Move instanced index buffer creation to flush time

Review URL: https://codereview.chromium.org/1116943004
This commit is contained in:
bsalomon 2015-05-04 08:09:30 -07:00 committed by Commit bot
parent f15132fdcf
commit ab622c7b8c
26 changed files with 506 additions and 611 deletions

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@ -16,6 +16,7 @@
#include "GrBufferAllocPool.h"
#include "GrContext.h"
#include "GrPathUtils.h"
#include "GrResourceProvider.h"
#include "GrTest.h"
#include "GrTestBatch.h"
#include "SkColorPriv.h"
@ -66,17 +67,18 @@ private:
}
void onGenerateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override {
size_t vertexStride = this->geometryProcessor()->getVertexStride();
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
size_t vertexStride = this->geometryProcessor()->getVertexStride();
const GrVertexBuffer* vertexBuffer;
int firstVertex;
void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
kVertsPerCubic,
&vertexBuffer,
&firstVertex);
if (!vertices || !batchTarget->quadIndexBuffer()) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate buffers\n");
return;
}
@ -100,7 +102,7 @@ private:
drawInfo.setVertexCount(kVertsPerCubic);
drawInfo.setStartIndex(0);
drawInfo.setIndexCount(kIndicesPerCubic);
drawInfo.setIndexBuffer(batchTarget->quadIndexBuffer());
drawInfo.setIndexBuffer(indexBuffer);
batchTarget->draw(drawInfo);
}
@ -473,8 +475,10 @@ private:
}
void onGenerateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override {
size_t vertexStride = this->geometryProcessor()->getVertexStride();
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
size_t vertexStride = this->geometryProcessor()->getVertexStride();
const GrVertexBuffer* vertexBuffer;
int firstVertex;
@ -483,7 +487,7 @@ private:
&vertexBuffer,
&firstVertex);
if (!vertices || !batchTarget->quadIndexBuffer()) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate buffers\n");
return;
}
@ -505,7 +509,7 @@ private:
drawInfo.setVertexCount(kVertsPerCubic);
drawInfo.setStartIndex(0);
drawInfo.setIndexCount(kIndicesPerCubic);
drawInfo.setIndexBuffer(batchTarget->quadIndexBuffer());
drawInfo.setIndexBuffer(indexBuffer);
batchTarget->draw(drawInfo);
}

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@ -17,6 +17,7 @@
#include "GrContext.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrPathUtils.h"
#include "GrResourceProvider.h"
#include "GrTest.h"
#include "GrTestBatch.h"
#include "SkColorPriv.h"
@ -52,8 +53,10 @@ private:
}
void onGenerateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override {
size_t vertexStride = this->geometryProcessor()->getVertexStride();
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
size_t vertexStride = this->geometryProcessor()->getVertexStride();
const GrVertexBuffer* vertexBuffer;
int firstVertex;
@ -62,7 +65,7 @@ private:
&vertexBuffer,
&firstVertex);
if (!vertices || !batchTarget->quadIndexBuffer()) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate buffers\n");
return;
}
@ -82,7 +85,7 @@ private:
drawInfo.setVertexCount(kVertsPerCubic);
drawInfo.setStartIndex(0);
drawInfo.setIndexCount(kIndicesPerCubic);
drawInfo.setIndexBuffer(batchTarget->quadIndexBuffer());
drawInfo.setIndexBuffer(indexBuffer);
batchTarget->draw(drawInfo);
}

View File

@ -167,6 +167,8 @@
'<(skia_src_path)/gpu/GrReducedClip.h',
'<(skia_src_path)/gpu/GrResourceCache.cpp',
'<(skia_src_path)/gpu/GrResourceCache.h',
'<(skia_src_path)/gpu/GrResourceProvider.cpp',
'<(skia_src_path)/gpu/GrResourceProvider.h',
'<(skia_src_path)/gpu/GrStencil.cpp',
'<(skia_src_path)/gpu/GrStencil.h',
'<(skia_src_path)/gpu/GrStencilAndCoverPathRenderer.cpp',

View File

@ -30,7 +30,7 @@
#include "SkAtomics.h"
#include "SkSpinlock.h"
// This must be used in a global scope, not in fuction scope or as a class member.
// This must be used in a global scope, not in function scope or as a class member.
#define SK_DECLARE_STATIC_ONCE(name) namespace {} static SkOnceFlag name
class SkOnceFlag;

View File

@ -539,7 +539,6 @@ public:
GrLayerCache* getLayerCache() { return fLayerCache.get(); }
GrTextBlobCache* getTextBlobCache() { return fTextBlobCache; }
GrDrawTarget* getTextTarget();
const GrIndexBuffer* getQuadIndexBuffer() const;
GrAARectRenderer* getAARectRenderer() { return fAARectRenderer; }
GrResourceProvider* resourceProvider() { return fResourceProvider; }
const GrResourceProvider* resourceProvider() const { return fResourceProvider; }

View File

@ -10,6 +10,7 @@
#define GrResourceKey_DEFINED
#include "GrTypes.h"
#include "SkOnce.h"
#include "SkTemplates.h"
uint32_t GrResourceKeyHash(const uint32_t* data, size_t size);
@ -266,6 +267,24 @@ public:
};
};
/**
* It is common to need a frequently reused GrUniqueKey where the only requirement is that the key
* is unique. These macros create such a key in a thread safe manner so the key can be truly global
* and only constructed once.
*/
/** Place outside of function/class definitions. */
#define GR_DECLARE_STATIC_UNIQUE_KEY(name) SK_DECLARE_STATIC_ONCE(name##_once)
/** Place inside function where the key is used. */
#define GR_DEFINE_STATIC_UNIQUE_KEY(name) \
static GrUniqueKey name; \
SkOnce(&name##_once, gr_init_static_unique_key_once, &name)
static inline void gr_init_static_unique_key_once(GrUniqueKey* key) {
GrUniqueKey::Builder builder(key, GrUniqueKey::GenerateDomain(), 0);
}
// The cache listens for these messages to purge junk resources proactively.
class GrUniqueKeyInvalidatedMessage {
public:

View File

@ -154,6 +154,12 @@ protected:
fGpu = NULL;
}
GrResourceCache* cache() { return fCache; }
const GrResourceCache* cache() const { return fCache; }
GrGpu* gpu() { return fGpu; }
const GrGpu* gpu() const { return fGpu; }
private:
bool isAbandoned() const {
SkASSERT(SkToBool(fGpu) == SkToBool(fCache));

View File

@ -15,6 +15,7 @@
#include "GrPipelineBuilder.h"
#include "GrSurfacePriv.h"
#include "GrSWMaskHelper.h"
#include "GrResourceProvider.h"
#include "GrTexturePriv.h"
#include "GrVertexBuffer.h"
#include "effects/GrDistanceFieldGeoProc.h"
@ -194,13 +195,17 @@ public:
this->initDraw(batchTarget, dfProcessor, pipeline);
static const int kVertsPerQuad = 4;
static const int kIndicesPerQuad = 6;
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
// allocate vertices
size_t vertexStride = dfProcessor->getVertexStride();
SkASSERT(vertexStride == 2 * sizeof(SkPoint));
int vertexCount = GrBatchTarget::kVertsPerRect * instanceCount;
const GrVertexBuffer* vertexBuffer;
int vertexCount = kVertsPerQuad * instanceCount;
int firstVertex;
void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
@ -208,24 +213,23 @@ public:
&vertexBuffer,
&firstVertex);
if (!vertices) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
// We may have to flush while uploading path data to the atlas, so we set up the draw here
const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer();
int maxInstancesPerDraw = quadIndexBuffer->maxQuads();
int maxInstancesPerDraw = indexBuffer->maxQuads();
GrDrawTarget::DrawInfo drawInfo;
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
drawInfo.setStartVertex(0);
drawInfo.setStartIndex(0);
drawInfo.setVerticesPerInstance(GrBatchTarget::kVertsPerRect);
drawInfo.setIndicesPerInstance(GrBatchTarget::kIndicesPerRect);
drawInfo.setVerticesPerInstance(kVertsPerQuad);
drawInfo.setIndicesPerInstance(kIndicesPerQuad);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(quadIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int instancesToFlush = 0;
for (int i = 0; i < instanceCount; i++) {
@ -280,7 +284,7 @@ public:
// Now set vertices
intptr_t offset = reinterpret_cast<intptr_t>(vertices);
offset += i * GrBatchTarget::kVertsPerRect * vertexStride;
offset += i * kVertsPerQuad * vertexStride;
SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
this->drawPath(batchTarget,
atlas,

