Improved subset benchmarks
I think these changes to the subset benchmarks cover what we discussed yesterday. I removed the divisor benchmarks (2x2, 3x3) and changed the single subset benchmarks. Also, we will no longer benchmark subset decodes on small images. BUG=skia: Review URL: https://codereview.chromium.org/1188223002
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@ -20,7 +20,6 @@
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#include "SKPAnimationBench.h"
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#include "SKPBench.h"
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#include "SubsetBenchPriv.h"
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#include "SubsetDivisorBench.h"
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#include "SubsetSingleBench.h"
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#include "SubsetTranslateBench.h"
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#include "SubsetZoomBench.h"
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@ -496,6 +495,7 @@ static bool valid_subset_bench(const SkString& path, SkColorType colorType, bool
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SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
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SkAutoTDelete<SkMemoryStream> stream(new SkMemoryStream(encoded));
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// Check that we can create a codec or image decoder.
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if (useCodec) {
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SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(stream.detach()));
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if (NULL == codec) {
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@ -535,6 +535,13 @@ static bool valid_subset_bench(const SkString& path, SkColorType colorType, bool
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return false;
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}
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}
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// Check if the image is large enough for a meaningful subset benchmark.
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if (*width <= 512 && *height <= 512) {
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// This should not print a message since it is not an error.
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return false;
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}
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return true;
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}
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@ -812,21 +819,20 @@ public:
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if (valid_subset_bench(path, colorType, useCodec, &width, &height)) {
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switch (currentSubsetType) {
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case kTopLeft_SubsetType:
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return new SubsetSingleBench(path, colorType, width/2,
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height/2, 0, 0, useCodec);
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return new SubsetSingleBench(path, colorType, width/3,
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height/3, 0, 0, useCodec);
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case kTopRight_SubsetType:
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return new SubsetSingleBench(path, colorType, width/2,
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height/2, width/2, 0, useCodec);
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return new SubsetSingleBench(path, colorType, width/3,
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height/3, 2*width/3, 0, useCodec);
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case kMiddle_SubsetType:
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return new SubsetSingleBench(path, colorType, width/3,
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height/3, width/3, height/3, useCodec);
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case kBottomLeft_SubsetType:
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return new SubsetSingleBench(path, colorType, width/2,
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height/2, 0, height/2, useCodec);
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return new SubsetSingleBench(path, colorType, width/3,
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height/3, 0, 2*height/3, useCodec);
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case kBottomRight_SubsetType:
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return new SubsetSingleBench(path, colorType, width/2,
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height/2, width/2, height/2, useCodec);
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case k2x2_SubsetType:
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return new SubsetDivisorBench(path, colorType, 2, useCodec);
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case k3x3_SubsetType:
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return new SubsetDivisorBench(path, colorType, 3, useCodec);
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return new SubsetSingleBench(path, colorType, width/3,
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height/3, 2*width/3, 2*height/3, useCodec);
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case kTranslate_SubsetType:
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return new SubsetTranslateBench(path, colorType, 512, 512,
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useCodec);
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@ -874,12 +880,11 @@ private:
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enum SubsetType {
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kTopLeft_SubsetType = 0,
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kTopRight_SubsetType = 1,
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kBottomLeft_SubsetType = 2,
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kBottomRight_SubsetType = 3,
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k2x2_SubsetType = 4,
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k3x3_SubsetType = 5,
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kTranslate_SubsetType = 6,
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kZoom_SubsetType = 7,
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kMiddle_SubsetType = 2,
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kBottomLeft_SubsetType = 3,
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kBottomRight_SubsetType = 4,
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kTranslate_SubsetType = 5,
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kZoom_SubsetType = 6,
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kLast_SubsetType = kZoom_SubsetType
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};
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@ -1,129 +0,0 @@
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/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SubsetDivisorBench.h"
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#include "SubsetBenchPriv.h"
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#include "SkData.h"
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#include "SkCodec.h"
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#include "SkImageDecoder.h"
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#include "SkOSFile.h"
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#include "SkStream.h"
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/*
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*
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* This benchmark is designed to test the performance of subset decoding.
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* It uses a divisor to decode the entire image in a grid of divisor x divisor blocks.
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*
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*/
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SubsetDivisorBench::SubsetDivisorBench(const SkString& path,
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SkColorType colorType,
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uint32_t divisor,
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bool useCodec)
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: fColorType(colorType)
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, fDivisor(divisor)
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, fUseCodec(useCodec)
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{
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// Parse the filename
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SkString baseName = SkOSPath::Basename(path.c_str());
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// Choose an informative color name
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const char* colorName = get_color_name(fColorType);
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fName.printf("%sSubsetDivisor_%dx%d_%s_%s", fUseCodec ? "Codec" : "Image", fDivisor, fDivisor,
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baseName.c_str(), colorName);
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// Perform the decode setup
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SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
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fStream.reset(new SkMemoryStream(encoded));
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}
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const char* SubsetDivisorBench::onGetName() {
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return fName.c_str();
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}
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bool SubsetDivisorBench::isSuitableFor(Backend backend) {
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return kNonRendering_Backend == backend;
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}
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void SubsetDivisorBench::onDraw(const int n, SkCanvas* canvas) {
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// When the color type is kIndex8, we will need to store the color table. If it is
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// used, it will be initialized by the codec.
