Commit SkGpuDevice.h which was omitted from r5918 for some reason.

git-svn-id: http://skia.googlecode.com/svn/trunk@5919 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2012-10-12 15:01:38 +00:00
parent 3cbaa2d4da
commit a99226eb8c

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@ -144,7 +144,9 @@ private:
SkDrawProcs* initDrawForText(GrTextContext*);
bool bindDeviceAsTexture(GrPaint* paint);
void prepareDraw(const SkDraw&); // sets the render target, clip, and matrix on GrContext.
// sets the render target, clip, and matrix on GrContext. Use forceIdenity to override
// SkDraw's matrix and draw in device coords.
void prepareDraw(const SkDraw&, bool forceIdentity);
/**
* Implementation for both drawBitmap and drawBitmapRect.