View File

@ -14,11 +14,11 @@
#include "GrContext.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrDrawTargetCaps.h"
#include "GrGpu.h"
#include "GrIndexBuffer.h"
#include "GrPathUtils.h"
#include "GrPipelineBuilder.h"
#include "GrProcessor.h"
#include "GrResourceProvider.h"
#include "GrVertexBuffer.h"
#include "SkGeometry.h"
#include "SkStroke.h"
@ -26,6 +26,8 @@
#include "effects/GrBezierEffect.h"
#define PREALLOC_PTARRAY(N) SkSTArray<(N),SkPoint, true>
// quadratics are rendered as 5-sided polys in order to bound the
// AA stroke around the center-curve. See comments in push_quad_index_buffer and
// bloat_quad. Quadratics and conics share an index buffer
@ -61,6 +63,14 @@ static const uint16_t kQuadIdxBufPattern[] = {
static const int kIdxsPerQuad = SK_ARRAY_COUNT(kQuadIdxBufPattern);
static const int kQuadNumVertices = 5;
static const int kQuadsNumInIdxBuffer = 256;
GR_DECLARE_STATIC_UNIQUE_KEY(gQuadsIndexBufferKey);
static const GrIndexBuffer* ref_quads_index_buffer(GrResourceProvider* resourceProvider) {
GR_DEFINE_STATIC_UNIQUE_KEY(gQuadsIndexBufferKey);
return resourceProvider->refOrCreateInstancedIndexBuffer(
kQuadIdxBufPattern, kIdxsPerQuad, kQuadsNumInIdxBuffer, kQuadNumVertices,
gQuadsIndexBufferKey);
}
// Each line segment is rendered as two quads and two triangles.
@ -87,43 +97,17 @@ static const int kIdxsPerLineSeg = SK_ARRAY_COUNT(kLineSegIdxBufPattern);
static const int kLineSegNumVertices = 6;
static const int kLineSegsNumInIdxBuffer = 256;
GrPathRenderer* GrAAHairLinePathRenderer::Create(GrContext* context) {
GrGpu* gpu = context->getGpu();
GrIndexBuffer* qIdxBuf = gpu->createInstancedIndexBuffer(kQuadIdxBufPattern,
kIdxsPerQuad,
kQuadsNumInIdxBuffer,
kQuadNumVertices);
SkAutoTUnref<GrIndexBuffer> qIdxBuffer(qIdxBuf);
GrIndexBuffer* lIdxBuf = gpu->createInstancedIndexBuffer(kLineSegIdxBufPattern,
kIdxsPerLineSeg,
kLineSegsNumInIdxBuffer,
kLineSegNumVertices);
SkAutoTUnref<GrIndexBuffer> lIdxBuffer(lIdxBuf);
return SkNEW_ARGS(GrAAHairLinePathRenderer,
(context, lIdxBuf, qIdxBuf));
GR_DECLARE_STATIC_UNIQUE_KEY(gLinesIndexBufferKey);
static const GrIndexBuffer* ref_lines_index_buffer(GrResourceProvider* resourceProvider) {
GR_DEFINE_STATIC_UNIQUE_KEY(gLinesIndexBufferKey);
return resourceProvider->refOrCreateInstancedIndexBuffer(
kLineSegIdxBufPattern, kIdxsPerLineSeg, kLineSegsNumInIdxBuffer, kLineSegNumVertices,
gLinesIndexBufferKey);
}
GrAAHairLinePathRenderer::GrAAHairLinePathRenderer(
const GrContext* context,
const GrIndexBuffer* linesIndexBuffer,
const GrIndexBuffer* quadsIndexBuffer) {
fLinesIndexBuffer = linesIndexBuffer;
linesIndexBuffer->ref();
fQuadsIndexBuffer = quadsIndexBuffer;
quadsIndexBuffer->ref();
}
GrAAHairLinePathRenderer::~GrAAHairLinePathRenderer() {
fLinesIndexBuffer->unref();
fQuadsIndexBuffer->unref();
}
namespace {
#define PREALLOC_PTARRAY(N) SkSTArray<(N),SkPoint, true>
// Takes 178th time of logf on Z600 / VC2010
int get_float_exp(float x) {
static int get_float_exp(float x) {
GR_STATIC_ASSERT(sizeof(int) == sizeof(float));
#ifdef SK_DEBUG
static bool tested;
@ -151,7 +135,7 @@ int get_float_exp(float x) {
// found along the curve segment it will return 1 and
// dst[0] is the original conic. If it returns 2 the dst[0]
// and dst[1] are the two new conics.
int split_conic(const SkPoint src[3], SkConic dst[2], const SkScalar weight) {
static int split_conic(const SkPoint src[3], SkConic dst[2], const SkScalar weight) {
SkScalar t = SkFindQuadMaxCurvature(src);
if (t == 0) {
if (dst) {
@ -171,7 +155,7 @@ int split_conic(const SkPoint src[3], SkConic dst[2], const SkScalar weight) {
// Calls split_conic on the entire conic and then once more on each subsection.
// Most cases will result in either 1 conic (chop point is not within t range)
// or 3 points (split once and then one subsection is split again).
int chop_conic(const SkPoint src[3], SkConic dst[4], const SkScalar weight) {
static int chop_conic(const SkPoint src[3], SkConic dst[4], const SkScalar weight) {
SkConic dstTemp[2];
int conicCnt = split_conic(src, dstTemp, weight);
if (2 == conicCnt) {
@ -186,7 +170,7 @@ int chop_conic(const SkPoint src[3], SkConic dst[4], const SkScalar weight) {
// returns 0 if quad/conic is degen or close to it
// in this case approx the path with lines
// otherwise returns 1
int is_degen_quad_or_conic(const SkPoint p[3], SkScalar* dsqd) {
static int is_degen_quad_or_conic(const SkPoint p[3], SkScalar* dsqd) {
static const SkScalar gDegenerateToLineTol = SK_Scalar1;
static const SkScalar gDegenerateToLineTolSqd =
SkScalarMul(gDegenerateToLineTol, gDegenerateToLineTol);
@ -207,14 +191,14 @@ int is_degen_quad_or_conic(const SkPoint p[3], SkScalar* dsqd) {
return 0;
}
int is_degen_quad_or_conic(const SkPoint p[3]) {
static int is_degen_quad_or_conic(const SkPoint p[3]) {
SkScalar dsqd;
return is_degen_quad_or_conic(p, &dsqd);
}
// we subdivide the quads to avoid huge overfill
// if it returns -1 then should be drawn as lines
int num_quad_subdivs(const SkPoint p[3]) {
static int num_quad_subdivs(const SkPoint p[3]) {
SkScalar dsqd;
if (is_degen_quad_or_conic(p, &dsqd)) {
return -1;
@ -250,14 +234,14 @@ int num_quad_subdivs(const SkPoint p[3]) {
* subdivide large quads to reduce over-fill. This subdivision has to be
* performed before applying the perspective matrix.
*/
int gather_lines_and_quads(const SkPath& path,
const SkMatrix& m,
const SkIRect& devClipBounds,
GrAAHairLinePathRenderer::PtArray* lines,
GrAAHairLinePathRenderer::PtArray* quads,
GrAAHairLinePathRenderer::PtArray* conics,
GrAAHairLinePathRenderer::IntArray* quadSubdivCnts,
GrAAHairLinePathRenderer::FloatArray* conicWeights) {
static int gather_lines_and_quads(const SkPath& path,
const SkMatrix& m,
const SkIRect& devClipBounds,
GrAAHairLinePathRenderer::PtArray* lines,
GrAAHairLinePathRenderer::PtArray* quads,
GrAAHairLinePathRenderer::PtArray* conics,
GrAAHairLinePathRenderer::IntArray* quadSubdivCnts,
GrAAHairLinePathRenderer::FloatArray* conicWeights) {
SkPath::Iter iter(path, false);
int totalQuadCount = 0;
@ -441,9 +425,9 @@ struct BezierVertex {
GR_STATIC_ASSERT(sizeof(BezierVertex) == 3 * sizeof(SkPoint));
void intersect_lines(const SkPoint& ptA, const SkVector& normA,
const SkPoint& ptB, const SkVector& normB,
SkPoint* result) {
static void intersect_lines(const SkPoint& ptA, const SkVector& normA,
const SkPoint& ptB, const SkVector& normB,
SkPoint* result) {
SkScalar lineAW = -normA.dot(ptA);
SkScalar lineBW = -normB.dot(ptB);
@ -459,14 +443,14 @@ void intersect_lines(const SkPoint& ptA, const SkVector& normA,
result->fY = SkScalarMul(result->fY, wInv);
}
void set_uv_quad(const SkPoint qpts[3], BezierVertex verts[kQuadNumVertices]) {
static void set_uv_quad(const SkPoint qpts[3], BezierVertex verts[kQuadNumVertices]) {
// this should be in the src space, not dev coords, when we have perspective
GrPathUtils::QuadUVMatrix DevToUV(qpts);
DevToUV.apply<kQuadNumVertices, sizeof(BezierVertex), sizeof(SkPoint)>(verts);
}
void bloat_quad(const SkPoint qpts[3], const SkMatrix* toDevice,
const SkMatrix* toSrc, BezierVertex verts[kQuadNumVertices]) {
static void bloat_quad(const SkPoint qpts[3], const SkMatrix* toDevice,
const SkMatrix* toSrc, BezierVertex verts[kQuadNumVertices]) {
SkASSERT(!toDevice == !toSrc);
// original quad is specified by tri a,b,c
SkPoint a = qpts[0];
@ -544,8 +528,8 @@ void bloat_quad(const SkPoint qpts[3], const SkMatrix* toDevice,
// f(x, y, w) = f(P) = K^2 - LM
// K = dot(k, P), L = dot(l, P), M = dot(m, P)
// k, l, m are calculated in function GrPathUtils::getConicKLM
void set_conic_coeffs(const SkPoint p[3], BezierVertex verts[kQuadNumVertices],
const SkScalar weight) {
static void set_conic_coeffs(const SkPoint p[3], BezierVertex verts[kQuadNumVertices],
const SkScalar weight) {
SkScalar klm[9];
GrPathUtils::getConicKLM(p, weight, klm);
@ -558,21 +542,21 @@ void set_conic_coeffs(const SkPoint p[3], BezierVertex verts[kQuadNumVertices],
}
}
void add_conics(const SkPoint p[3],
const SkScalar weight,
const SkMatrix* toDevice,
const SkMatrix* toSrc,
BezierVertex** vert) {
static void add_conics(const SkPoint p[3],
const SkScalar weight,
const SkMatrix* toDevice,
const SkMatrix* toSrc,
BezierVertex** vert) {
bloat_quad(p, toDevice, toSrc, *vert);
set_conic_coeffs(p, *vert, weight);
*vert += kQuadNumVertices;
}
void add_quads(const SkPoint p[3],
int subdiv,
const SkMatrix* toDevice,
const SkMatrix* toSrc,
BezierVertex** vert) {
static void add_quads(const SkPoint p[3],
int subdiv,
const SkMatrix* toDevice,
const SkMatrix* toSrc,
BezierVertex** vert) {
SkASSERT(subdiv >= 0);
if (subdiv) {
SkPoint newP[5];
@ -586,10 +570,10 @@ void add_quads(const SkPoint p[3],
}
}
void add_line(const SkPoint p[2],
const SkMatrix* toSrc,
uint8_t coverage,
LineVertex** vert) {
static void add_line(const SkPoint p[2],
const SkMatrix* toSrc,
uint8_t coverage,
LineVertex** vert) {
const SkPoint& a = p[0];
const SkPoint& b = p[1];
@ -631,8 +615,6 @@ void add_line(const SkPoint p[2],
*vert += kLineSegNumVertices;
}
}
///////////////////////////////////////////////////////////////////////////////
bool GrAAHairLinePathRenderer::canDrawPath(const GrDrawTarget* target,
@ -703,11 +685,8 @@ public:
SkIRect fDevClipBounds;
};
// TODO Batch itself should not hold on to index buffers. Instead, these should live in the
// cache.
static GrBatch* Create(const Geometry& geometry, const GrIndexBuffer* linesIndexBuffer,
const GrIndexBuffer* quadsIndexBuffer) {
return SkNEW_ARGS(AAHairlineBatch, (geometry, linesIndexBuffer, quadsIndexBuffer));
static GrBatch* Create(const Geometry& geometry) {
return SkNEW_ARGS(AAHairlineBatch, (geometry));
}
const char* name() const override { return "AAHairlineBatch"; }
@ -745,11 +724,7 @@ private:
typedef SkTArray<int, true> IntArray;
typedef SkTArray<float, true> FloatArray;
AAHairlineBatch(const Geometry& geometry, const GrIndexBuffer* linesIndexBuffer,
const GrIndexBuffer* quadsIndexBuffer)
: fLinesIndexBuffer(linesIndexBuffer)
, fQuadsIndexBuffer(quadsIndexBuffer) {
SkASSERT(linesIndexBuffer && quadsIndexBuffer);
AAHairlineBatch(const Geometry& geometry) {
this->initClassID<AAHairlineBatch>();
fGeoData.push_back(geometry);
@ -808,8 +783,6 @@ private:
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
const GrIndexBuffer* fLinesIndexBuffer;
const GrIndexBuffer* fQuadsIndexBuffer;
};
void AAHairlineBatch::generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) {
@ -880,6 +853,8 @@ void AAHairlineBatch::generateGeometry(GrBatchTarget* batchTarget, const GrPipel
// do lines first
if (lineCount) {
SkAutoTUnref<const GrIndexBuffer> linesIndexBuffer(
ref_lines_index_buffer(batchTarget->resourceProvider()));
batchTarget->initDraw(lineGP, pipeline);
// TODO remove this when batch is everywhere
@ -900,7 +875,7 @@ void AAHairlineBatch::generateGeometry(GrBatchTarget* batchTarget, const GrPipel
&vertexBuffer,
&firstVertex);
if (!vertices) {
if (!vertices || !linesIndexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
@ -915,7 +890,7 @@ void AAHairlineBatch::generateGeometry(GrBatchTarget* batchTarget, const GrPipel
{
GrDrawTarget::DrawInfo info;
info.setVertexBuffer(vertexBuffer);
info.setIndexBuffer(fLinesIndexBuffer);
info.setIndexBuffer(linesIndexBuffer);
info.setPrimitiveType(kTriangles_GrPrimitiveType);
info.setStartIndex(0);
@ -937,6 +912,9 @@ void AAHairlineBatch::generateGeometry(GrBatchTarget* batchTarget, const GrPipel
const GrVertexBuffer* vertexBuffer;
int firstVertex;
SkAutoTUnref<const GrIndexBuffer> quadsIndexBuffer(
ref_quads_index_buffer(batchTarget->resourceProvider()));
size_t vertexStride = sizeof(BezierVertex);
int vertexCount = kQuadNumVertices * quadCount + kQuadNumVertices * conicCount;
void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
@ -944,7 +922,7 @@ void AAHairlineBatch::generateGeometry(GrBatchTarget* batchTarget, const GrPipel
&vertexBuffer,
&firstVertex);
if (!vertices) {
if (!vertices || !quadsIndexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
@ -977,7 +955,7 @@ void AAHairlineBatch::generateGeometry(GrBatchTarget* batchTarget, const GrPipel
{
GrDrawTarget::DrawInfo info;
info.setVertexBuffer(vertexBuffer);
info.setIndexBuffer(fQuadsIndexBuffer);
info.setIndexBuffer(quadsIndexBuffer);
info.setPrimitiveType(kTriangles_GrPrimitiveType);
info.setStartIndex(0);
@ -1009,7 +987,7 @@ void AAHairlineBatch::generateGeometry(GrBatchTarget* batchTarget, const GrPipel
{
GrDrawTarget::DrawInfo info;
info.setVertexBuffer(vertexBuffer);
info.setIndexBuffer(fQuadsIndexBuffer);
info.setIndexBuffer(quadsIndexBuffer);
info.setPrimitiveType(kTriangles_GrPrimitiveType);
info.setStartIndex(0);
@ -1033,9 +1011,7 @@ static GrBatch* create_hairline_batch(GrColor color,
const SkMatrix& viewMatrix,
const SkPath& path,
const GrStrokeInfo& stroke,
const SkIRect& devClipBounds,
const GrIndexBuffer* linesIndexBuffer,
const GrIndexBuffer* quadsIndexBuffer) {
const SkIRect& devClipBounds) {
SkScalar hairlineCoverage;
uint8_t newCoverage = 0xff;
if (GrPathRenderer::IsStrokeHairlineOrEquivalent(stroke, viewMatrix, &hairlineCoverage)) {
@ -1049,7 +1025,7 @@ static GrBatch* create_hairline_batch(GrColor color,
geometry.fPath = path;
geometry.fDevClipBounds = devClipBounds;
return AAHairlineBatch::Create(geometry, linesIndexBuffer, quadsIndexBuffer);
return AAHairlineBatch::Create(geometry);
}
bool GrAAHairLinePathRenderer::onDrawPath(GrDrawTarget* target,
@ -1059,18 +1035,12 @@ bool GrAAHairLinePathRenderer::onDrawPath(GrDrawTarget* target,
const SkPath& path,
const GrStrokeInfo& stroke,
bool) {
if (!fLinesIndexBuffer || !fQuadsIndexBuffer) {
SkDebugf("unable to allocate indices\n");
return false;
}
SkIRect devClipBounds;
pipelineBuilder->clip().getConservativeBounds(pipelineBuilder->getRenderTarget(),
&devClipBounds);
SkAutoTUnref<GrBatch> batch(create_hairline_batch(color, viewMatrix, path, stroke,
devClipBounds, fLinesIndexBuffer,
fQuadsIndexBuffer));
devClipBounds));
target->drawBatch(pipelineBuilder, batch);
return true;
@ -1081,28 +1051,13 @@ bool GrAAHairLinePathRenderer::onDrawPath(GrDrawTarget* target,
#ifdef GR_TEST_UTILS
BATCH_TEST_DEFINE(AAHairlineBatch) {
// TODO put these in the cache
static GrIndexBuffer* gQuadIndexBuffer;
static GrIndexBuffer* gLineIndexBuffer;
if (!gQuadIndexBuffer) {
gQuadIndexBuffer = context->getGpu()->createInstancedIndexBuffer(kQuadIdxBufPattern,
kIdxsPerQuad,
kQuadsNumInIdxBuffer,
kQuadNumVertices);
gLineIndexBuffer = context->getGpu()->createInstancedIndexBuffer(kLineSegIdxBufPattern,
kIdxsPerLineSeg,
kLineSegsNumInIdxBuffer,
kLineSegNumVertices);
}
GrColor color = GrRandomColor(random);
SkMatrix viewMatrix = GrTest::TestMatrix(random);
GrStrokeInfo stroke(SkStrokeRec::kHairline_InitStyle);
SkPath path = GrTest::TestPath(random);
SkIRect devClipBounds;
devClipBounds.setEmpty();
return create_hairline_batch(color, viewMatrix, path, stroke, devClipBounds, gLineIndexBuffer,
gQuadIndexBuffer);
return create_hairline_batch(color, viewMatrix, path, stroke, devClipBounds);
}
#endif