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int colorCount;
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SkPMColor colors[256];
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if (fUseCodec) {
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for (int count = 0; count < n; count++) {
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SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(fStream->duplicate()));
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const SkImageInfo info = codec->getInfo().makeColorType(fColorType);
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SkAutoTDeleteArray<uint8_t> row(SkNEW_ARRAY(uint8_t, info.minRowBytes()));
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SkScanlineDecoder* scanlineDecoder = codec->getScanlineDecoder(
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info, NULL, colors, &colorCount);
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const uint32_t subsetWidth = info.width() / fDivisor;
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const uint32_t subsetHeight = info.height() / fDivisor;
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const uint32_t maxSubsetWidth = subsetWidth + info.width() % fDivisor;
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const uint32_t maxSubsetHeight = subsetHeight + info.height() % fDivisor;
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SkBitmap bitmap;
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// Note that we use the same bitmap for all of the subsets.
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// It might be slightly larger than necessary for some of the subsets.
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bitmap.allocPixels(info.makeWH(maxSubsetWidth, maxSubsetHeight));
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for (uint32_t blockX = 0; blockX < fDivisor; blockX++) {
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for (uint32_t blockY = 0; blockY < fDivisor; blockY++) {
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scanlineDecoder->skipScanlines(blockY * subsetHeight);
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const uint32_t currSubsetWidth =
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(blockX == fDivisor - 1) ? maxSubsetWidth : subsetWidth;
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const uint32_t currSubsetHeight =
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(blockY == fDivisor - 1) ? maxSubsetHeight : subsetHeight;
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const uint32_t bpp = info.bytesPerPixel();
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for (uint32_t y = 0; y < currSubsetHeight; y++) {
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scanlineDecoder->getScanlines(row.get(), 1, 0);
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memcpy(bitmap.getAddr(0, y), row.get() + blockX * subsetWidth * bpp,
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currSubsetWidth * bpp);
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}
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}
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}
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}
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} else {
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// We create a color table here to satisfy allocPixels() when the output
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// type is kIndex8. It's okay that this is uninitialized since we never
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// use it.
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SkColorTable* colorTable = SkNEW_ARGS(SkColorTable, (colors, 0));
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for (int count = 0; count < n; count++) {
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int width, height;
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SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(fStream));
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decoder->buildTileIndex(fStream->duplicate(), &width, &height);
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const uint32_t subsetWidth = width / fDivisor;
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const uint32_t subsetHeight = height / fDivisor;
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const uint32_t maxSubsetWidth = subsetWidth + width % fDivisor;
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const uint32_t maxSubsetHeight = subsetHeight + height % fDivisor;
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SkBitmap bitmap;
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// Note that we use the same bitmap for all of the subsets.
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// It might be slightly larger than necessary for some of the subsets.
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// If we do not include this step, decodeSubset() would allocate space
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// for the pixels automatically, but this would not allow us to reuse the
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// same bitmap as the other subsets. We want to reuse the same bitmap
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// because it gives a more fair comparison with SkCodec and is a common
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// use case of BitmapRegionDecoder.
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bitmap.allocPixels(SkImageInfo::Make(maxSubsetWidth, maxSubsetHeight,
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fColorType, kOpaque_SkAlphaType), NULL, colorTable);
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for (uint32_t blockX = 0; blockX < fDivisor; blockX++) {
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for (uint32_t blockY = 0; blockY < fDivisor; blockY++) {
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const uint32_t currSubsetWidth =
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(blockX == fDivisor - 1) ? maxSubsetWidth : subsetWidth;
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const uint32_t currSubsetHeight =
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(blockY == fDivisor - 1) ? maxSubsetHeight : subsetHeight;
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SkIRect rect = SkIRect::MakeXYWH(blockX * subsetWidth,
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blockY * subsetHeight, currSubsetWidth, currSubsetHeight);
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decoder->decodeSubset(&bitmap, rect, fColorType);
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}
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}
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}
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}
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}
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@ -1,40 +0,0 @@
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/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Benchmark.h"
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#include "SkImageDecoder.h"
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#include "SkImageInfo.h"
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#include "SkStream.h"
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#include "SkString.h"
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/*
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*
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* This benchmark is designed to test the performance of subset decoding.
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* It uses a divisor to decode the entire image in a grid of divisor x divisor blocks.
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*
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*/
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class SubsetDivisorBench : public Benchmark {
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public:
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SubsetDivisorBench(const SkString& path,
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SkColorType colorType,
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uint32_t divisor,
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bool useCodec);
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protected:
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const char* onGetName() override;
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bool isSuitableFor(Backend backend) override;
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void onDraw(const int n, SkCanvas* canvas) override;
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private:
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SkString fName;
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SkColorType fColorType;
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const uint32_t fDivisor;
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const bool fUseCodec;
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SkAutoTDelete<SkMemoryStream> fStream;
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typedef Benchmark INHERITED;
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};
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