SkPaint* paint) {
SkRect bounds = SkRect::MakeXYWH(x, y,
SkIntToScalar(image->width()), SkIntToScalar(image->height()));
if (fDeferredDrawing &&
this->isFullFrame(&bounds, paint) &&
isPaintOpaque(paint, image)) {
this->getDeferredDevice()->skipPendingCommands();
}
AutoImmediateDrawIfNeeded autoDraw(*this, image, paint);
this->drawingCanvas()->drawImage(image, x, y, paint);
this->recordedDrawCommand();
}
void SkDeferredCanvas::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
const SkPaint* paint) {
if (fDeferredDrawing &&
this->isFullFrame(&dst, paint) &&
isPaintOpaque(paint, image)) {
this->getDeferredDevice()->skipPendingCommands();
}
AutoImmediateDrawIfNeeded autoDraw(*this, image, paint);
this->drawingCanvas()->drawImageRect(image, src, dst, paint);
this->recordedDrawCommand();
}
void SkDeferredCanvas::onDrawBitmapNine(const SkBitmap& bitmap,
const SkIRect& center, const SkRect& dst,
const SkPaint* paint) {