View File

@ -13,37 +13,30 @@
class GrAAHairLinePathRenderer : public GrPathRenderer {
public:
virtual ~GrAAHairLinePathRenderer();
static GrPathRenderer* Create() { return SkNEW(GrAAHairLinePathRenderer); }
static GrPathRenderer* Create(GrContext* context);
virtual bool canDrawPath(const GrDrawTarget*,
const GrPipelineBuilder*,
const SkMatrix& viewMatrix,
const SkPath&,
const GrStrokeInfo&,
bool antiAlias) const override;
bool canDrawPath(const GrDrawTarget*,
const GrPipelineBuilder*,
const SkMatrix& viewMatrix,
const SkPath&,
const GrStrokeInfo&,
bool antiAlias) const override;
typedef SkTArray<SkPoint, true> PtArray;
typedef SkTArray<int, true> IntArray;
typedef SkTArray<float, true> FloatArray;
protected:
virtual bool onDrawPath(GrDrawTarget*,
GrPipelineBuilder*,
GrColor,
const SkMatrix& viewMatrix,
const SkPath&,
const GrStrokeInfo&,
bool antiAlias) override;
bool onDrawPath(GrDrawTarget*,
GrPipelineBuilder*,
GrColor,
const SkMatrix& viewMatrix,
const SkPath&,
const GrStrokeInfo&,
bool antiAlias) override;
private:
GrAAHairLinePathRenderer(const GrContext* context,
const GrIndexBuffer* fLinesIndexBuffer,
const GrIndexBuffer* fQuadsIndexBuffer);
const GrIndexBuffer* fLinesIndexBuffer;
const GrIndexBuffer* fQuadsIndexBuffer;
GrAAHairLinePathRenderer() {}
typedef GrPathRenderer INHERITED;
};

