Fix debug code in GrDrawingManager
Looks like this code got a little dusty. Change-Id: Iac0f475abac9d0891e34bba59ddbde3ec63d065a Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328176 Auto-Submit: Adlai Holler <adlai@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
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@ -289,13 +289,13 @@ bool GrDrawingManager::flush(
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#if 0
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// Enable this to print out verbose GrOp information
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SkDEBUGCODE(SkDebugf("onFlush renderTasks:"));
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SkDEBUGCODE(SkDebugf("onFlush renderTasks (%d):\n", fOnFlushRenderTasks.count()));
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for (const auto& onFlushRenderTask : fOnFlushRenderTasks) {
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SkDEBUGCODE(onFlushRenderTask->dump();)
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SkDEBUGCODE(onFlushRenderTask->dump(/* printDependencies */ true);)
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}
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SkDEBUGCODE(SkDebugf("Normal renderTasks:"));
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for (int i = 0; i < fRenderTasks.count(); ++i) {
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SkDEBUGCODE(fRenderTasks[i]->dump();)
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SkDEBUGCODE(SkDebugf("Normal renderTasks (%d):\n", fDAG.numRenderTasks()));
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for (int i = 0; i < fDAG.numRenderTasks(); ++i) {
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SkDEBUGCODE(fDAG.renderTask(i)->dump(/* printDependencies */ true);)
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}
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#endif
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