View File

@ -13,10 +13,11 @@
#include "GrContext.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrGeometryProcessor.h"
#include "GrGpu.h"
#include "GrInvariantOutput.h"
#include "GrVertexBuffer.h"
#include "GrResourceKey.h"
#include "GrResourceProvider.h"
#include "GrTestUtils.h"
#include "GrVertexBuffer.h"
#include "SkColorPriv.h"
#include "gl/GrGLProcessor.h"
#include "gl/GrGLGeometryProcessor.h"
@ -30,18 +31,6 @@ static void set_inset_fan(SkPoint* pts, size_t stride,
r.fRight - dx, r.fBottom - dy, stride);
}
static const uint16_t gFillAARectIdx[] = {
0, 1, 5, 5, 4, 0,
1, 2, 6, 6, 5, 1,
2, 3, 7, 7, 6, 2,
3, 0, 4, 4, 7, 3,
4, 5, 6, 6, 7, 4,
};
static const int kIndicesPerAAFillRect = SK_ARRAY_COUNT(gFillAARectIdx);
static const int kVertsPerAAFillRect = 8;
static const int kNumAAFillRectsInIndexBuffer = 256;
static const GrGeometryProcessor* create_fill_rect_gp(bool tweakAlphaForCoverage,
const SkMatrix& localMatrix) {
uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
@ -57,6 +46,8 @@ static const GrGeometryProcessor* create_fill_rect_gp(bool tweakAlphaForCoverage
return gp;
}
GR_DECLARE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey);
class AAFillRectBatch : public GrBatch {
public:
struct Geometry {
@ -66,8 +57,8 @@ public:
SkRect fDevRect;
};
static GrBatch* Create(const Geometry& geometry, const GrIndexBuffer* indexBuffer) {
return SkNEW_ARGS(AAFillRectBatch, (geometry, indexBuffer));
static GrBatch* Create(const Geometry& geometry) {
return SkNEW_ARGS(AAFillRectBatch, (geometry));
}
const char* name() const override { return "AAFillRectBatch"; }
@ -121,24 +112,23 @@ public:
init.fUsesLocalCoords = this->usesLocalCoords();
gp->initBatchTracker(batchTarget->currentBatchTracker(), init);
size_t vertexStride = gp->getVertexStride();
SkAutoTUnref<const GrIndexBuffer> indexBuffer(this->getIndexBuffer(
batchTarget->resourceProvider()));
size_t vertexStride = gp->getVertexStride();
SkASSERT(canTweakAlphaForCoverage ?
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
int instanceCount = fGeoData.count();
int vertexCount = kVertsPerAAFillRect * instanceCount;
const GrVertexBuffer* vertexBuffer;
int firstVertex;
void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
vertexCount,
&vertexBuffer,
&firstVertex);
if (!vertices) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
@ -163,7 +153,7 @@ public:
drawInfo.setIndicesPerInstance(kIndicesPerAAFillRect);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(fIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int maxInstancesPerDraw = kNumAAFillRectsInIndexBuffer;
@ -182,14 +172,33 @@ public:
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
AAFillRectBatch(const Geometry& geometry, const GrIndexBuffer* indexBuffer)
: fIndexBuffer(indexBuffer) {
AAFillRectBatch(const Geometry& geometry) {
this->initClassID<AAFillRectBatch>();
fGeoData.push_back(geometry);
this->setBounds(geometry.fDevRect);
}
static const int kNumAAFillRectsInIndexBuffer = 256;
static const int kVertsPerAAFillRect = 8;
static const int kIndicesPerAAFillRect = 30;
const GrIndexBuffer* getIndexBuffer(GrResourceProvider* resourceProvider) {
GR_DEFINE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey);
static const uint16_t gFillAARectIdx[] = {
0, 1, 5, 5, 4, 0,
1, 2, 6, 6, 5, 1,
2, 3, 7, 7, 6, 2,
3, 0, 4, 4, 7, 3,
4, 5, 6, 6, 7, 4,
};
GR_STATIC_ASSERT(SK_ARRAY_COUNT(gFillAARectIdx) == kIndicesPerAAFillRect);
return resourceProvider->refOrCreateInstancedIndexBuffer(gFillAARectIdx,
kIndicesPerAAFillRect, kNumAAFillRectsInIndexBuffer, kVertsPerAAFillRect,
gAAFillRectIndexBufferKey);
}
GrColor color() const { return fBatch.fColor; }
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
@ -324,7 +333,6 @@ private:
};
BatchTracker fBatch;
const GrIndexBuffer* fIndexBuffer;
SkSTArray<1, Geometry, true> fGeoData;
};
@ -336,149 +344,20 @@ enum CoverageAttribType {
};
}
void GrAARectRenderer::reset() {
SkSafeSetNull(fAAFillRectIndexBuffer);
SkSafeSetNull(fAAMiterStrokeRectIndexBuffer);
SkSafeSetNull(fAABevelStrokeRectIndexBuffer);
}
static const uint16_t gMiterStrokeAARectIdx[] = {
0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0,
3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0,
0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4,
1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4,
2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4,
3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4,
0 + 8, 1 + 8, 5 + 8, 5 + 8, 4 + 8, 0 + 8,
1 + 8, 2 + 8, 6 + 8, 6 + 8, 5 + 8, 1 + 8,
2 + 8, 3 + 8, 7 + 8, 7 + 8, 6 + 8, 2 + 8,
3 + 8, 0 + 8, 4 + 8, 4 + 8, 7 + 8, 3 + 8,
};
static const int kIndicesPerMiterStrokeRect = SK_ARRAY_COUNT(gMiterStrokeAARectIdx);
static const int kVertsPerMiterStrokeRect = 16;
static const int kNumMiterStrokeRectsInIndexBuffer = 256;
/**
* As in miter-stroke, index = a + b, and a is the current index, b is the shift
* from the first index. The index layout:
* outer AA line: 0~3, 4~7
* outer edge: 8~11, 12~15
* inner edge: 16~19
* inner AA line: 20~23
* Following comes a bevel-stroke rect and its indices:
*
* 4 7
* *********************************
* * ______________________________ *
* * / 12 15 \ *
* * / \ *
* 0 * |8 16_____________________19 11 | * 3
* * | | | | *
* * | | **************** | | *
* * | | * 20 23 * | | *
* * | | * * | | *
* * | | * 21 22 * | | *
* * | | **************** | | *
* * | |____________________| | *
* 1 * |9 17 18 10| * 2
* * \ / *
* * \13 __________________________14/ *
* * *
* **********************************
* 5 6
*/
static const uint16_t gBevelStrokeAARectIdx[] = {
// Draw outer AA, from outer AA line to outer edge, shift is 0.
0 + 0, 1 + 0, 9 + 0, 9 + 0, 8 + 0, 0 + 0,
1 + 0, 5 + 0, 13 + 0, 13 + 0, 9 + 0, 1 + 0,
5 + 0, 6 + 0, 14 + 0, 14 + 0, 13 + 0, 5 + 0,
6 + 0, 2 + 0, 10 + 0, 10 + 0, 14 + 0, 6 + 0,
2 + 0, 3 + 0, 11 + 0, 11 + 0, 10 + 0, 2 + 0,
3 + 0, 7 + 0, 15 + 0, 15 + 0, 11 + 0, 3 + 0,
7 + 0, 4 + 0, 12 + 0, 12 + 0, 15 + 0, 7 + 0,
4 + 0, 0 + 0, 8 + 0, 8 + 0, 12 + 0, 4 + 0,
// Draw the stroke, from outer edge to inner edge, shift is 8.
0 + 8, 1 + 8, 9 + 8, 9 + 8, 8 + 8, 0 + 8,
1 + 8, 5 + 8, 9 + 8,
5 + 8, 6 + 8, 10 + 8, 10 + 8, 9 + 8, 5 + 8,
6 + 8, 2 + 8, 10 + 8,
2 + 8, 3 + 8, 11 + 8, 11 + 8, 10 + 8, 2 + 8,
3 + 8, 7 + 8, 11 + 8,
7 + 8, 4 + 8, 8 + 8, 8 + 8, 11 + 8, 7 + 8,
4 + 8, 0 + 8, 8 + 8,
// Draw the inner AA, from inner edge to inner AA line, shift is 16.
0 + 16, 1 + 16, 5 + 16, 5 + 16, 4 + 16, 0 + 16,
1 + 16, 2 + 16, 6 + 16, 6 + 16, 5 + 16, 1 + 16,
2 + 16, 3 + 16, 7 + 16, 7 + 16, 6 + 16, 2 + 16,
3 + 16, 0 + 16, 4 + 16, 4 + 16, 7 + 16, 3 + 16,
};
static const int kIndicesPerBevelStrokeRect = SK_ARRAY_COUNT(gBevelStrokeAARectIdx);
static const int kVertsPerBevelStrokeRect = 24;
static const int kNumBevelStrokeRectsInIndexBuffer = 256;
static int aa_stroke_rect_index_count(bool miterStroke) {
return miterStroke ? SK_ARRAY_COUNT(gMiterStrokeAARectIdx) :
SK_ARRAY_COUNT(gBevelStrokeAARectIdx);
}
static GrIndexBuffer* setup_aa_stroke_rect_indexbuffer(GrIndexBuffer** aaMiterStrokeRectIndexBuffer,
GrIndexBuffer** aaBevelStrokeRectIndexBuffer,
GrGpu* gpu,
bool miterStroke) {
if (miterStroke) {
if (!*aaMiterStrokeRectIndexBuffer) {
*aaMiterStrokeRectIndexBuffer =
gpu->createInstancedIndexBuffer(gMiterStrokeAARectIdx,
kIndicesPerMiterStrokeRect,
kNumMiterStrokeRectsInIndexBuffer,
kVertsPerMiterStrokeRect);
}
return *aaMiterStrokeRectIndexBuffer;
} else {
if (!*aaBevelStrokeRectIndexBuffer) {
*aaBevelStrokeRectIndexBuffer =
gpu->createInstancedIndexBuffer(gBevelStrokeAARectIdx,
kIndicesPerBevelStrokeRect,
kNumBevelStrokeRectsInIndexBuffer,
kVertsPerBevelStrokeRect);
}
return *aaBevelStrokeRectIndexBuffer;
}
}
void GrAARectRenderer::geometryFillAARect(GrDrawTarget* target,
GrPipelineBuilder* pipelineBuilder,
GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect& devRect) {
if (!fAAFillRectIndexBuffer) {
fAAFillRectIndexBuffer = fGpu->createInstancedIndexBuffer(gFillAARectIdx,
kIndicesPerAAFillRect,
kNumAAFillRectsInIndexBuffer,
kVertsPerAAFillRect);
}
if (!fAAFillRectIndexBuffer) {
SkDebugf("Unable to create index buffer\n");
return;
}
AAFillRectBatch::Geometry geometry;
geometry.fRect = rect;
geometry.fViewMatrix = viewMatrix;
geometry.fDevRect = devRect;
geometry.fColor = color;
SkAutoTUnref<GrBatch> batch(AAFillRectBatch::Create(geometry, fAAFillRectIndexBuffer));
SkAutoTUnref<GrBatch> batch(AAFillRectBatch::Create(geometry));
target->drawBatch(pipelineBuilder, batch);
}
@ -544,6 +423,9 @@ void GrAARectRenderer::strokeAARect(GrDrawTarget* target,
devOutsideAssist, devInside, miterStroke);
}
GR_DECLARE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
GR_DECLARE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
class AAStrokeRectBatch : public GrBatch {
public:
// TODO support AA rotated stroke rects by copying around view matrices
@ -555,9 +437,8 @@ public:
bool fMiterStroke;
};
static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix,
const GrIndexBuffer* indexBuffer) {
return SkNEW_ARGS(AAStrokeRectBatch, (geometry, viewMatrix, indexBuffer));
static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix) {
return SkNEW_ARGS(AAStrokeRectBatch, (geometry, viewMatrix));
}
const char* name() const override { return "AAStrokeRect"; }
@ -604,6 +485,9 @@ public:
batchTarget->initDraw(gp, pipeline);
const SkAutoTUnref<const GrIndexBuffer> indexBuffer(
GetIndexBuffer(batchTarget->resourceProvider(), this->miterStroke()));
// TODO this is hacky, but the only way we have to initialize the GP is to use the
// GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch
// everywhere we can remove this nastiness
@ -619,7 +503,6 @@ public:
SkASSERT(canTweakAlphaForCoverage ?
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
int innerVertexNum = 4;
int outerVertexNum = this->miterStroke() ? 4 : 8;
int totalVertexNum = (outerVertexNum + innerVertexNum) * 2;
@ -635,7 +518,7 @@ public:
&vertexBuffer,
&firstVertex);
if (!vertices) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
@ -654,18 +537,19 @@ public:
args.fMiterStroke,
canTweakAlphaForCoverage);
}
int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt;
GrDrawTarget::DrawInfo drawInfo;
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
drawInfo.setStartVertex(0);
drawInfo.setStartIndex(0);
drawInfo.setVerticesPerInstance(totalVertexNum);
drawInfo.setIndicesPerInstance(aa_stroke_rect_index_count(this->miterStroke()));
drawInfo.setIndicesPerInstance(indicesPerInstance);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(fIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int maxInstancesPerDraw = kNumBevelStrokeRectsInIndexBuffer;
int maxInstancesPerDraw = this->miterStroke() ? kNumMiterRectsInIndexBuffer :
kNumBevelRectsInIndexBuffer;
while (instanceCount) {
drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
@ -682,9 +566,7 @@ public:
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
AAStrokeRectBatch(const Geometry& geometry, const SkMatrix& viewMatrix,
const GrIndexBuffer* indexBuffer)
: fIndexBuffer(indexBuffer) {
AAStrokeRectBatch(const Geometry& geometry, const SkMatrix& viewMatrix) {
this->initClassID<AAStrokeRectBatch>();
fBatch.fViewMatrix = viewMatrix;
fGeoData.push_back(geometry);
@ -695,6 +577,106 @@ private:
fBounds.join(geometry.fDevOutsideAssist);
}
static const int kMiterIndexCnt = 3 * 24;
static const int kMiterVertexCnt = 16;
static const int kNumMiterRectsInIndexBuffer = 256;
static const int kBevelIndexCnt = 48 + 36 + 24;
static const int kBevelVertexCnt = 24;
static const int kNumBevelRectsInIndexBuffer = 256;
static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* resourceProvider,
bool miterStroke) {
if (miterStroke) {
static const uint16_t gMiterIndices[] = {
0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0,
3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0,
0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4,
1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4,
2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4,
3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4,
0 + 8, 1 + 8, 5 + 8, 5 + 8, 4 + 8, 0 + 8,
1 + 8, 2 + 8, 6 + 8, 6 + 8, 5 + 8, 1 + 8,
2 + 8, 3 + 8, 7 + 8, 7 + 8, 6 + 8, 2 + 8,
3 + 8, 0 + 8, 4 + 8, 4 + 8, 7 + 8, 3 + 8,
};
GR_STATIC_ASSERT(SK_ARRAY_COUNT(gMiterIndices) == kMiterIndexCnt);
GR_DEFINE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
return resourceProvider->refOrCreateInstancedIndexBuffer(gMiterIndices,
kMiterIndexCnt, kNumMiterRectsInIndexBuffer, kMiterVertexCnt,
gMiterIndexBufferKey);
} else {
/**
* As in miter-stroke, index = a + b, and a is the current index, b is the shift
* from the first index. The index layout:
* outer AA line: 0~3, 4~7
* outer edge: 8~11, 12~15
* inner edge: 16~19
* inner AA line: 20~23
* Following comes a bevel-stroke rect and its indices:
*
* 4 7
* *********************************
* * ______________________________ *
* * / 12 15 \ *
* * / \ *
* 0 * |8 16_____________________19 11 | * 3
* * | | | | *
* * | | **************** | | *
* * | | * 20 23 * | | *
* * | | * * | | *
* * | | * 21 22 * | | *
* * | | **************** | | *
* * | |____________________| | *
* 1 * |9 17 18 10| * 2
* * \ / *
* * \13 __________________________14/ *
* * *
* **********************************
* 5 6
*/
static const uint16_t gBevelIndices[] = {
// Draw outer AA, from outer AA line to outer edge, shift is 0.
0 + 0, 1 + 0, 9 + 0, 9 + 0, 8 + 0, 0 + 0,
1 + 0, 5 + 0, 13 + 0, 13 + 0, 9 + 0, 1 + 0,
5 + 0, 6 + 0, 14 + 0, 14 + 0, 13 + 0, 5 + 0,
6 + 0, 2 + 0, 10 + 0, 10 + 0, 14 + 0, 6 + 0,
2 + 0, 3 + 0, 11 + 0, 11 + 0, 10 + 0, 2 + 0,
3 + 0, 7 + 0, 15 + 0, 15 + 0, 11 + 0, 3 + 0,
7 + 0, 4 + 0, 12 + 0, 12 + 0, 15 + 0, 7 + 0,
4 + 0, 0 + 0, 8 + 0, 8 + 0, 12 + 0, 4 + 0,
// Draw the stroke, from outer edge to inner edge, shift is 8.
0 + 8, 1 + 8, 9 + 8, 9 + 8, 8 + 8, 0 + 8,
1 + 8, 5 + 8, 9 + 8,
5 + 8, 6 + 8, 10 + 8, 10 + 8, 9 + 8, 5 + 8,
6 + 8, 2 + 8, 10 + 8,
2 + 8, 3 + 8, 11 + 8, 11 + 8, 10 + 8, 2 + 8,
3 + 8, 7 + 8, 11 + 8,
7 + 8, 4 + 8, 8 + 8, 8 + 8, 11 + 8, 7 + 8,
4 + 8, 0 + 8, 8 + 8,
// Draw the inner AA, from inner edge to inner AA line, shift is 16.
0 + 16, 1 + 16, 5 + 16, 5 + 16, 4 + 16, 0 + 16,
1 + 16, 2 + 16, 6 + 16, 6 + 16, 5 + 16, 1 + 16,
2 + 16, 3 + 16, 7 + 16, 7 + 16, 6 + 16, 2 + 16,
3 + 16, 0 + 16, 4 + 16, 4 + 16, 7 + 16, 3 + 16,
};
GR_STATIC_ASSERT(SK_ARRAY_COUNT(gBevelIndices) == kBevelIndexCnt);
GR_DEFINE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
return resourceProvider->refOrCreateInstancedIndexBuffer(gBevelIndices,
kBevelIndexCnt, kNumBevelRectsInIndexBuffer, kBevelVertexCnt,
gBevelIndexBufferKey);
}
}
GrColor color() const { return fBatch.fColor; }
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
@ -855,7 +837,6 @@ private:
};
BatchTracker fBatch;
const GrIndexBuffer* fIndexBuffer;
SkSTArray<1, Geometry, true> fGeoData;
};
@ -867,15 +848,6 @@ void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
const SkRect& devOutsideAssist,
const SkRect& devInside,
bool miterStroke) {
GrIndexBuffer* indexBuffer = setup_aa_stroke_rect_indexbuffer(&fAAMiterStrokeRectIndexBuffer,
&fAABevelStrokeRectIndexBuffer,
fGpu,
miterStroke);
if (!indexBuffer) {
SkDebugf("Failed to create index buffer!\n");
return;
}
AAStrokeRectBatch::Geometry geometry;
geometry.fColor = color;
geometry.fDevOutside = devOutside;
@ -883,7 +855,7 @@ void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
geometry.fDevInside = devInside;
geometry.fMiterStroke = miterStroke;
SkAutoTUnref<GrBatch> batch(AAStrokeRectBatch::Create(geometry, viewMatrix, indexBuffer));
SkAutoTUnref<GrBatch> batch(AAStrokeRectBatch::Create(geometry, viewMatrix));
target->drawBatch(pipelineBuilder, batch);
}
@ -919,30 +891,12 @@ BATCH_TEST_DEFINE(AAFillRectBatch) {
geo.fViewMatrix = GrTest::TestMatrix(random);
geo.fRect = GrTest::TestRect(random);
geo.fDevRect = GrTest::TestRect(random);
static GrIndexBuffer* aaFillRectIndexBuffer = NULL;
if (!aaFillRectIndexBuffer) {
aaFillRectIndexBuffer =
context->getGpu()->createInstancedIndexBuffer(gFillAARectIdx,
kIndicesPerAAFillRect,
kNumAAFillRectsInIndexBuffer,
kVertsPerAAFillRect);
}
return AAFillRectBatch::Create(geo, aaFillRectIndexBuffer);
return AAFillRectBatch::Create(geo);
}
BATCH_TEST_DEFINE(AAStrokeRectBatch) {
static GrIndexBuffer* aaMiterStrokeRectIndexBuffer = NULL;
static GrIndexBuffer* aaBevelStrokeRectIndexBuffer = NULL;
bool miterStroke = random->nextBool();
GrIndexBuffer* indexBuffer = setup_aa_stroke_rect_indexbuffer(&aaMiterStrokeRectIndexBuffer,
&aaBevelStrokeRectIndexBuffer,
context->getGpu(),
miterStroke);
// Create mock stroke rect
SkRect outside = GrTest::TestRect(random);
SkScalar minDim = SkMinScalar(outside.width(), outside.height());
@ -959,7 +913,7 @@ BATCH_TEST_DEFINE(AAStrokeRectBatch) {
geo.fDevInside = inside;
geo.fMiterStroke = miterStroke;
return AAStrokeRectBatch::Create(geo, GrTest::TestMatrix(random), indexBuffer);
return AAStrokeRectBatch::Create(geo, GrTest::TestMatrix(random));
}
#endif

View File

@ -16,7 +16,6 @@
class GrClip;
class GrDrawTarget;
class GrGpu;
class GrIndexBuffer;
class GrPipelineBuilder;
@ -27,19 +26,6 @@ class GrAARectRenderer : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(GrAARectRenderer)
GrAARectRenderer(GrGpu* gpu)
: fGpu(gpu)
, fAAFillRectIndexBuffer(NULL)
, fAAMiterStrokeRectIndexBuffer(NULL)
, fAABevelStrokeRectIndexBuffer(NULL) {
}
void reset();
~GrAARectRenderer() {
this->reset();
}
// TODO: potentialy fuse the fill & stroke methods and differentiate
// between them by passing in stroke (==NULL means fill).
@ -84,11 +70,6 @@ private:
const SkRect& devInside,
bool miterStroke);
GrGpu* fGpu;
GrIndexBuffer* fAAFillRectIndexBuffer;
GrIndexBuffer* fAAMiterStrokeRectIndexBuffer;
GrIndexBuffer* fAABevelStrokeRectIndexBuffer;
typedef SkRefCnt INHERITED;
};

View File

@ -39,7 +39,7 @@ void GrPathRenderer::AddPathRenderers(GrContext* ctx, GrPathRendererChain* chain
if (GrPathRenderer* pr = GrStencilAndCoverPathRenderer::Create(ctx)) {
chain->addPathRenderer(pr)->unref();
}
if (GrPathRenderer* pr = GrAAHairLinePathRenderer::Create(ctx)) {
if (GrPathRenderer* pr = GrAAHairLinePathRenderer::Create()) {
chain->addPathRenderer(pr)->unref();
}
chain->addPathRenderer(SkNEW(GrAAConvexPathRenderer))->unref();

View File

@ -13,6 +13,7 @@
#include "GrDrawTarget.h"
#include "GrFontScaler.h"
#include "GrIndexBuffer.h"
#include "GrResourceProvider.h"
#include "GrStrokeInfo.h"
#include "GrTextBlobCache.h"
#include "GrTexturePriv.h"
@ -1514,14 +1515,16 @@ public:
int glyphCount = this->numGlyphs();
int instanceCount = fInstanceCount;
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
const GrVertexBuffer* vertexBuffer;
int firstVertex;
void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
glyphCount * kVerticesPerGlyph,
&vertexBuffer,
&firstVertex);
if (!vertices) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
@ -1529,8 +1532,7 @@ public:
unsigned char* currVertex = reinterpret_cast<unsigned char*>(vertices);
// setup drawinfo
const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer();
int maxInstancesPerDraw = quadIndexBuffer->maxQuads();
int maxInstancesPerDraw = indexBuffer->maxQuads();
GrDrawTarget::DrawInfo drawInfo;
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
@ -1540,7 +1542,7 @@ public:
drawInfo.setIndicesPerInstance(kIndicesPerGlyph);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(quadIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
// We cache some values to avoid going to the glyphcache for the same fontScaler twice
// in a row

View File

@ -121,9 +121,7 @@ public:
GrVertexBufferAllocPool* vertexPool() { return fVertexPool; }
GrIndexBufferAllocPool* indexPool() { return fIndexPool; }
const static int kVertsPerRect = 4;
const static int kIndicesPerRect = 6;
const GrIndexBuffer* quadIndexBuffer() const { return fGpu->getQuadIndexBuffer(); }
GrResourceProvider* resourceProvider() const { return fGpu->getContext()->resourceProvider(); }
// A helper for draws which overallocate and then return data to the pool
void putBackIndices(size_t indices) { fIndexPool->putBack(indices * sizeof(uint16_t)); }

View File

@ -125,8 +125,8 @@ void GrContext::initCommon() {
fLayerCache.reset(SkNEW_ARGS(GrLayerCache, (this)));
fAARectRenderer = SkNEW_ARGS(GrAARectRenderer, (fGpu));
fOvalRenderer = SkNEW_ARGS(GrOvalRenderer, (fGpu));
fAARectRenderer = SkNEW(GrAARectRenderer);
fOvalRenderer = SkNEW(GrOvalRenderer);
fDidTestPMConversions = false;
@ -186,9 +186,6 @@ void GrContext::abandonContext() {
delete fDrawBufferIBAllocPool;
fDrawBufferIBAllocPool = NULL;
fAARectRenderer->reset();
fOvalRenderer->reset();
fBatchFontCache->freeAll();
fLayerCache->freeAll();
fTextBlobCache->freeAll();
@ -205,9 +202,6 @@ void GrContext::freeGpuResources() {
fDrawBuffer->purgeResources();
}
fAARectRenderer->reset();
fOvalRenderer->reset();
fBatchFontCache->freeAll();
fLayerCache->freeAll();
// a path renderer may be holding onto resources
@ -1840,10 +1834,6 @@ GrDrawTarget* GrContext::getTextTarget() {
return this->prepareToDraw();
}
const GrIndexBuffer* GrContext::getQuadIndexBuffer() const {
return fGpu->getQuadIndexBuffer();
}
namespace {
void test_pm_conversions(GrContext* ctx, int* pmToUPMValue, int* upmToPMValue) {
GrConfigConversionEffect::PMConversion pmToUPM;

View File

@ -39,6 +39,6 @@ bool GrDashLinePathRenderer::onDrawPath(GrDrawTarget* target,
bool useAA) {
SkPoint pts[2];
SkAssertResult(path.isLine(pts));
return GrDashingEffect::DrawDashLine(fGpu, target, pipelineBuilder, color,
return GrDashingEffect::DrawDashLine(target, pipelineBuilder, color,
viewMatrix, pts, useAA, stroke);
}

View File

@ -24,14 +24,11 @@
GrGpu::GrGpu(GrContext* context)
: fResetTimestamp(kExpiredTimestamp+1)
, fResetBits(kAll_GrBackendState)
, fQuadIndexBuffer(NULL)
, fGpuTraceMarkerCount(0)
, fContext(context) {
}
GrGpu::~GrGpu() {
SkSafeSetNull(fQuadIndexBuffer);
}
GrGpu::~GrGpu() {}
void GrGpu::contextAbandoned() {}
@ -184,39 +181,6 @@ GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) {
return this->onCreateIndexBuffer(size, dynamic);
}
GrIndexBuffer* GrGpu::createInstancedIndexBuffer(const uint16_t* pattern,
int patternSize,
int reps,
int vertCount,
bool isDynamic) {
size_t bufferSize = patternSize * reps * sizeof(uint16_t);
GrGpu* me = const_cast<GrGpu*>(this);
GrIndexBuffer* buffer = me->createIndexBuffer(bufferSize, isDynamic);
if (buffer) {
uint16_t* data = (uint16_t*) buffer->map();
bool useTempData = (NULL == data);
if (useTempData) {
data = SkNEW_ARRAY(uint16_t, reps * patternSize);
}
for (int i = 0; i < reps; ++i) {
int baseIdx = i * patternSize;
uint16_t baseVert = (uint16_t)(i * vertCount);
for (int j = 0; j < patternSize; ++j) {
data[baseIdx+j] = baseVert + pattern[j];
}
}
if (useTempData) {
if (!buffer->updateData(data, bufferSize)) {
SkFAIL("Can't get indices into buffer!");
}
SkDELETE_ARRAY(data);
} else {
buffer->unmap();
}
}
return buffer;
}
void GrGpu::clear(const SkIRect* rect,
GrColor color,
bool canIgnoreRect,
@ -305,29 +269,6 @@ void GrGpu::removeGpuTraceMarker(const GrGpuTraceMarker* marker) {
////////////////////////////////////////////////////////////////////////////////
static const int MAX_QUADS = 1 << 12; // max possible: (1 << 14) - 1;
GR_STATIC_ASSERT(4 * MAX_QUADS <= 65535);
static const uint16_t gQuadIndexPattern[] = {
0, 1, 2, 0, 2, 3
};
const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const {
if (NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()) {
SkSafeUnref(fQuadIndexBuffer);
GrGpu* me = const_cast<GrGpu*>(this);
fQuadIndexBuffer = me->createInstancedIndexBuffer(gQuadIndexPattern,
6,
MAX_QUADS,
4);
}
return fQuadIndexBuffer;
}
////////////////////////////////////////////////////////////////////////////////
void GrGpu::draw(const DrawArgs& args, const GrDrawTarget::DrawInfo& info) {
this->handleDirtyContext();
this->onDraw(args, info);

View File

@ -118,34 +118,6 @@ public:
*/
GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic);
/**
* Creates an index buffer for instance drawing with a specific pattern.
*
* @param pattern the pattern to repeat
* @param patternSize size in bytes of the pattern
* @param reps number of times to repeat the pattern
* @param vertCount number of vertices the pattern references
* @param dynamic hints whether the data will be frequently changed
* by either GrIndexBuffer::map() or
* GrIndexBuffer::updateData().
*
* @return The index buffer if successful, otherwise NULL.
*/
GrIndexBuffer* createInstancedIndexBuffer(const uint16_t* pattern,
int patternSize,
int reps,
int vertCount,
bool isDynamic = false);
/**
* Returns an index buffer that can be used to render quads.
* Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
* The max number of quads can be queried using GrIndexBuffer::maxQuads().
* Draw with kTriangles_GrPrimitiveType
* @ return the quad index buffer
*/
const GrIndexBuffer* getQuadIndexBuffer() const;
/**
* Resolves MSAA.
*/
@ -520,8 +492,6 @@ private:
ResetTimestamp fResetTimestamp;
uint32_t fResetBits;
// these are mutable so they can be created on-demand
mutable GrIndexBuffer* fQuadIndexBuffer;
// To keep track that we always have at least as many debug marker adds as removes
int fGpuTraceMarkerCount;
GrTraceMarkerSet fActiveTraceMarkers;

View File

@ -8,6 +8,7 @@
#include "GrInOrderDrawBuffer.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrResourceProvider.h"
#include "GrTemplates.h"
GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context,
@ -137,17 +138,18 @@ public:
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
int instanceCount = fGeoData.count();
int vertexCount = kVertsPerRect * instanceCount;
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
int vertexCount = kVertsPerRect * instanceCount;
const GrVertexBuffer* vertexBuffer;
int firstVertex;
void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
vertexCount,
&vertexBuffer,
&firstVertex);
if (!vertices || !batchTarget->quadIndexBuffer()) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate buffers\n");
return;
}
@ -181,8 +183,6 @@ public:
}
}
const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer();
GrDrawTarget::DrawInfo drawInfo;
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
drawInfo.setStartVertex(0);
@ -191,9 +191,9 @@ public:
drawInfo.setIndicesPerInstance(kIndicesPerRect);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(quadIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int maxInstancesPerDraw = quadIndexBuffer->maxQuads();
int maxInstancesPerDraw = indexBuffer->maxQuads();
while (instanceCount) {
drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance());

View File

@ -13,10 +13,10 @@
#include "GrBufferAllocPool.h"
#include "GrDrawTarget.h"
#include "GrGeometryProcessor.h"
#include "GrGpu.h"
#include "GrInvariantOutput.h"
#include "GrPipelineBuilder.h"
#include "GrProcessor.h"
#include "GrResourceProvider.h"
#include "GrVertexBuffer.h"
#include "SkRRect.h"
#include "SkStrokeRec.h"
@ -646,11 +646,6 @@ GrGeometryProcessor* DIEllipseEdgeEffect::TestCreate(SkRandom* random,
///////////////////////////////////////////////////////////////////////////////
void GrOvalRenderer::reset() {
SkSafeSetNull(fRRectIndexBuffer);
SkSafeSetNull(fStrokeRRectIndexBuffer);
}
bool GrOvalRenderer::drawOval(GrDrawTarget* target,
GrPipelineBuilder* pipelineBuilder,
GrColor color,
@ -659,8 +654,7 @@ bool GrOvalRenderer::drawOval(GrDrawTarget* target,
const SkRect& oval,
const SkStrokeRec& stroke)
{
bool useCoverageAA = useAA &&
!pipelineBuilder->getRenderTarget()->isMultisampled();
bool useCoverageAA = useAA && !pipelineBuilder->getRenderTarget()->isMultisampled();
if (!useCoverageAA) {
return false;
@ -697,9 +691,7 @@ public:
SkRect fDevBounds;
};
static GrBatch* Create(const Geometry& geometry) {
return SkNEW_ARGS(CircleBatch, (geometry));
}
static GrBatch* Create(const Geometry& geometry) { return SkNEW_ARGS(CircleBatch, (geometry)); }
const char* name() const override { return "CircleBatch"; }
@ -756,6 +748,8 @@ public:
size_t vertexStride = gp->getVertexStride();
SkASSERT(vertexStride == sizeof(CircleVertex));
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
const GrVertexBuffer* vertexBuffer;
int firstVertex;
@ -764,7 +758,7 @@ public:
&vertexBuffer,
&firstVertex);
if (!vertices || !batchTarget->quadIndexBuffer()) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate buffers\n");
return;
}
@ -804,8 +798,6 @@ public:
verts += kVertsPerCircle;
}
const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer();
GrDrawTarget::DrawInfo drawInfo;
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
drawInfo.setStartVertex(0);
@ -814,9 +806,9 @@ public:
drawInfo.setIndicesPerInstance(kIndicesPerCircle);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(quadIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int maxInstancesPerDraw = quadIndexBuffer->maxQuads();
int maxInstancesPerDraw = indexBuffer->maxQuads();
while (instanceCount) {
drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
@ -1022,6 +1014,8 @@ public:
SkASSERT(vertexStride == sizeof(EllipseVertex));
const GrVertexBuffer* vertexBuffer;
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
int firstVertex;
void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
@ -1029,7 +1023,7 @@ public:
&vertexBuffer,
&firstVertex);
if (!vertices || !batchTarget->quadIndexBuffer()) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate buffers\n");
return;
}
@ -1074,8 +1068,6 @@ public:
verts += kVertsPerEllipse;
}
const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer();
GrDrawTarget::DrawInfo drawInfo;
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
drawInfo.setStartVertex(0);
@ -1084,9 +1076,9 @@ public:
drawInfo.setIndicesPerInstance(kIndicesPerEllipse);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(quadIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int maxInstancesPerDraw = quadIndexBuffer->maxQuads();
int maxInstancesPerDraw = indexBuffer->maxQuads();
while (instanceCount) {
drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
@ -1325,20 +1317,21 @@ public:
init.fUsesLocalCoords = this->usesLocalCoords();
gp->initBatchTracker(batchTarget->currentBatchTracker(), init);
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
int instanceCount = fGeoData.count();
int vertexCount = kVertsPerEllipse * instanceCount;
size_t vertexStride = gp->getVertexStride();
SkASSERT(vertexStride == sizeof(DIEllipseVertex));
const GrVertexBuffer* vertexBuffer;
int firstVertex;
void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
vertexCount,
&vertexBuffer,
&firstVertex);
if (!vertices || !batchTarget->quadIndexBuffer()) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate buffers\n");
return;
}
@ -1379,8 +1372,6 @@ public:
verts += kVertsPerEllipse;
}
const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer();
GrDrawTarget::DrawInfo drawInfo;
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
drawInfo.setStartVertex(0);
@ -1389,9 +1380,9 @@ public:
drawInfo.setIndicesPerInstance(kIndicesPerEllipse);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(quadIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int maxInstancesPerDraw = quadIndexBuffer->maxQuads();
int maxInstancesPerDraw = indexBuffer->maxQuads();
while (instanceCount) {
drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
@ -1579,6 +1570,24 @@ static const int kIndicesPerRRect = SK_ARRAY_COUNT(gRRectIndices);
static const int kVertsPerRRect = 16;
static const int kNumRRectsInIndexBuffer = 256;
GR_DECLARE_STATIC_UNIQUE_KEY(gStrokeRRectOnlyIndexBufferKey);
GR_DECLARE_STATIC_UNIQUE_KEY(gRRectOnlyIndexBufferKey);
static const GrIndexBuffer* ref_rrect_index_buffer(bool strokeOnly,
GrResourceProvider* resourceProvider) {
GR_DEFINE_STATIC_UNIQUE_KEY(gStrokeRRectOnlyIndexBufferKey);
GR_DEFINE_STATIC_UNIQUE_KEY(gRRectOnlyIndexBufferKey);
if (strokeOnly) {
return resourceProvider->refOrCreateInstancedIndexBuffer(
gRRectIndices, kIndicesPerStrokeRRect, kNumRRectsInIndexBuffer, kVertsPerRRect,
gStrokeRRectOnlyIndexBufferKey);
} else {
return resourceProvider->refOrCreateInstancedIndexBuffer(
gRRectIndices, kIndicesPerRRect, kNumRRectsInIndexBuffer, kVertsPerRRect,
gRRectOnlyIndexBufferKey);
}
}
bool GrOvalRenderer::drawDRRect(GrDrawTarget* target,
GrPipelineBuilder* pipelineBuilder,
GrColor color,
@ -1657,8 +1666,8 @@ public:
SkRect fDevBounds;
};
static GrBatch* Create(const Geometry& geometry, const GrIndexBuffer* indexBuffer) {
return SkNEW_ARGS(RRectCircleRendererBatch, (geometry, indexBuffer));
static GrBatch* Create(const Geometry& geometry) {
return SkNEW_ARGS(RRectCircleRendererBatch, (geometry));
}
const char* name() const override { return "RRectCircleBatch"; }
@ -1718,6 +1727,8 @@ public:
SkASSERT(vertexStride == sizeof(CircleVertex));
const GrVertexBuffer* vertexBuffer;
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
ref_rrect_index_buffer(this->stroke(), batchTarget->resourceProvider()));
int firstVertex;
void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
@ -1725,7 +1736,7 @@ public:
&vertexBuffer,
&firstVertex);
if (!vertices) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
@ -1780,7 +1791,6 @@ public:
int indexCnt = this->stroke() ? SK_ARRAY_COUNT(gRRectIndices) - 6 :
SK_ARRAY_COUNT(gRRectIndices);
GrDrawTarget::DrawInfo drawInfo;
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
drawInfo.setStartVertex(0);
@ -1789,7 +1799,7 @@ public:
drawInfo.setIndicesPerInstance(indexCnt);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(fIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int maxInstancesPerDraw = kNumRRectsInIndexBuffer;
@ -1808,8 +1818,7 @@ public:
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
RRectCircleRendererBatch(const Geometry& geometry, const GrIndexBuffer* indexBuffer)
: fIndexBuffer(indexBuffer) {
RRectCircleRendererBatch(const Geometry& geometry) {
this->initClassID<RRectCircleRendererBatch>();
fGeoData.push_back(geometry);
@ -1853,7 +1862,6 @@ private:
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
const GrIndexBuffer* fIndexBuffer;
};
class RRectEllipseRendererBatch : public GrBatch {
@ -1869,8 +1877,8 @@ public:
SkRect fDevBounds;
};
static GrBatch* Create(const Geometry& geometry, const GrIndexBuffer* indexBuffer) {
return SkNEW_ARGS(RRectEllipseRendererBatch, (geometry, indexBuffer));
static GrBatch* Create(const Geometry& geometry) {
return SkNEW_ARGS(RRectEllipseRendererBatch, (geometry));
}
const char* name() const override { return "RRectEllipseRendererBatch"; }
@ -1930,6 +1938,8 @@ public:
SkASSERT(vertexStride == sizeof(EllipseVertex));
const GrVertexBuffer* vertexBuffer;
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
ref_rrect_index_buffer(this->stroke(), batchTarget->resourceProvider()));
int firstVertex;
void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
@ -1937,7 +1947,7 @@ public:
&vertexBuffer,
&firstVertex);
if (!vertices) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
@ -2011,7 +2021,7 @@ public:
drawInfo.setIndicesPerInstance(indexCnt);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(fIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int maxInstancesPerDraw = kNumRRectsInIndexBuffer;
@ -2030,8 +2040,7 @@ public:
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
RRectEllipseRendererBatch(const Geometry& geometry, const GrIndexBuffer* indexBuffer)
: fIndexBuffer(indexBuffer) {
RRectEllipseRendererBatch(const Geometry& geometry) {
this->initClassID<RRectEllipseRendererBatch>();
fGeoData.push_back(geometry);
@ -2075,40 +2084,13 @@ private:
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
const GrIndexBuffer* fIndexBuffer;
};
static GrIndexBuffer* create_rrect_indexbuffer(GrIndexBuffer** strokeRRectIndexBuffer,
GrIndexBuffer** rrectIndexBuffer,
bool isStrokeOnly,
GrGpu* gpu) {
if (isStrokeOnly) {
if (NULL == *strokeRRectIndexBuffer) {
*strokeRRectIndexBuffer = gpu->createInstancedIndexBuffer(gRRectIndices,
kIndicesPerStrokeRRect,
kNumRRectsInIndexBuffer,
kVertsPerRRect);
}
return *strokeRRectIndexBuffer;
} else {
if (NULL == *rrectIndexBuffer) {
*rrectIndexBuffer = gpu->createInstancedIndexBuffer(gRRectIndices,
kIndicesPerRRect,
kNumRRectsInIndexBuffer,
kVertsPerRRect);
}
return *rrectIndexBuffer;
}
}
static GrBatch* create_rrect_batch(GrColor color,
const SkMatrix& viewMatrix,
const SkRRect& rrect,
const SkStrokeRec& stroke,
SkRect* bounds,
GrIndexBuffer** strokeRRectIndexBuffer,
GrIndexBuffer** rrectIndexBuffer,
GrGpu* gpu) {
SkRect* bounds) {
SkASSERT(viewMatrix.rectStaysRect());
SkASSERT(rrect.isSimple());
SkASSERT(!rrect.isOval());
@ -2159,15 +2141,6 @@ static GrBatch* create_rrect_batch(GrColor color,
return NULL;
}
GrIndexBuffer* indexBuffer = create_rrect_indexbuffer(strokeRRectIndexBuffer,
rrectIndexBuffer,
isStrokeOnly,
gpu);
if (NULL == indexBuffer) {
SkDebugf("Failed to create index buffer!\n");
return NULL;
}
// if the corners are circles, use the circle renderer
if ((!hasStroke || scaledStroke.fX == scaledStroke.fY) && xRadius == yRadius) {
SkScalar innerRadius = 0.0f;
@ -2208,8 +2181,7 @@ static GrBatch* create_rrect_batch(GrColor color,
geometry.fStroke = isStrokeOnly;
geometry.fDevBounds = *bounds;
return RRectCircleRendererBatch::Create(geometry, indexBuffer);
return RRectCircleRendererBatch::Create(geometry);
// otherwise we use the ellipse renderer
} else {
SkScalar innerXRadius = 0.0f;
@ -2259,7 +2231,7 @@ static GrBatch* create_rrect_batch(GrColor color,
geometry.fStroke = isStrokeOnly;
geometry.fDevBounds = *bounds;
return RRectEllipseRendererBatch::Create(geometry, indexBuffer);
return RRectEllipseRendererBatch::Create(geometry);
}
}
@ -2287,9 +2259,7 @@ bool GrOvalRenderer::drawRRect(GrDrawTarget* target,
}
SkRect bounds;
SkAutoTUnref<GrBatch> batch(create_rrect_batch(color, viewMatrix, rrect, stroke, &bounds,
&fStrokeRRectIndexBuffer, &fRRectIndexBuffer,
fGpu));
SkAutoTUnref<GrBatch> batch(create_rrect_batch(color, viewMatrix, rrect, stroke, &bounds));
if (!batch) {
return false;
}
@ -2347,11 +2317,8 @@ BATCH_TEST_DEFINE(RRectBatch) {
GrColor color = GrRandomColor(random);
const SkRRect& rrect = GrTest::TestRRectSimple(random);
static GrIndexBuffer* gStrokeRRectIndexBuffer;
static GrIndexBuffer* gRRectIndexBuffer;
SkRect bounds;
return create_rrect_batch(color, viewMatrix, rrect, random_strokerec(random), &bounds,
&gStrokeRRectIndexBuffer, &gRRectIndexBuffer, context->getGpu());
return create_rrect_batch(color, viewMatrix, rrect, random_strokerec(random), &bounds);
}
#endif

View File

@ -24,16 +24,6 @@ class GrOvalRenderer : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(GrOvalRenderer)
GrOvalRenderer(GrGpu* gpu)
: fGpu(gpu)
, fRRectIndexBuffer(NULL)
, fStrokeRRectIndexBuffer(NULL) {}
~GrOvalRenderer() {
this->reset();
}
void reset();
bool drawOval(GrDrawTarget*,
GrPipelineBuilder*,
GrColor,
@ -79,10 +69,6 @@ private:
const SkRect& circle,
const SkStrokeRec& stroke);
GrGpu* fGpu;
GrIndexBuffer* fRRectIndexBuffer;
GrIndexBuffer* fStrokeRRectIndexBuffer;
typedef SkRefCnt INHERITED;
};

View File

@ -0,0 +1,64 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrResourceProvider.h"
#include "GrGpu.h"
#include "GrResourceCache.h"
#include "GrResourceKey.h"
#include "GrVertexBuffer.h"
GR_DECLARE_STATIC_UNIQUE_KEY(gQuadIndexBufferKey);
GrResourceProvider::GrResourceProvider(GrGpu* gpu, GrResourceCache* cache) : INHERITED(gpu, cache) {
GR_DEFINE_STATIC_UNIQUE_KEY(gQuadIndexBufferKey);
fQuadIndexBufferKey = gQuadIndexBufferKey;
}
const GrIndexBuffer* GrResourceProvider::createInstancedIndexBuffer(const uint16_t* pattern,
int patternSize,
int reps,
int vertCount,
const GrUniqueKey& key) {
size_t bufferSize = patternSize * reps * sizeof(uint16_t);
GrIndexBuffer* buffer = this->gpu()->createIndexBuffer(bufferSize, /* dynamic = */ false);
if (!buffer) {
return NULL;
}
uint16_t* data = (uint16_t*) buffer->map();
bool useTempData = (NULL == data);
if (useTempData) {
data = SkNEW_ARRAY(uint16_t, reps * patternSize);
}
for (int i = 0; i < reps; ++i) {
int baseIdx = i * patternSize;
uint16_t baseVert = (uint16_t)(i * vertCount);
for (int j = 0; j < patternSize; ++j) {
data[baseIdx+j] = baseVert + pattern[j];
}
}
if (useTempData) {
if (!buffer->updateData(data, bufferSize)) {
buffer->unref();
return NULL;
}
SkDELETE_ARRAY(data);
} else {
buffer->unmap();
}
return buffer;
}
const GrIndexBuffer* GrResourceProvider::createQuadIndexBuffer() {
static const int kMaxQuads = 1 << 12; // max possible: (1 << 14) - 1;
GR_STATIC_ASSERT(4 * kMaxQuads <= 65535);
static const uint16_t kPattern[] = { 0, 1, 2, 0, 2, 3 };
return this->createInstancedIndexBuffer(kPattern, 6, kMaxQuads, 4, fQuadIndexBufferKey);
}

View File

@ -10,6 +10,9 @@
#include "GrTextureProvider.h"
class GrIndexBuffer;
class GrVertexBuffer;
/**
* An extension of the texture provider for arbitrary resource types. This class is intended for
* use within the Gr code base, not by clients or extensions (e.g. third party GrProcessor
@ -18,12 +21,67 @@
class GrResourceProvider : public GrTextureProvider {
public:
GrResourceProvider(GrGpu* gpu, GrResourceCache* cache) : INHERITED(gpu, cache) {}
GrResourceProvider(GrGpu* gpu, GrResourceCache* cache);
template <typename T> T* findAndRefTByUniqueKey(const GrUniqueKey& key) {
return static_cast<T*>(this->findAndRefResourceByUniqueKey(key));
}
/**
* Either finds and refs, or creates an index buffer for instanced drawing with a specific
* pattern if the index buffer is not found. If the return is non-null, the caller owns
* a ref on the returned GrIndexBuffer.
*
* @param pattern the pattern of indices to repeat
* @param patternSize size in bytes of the pattern
* @param reps number of times to repeat the pattern
* @param vertCount number of vertices the pattern references
* @param key Key to be assigned to the index buffer.
*
* @return The index buffer if successful, otherwise NULL.
*/
const GrIndexBuffer* refOrCreateInstancedIndexBuffer(const uint16_t* pattern,
int patternSize,
int reps,
int vertCount,
const GrUniqueKey& key) {
if (GrIndexBuffer* buffer = this->findAndRefTByUniqueKey<GrIndexBuffer>(key)) {
return buffer;
}
return this->createInstancedIndexBuffer(pattern, patternSize, reps, vertCount, key);
}
/**
* Returns an index buffer that can be used to render quads.
* Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
* The max number of quads can be queried using GrIndexBuffer::maxQuads().
* Draw with kTriangles_GrPrimitiveType
* @ return the quad index buffer
*/
const GrIndexBuffer* refQuadIndexBuffer() {
if (GrIndexBuffer* buffer =
this->findAndRefTByUniqueKey<GrIndexBuffer>(fQuadIndexBufferKey)) {
return buffer;
}
return this->createQuadIndexBuffer();
}
using GrTextureProvider::assignUniqueKeyToResource;
using GrTextureProvider::findAndRefResourceByUniqueKey;
using GrTextureProvider::abandon;
private:
const GrIndexBuffer* createInstancedIndexBuffer(const uint16_t* pattern,
int patternSize,
int reps,
int vertCount,
const GrUniqueKey& key);
const GrIndexBuffer* createQuadIndexBuffer();
GrUniqueKey fQuadIndexBufferKey;
typedef GrTextureProvider INHERITED;
};

View File

@ -19,6 +19,7 @@
#include "GrDrawTargetCaps.h"
#include "GrInvariantOutput.h"
#include "GrProcessor.h"
#include "GrResourceProvider.h"
#include "GrStrokeInfo.h"
#include "GrVertexBuffer.h"
#include "SkGr.h"
@ -535,16 +536,17 @@ public:
draw.fHasEndRect = hasEndRect;
}
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
batchTarget->resourceProvider()->refQuadIndexBuffer());
const GrVertexBuffer* vertexBuffer;
int firstVertex;
size_t vertexStride = gp->getVertexStride();
void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
totalRectCount * kVertsPerDash,
&vertexBuffer,
&firstVertex);
if (!vertices || !batchTarget->quadIndexBuffer()) {
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate buffers\n");
return;
}
@ -607,8 +609,6 @@ public:
rectIndex++;
}
const GrIndexBuffer* dashIndexBuffer = batchTarget->quadIndexBuffer();
GrDrawTarget::DrawInfo drawInfo;
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
drawInfo.setStartVertex(0);
@ -617,9 +617,9 @@ public:
drawInfo.setIndicesPerInstance(kIndicesPerDash);
drawInfo.adjustStartVertex(firstVertex);
drawInfo.setVertexBuffer(vertexBuffer);
drawInfo.setIndexBuffer(dashIndexBuffer);
drawInfo.setIndexBuffer(indexBuffer);
int maxInstancesPerDraw = dashIndexBuffer->maxQuads();
int maxInstancesPerDraw = indexBuffer->maxQuads();
while (totalRectCount) {
drawInfo.setInstanceCount(SkTMin(totalRectCount, maxInstancesPerDraw));
drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance());
@ -761,7 +761,7 @@ static GrBatch* create_batch(GrColor color, const SkMatrix& viewMatrix, const Sk
return DashBatch::Create(geometry, cap, aaMode, fullDash);
}
bool GrDashingEffect::DrawDashLine(GrGpu* gpu, GrDrawTarget* target,
bool GrDashingEffect::DrawDashLine(GrDrawTarget* target,
GrPipelineBuilder* pipelineBuilder, GrColor color,
const SkMatrix& viewMatrix, const SkPoint pts[2],
bool useAA, const GrStrokeInfo& strokeInfo) {

View File

@ -15,13 +15,12 @@
class GrClip;
class GrDrawTarget;
class GrGpu;
class GrPaint;
class GrPipelineBuilder;
class GrStrokeInfo;
namespace GrDashingEffect {
bool DrawDashLine(GrGpu*, GrDrawTarget*, GrPipelineBuilder*, GrColor,
bool DrawDashLine(GrDrawTarget*, GrPipelineBuilder*, GrColor,
const SkMatrix& viewMatrix, const SkPoint pts[2], bool useAA,
const GrStrokeInfo& strokeInfo);
bool CanDrawDashLine(const SkPoint pts[2], const GrStrokeInfo& strokeInfo,