support lcd16 mask format
convert line-endings to unix style (the default for skia) git-svn-id: http://skia.googlecode.com/svn/trunk@923 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -226,6 +226,7 @@ protected:
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private:
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SkScalar fScale; // to get from canonical size to real size
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MAT2 fMat22;
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XFORM fXform;
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HDC fDDC;
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HFONT fSavefont;
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HFONT fFont;
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@ -233,16 +234,32 @@ private:
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int fGlyphCount;
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};
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static float mul2float(SkScalar a, SkScalar b) {
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return SkScalarToFloat(SkScalarMul(a, b));
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}
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static FIXED float2FIXED(float x) {
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return SkFixedToFIXED(SkFloatToFixed(x));
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}
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SkScalerContext_Windows::SkScalerContext_Windows(const SkDescriptor* desc)
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: SkScalerContext(desc), fDDC(0), fFont(0), fSavefont(0), fSC(0)
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, fGlyphCount(-1) {
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SkAutoMutexAcquire ac(gFTMutex);
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fScale = fRec.fTextSize / gCanonicalTextSize;
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fMat22.eM11 = SkScalarToFIXED(SkScalarMul(fScale, fRec.fPost2x2[0][0]));
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fMat22.eM12 = SkScalarToFIXED(SkScalarMul(fScale, -fRec.fPost2x2[0][1]));
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fMat22.eM21 = SkScalarToFIXED(SkScalarMul(fScale, fRec.fPost2x2[1][0]));
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fMat22.eM22 = SkScalarToFIXED(SkScalarMul(fScale, -fRec.fPost2x2[1][1]));
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fXform.eM11 = mul2float(fScale, fRec.fPost2x2[0][0]);
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fXform.eM12 = mul2float(fScale, fRec.fPost2x2[1][0]);
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fXform.eM21 = mul2float(fScale, fRec.fPost2x2[0][1]);
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fXform.eM22 = mul2float(fScale, fRec.fPost2x2[1][1]);
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fXform.eDx = 0;
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fXform.eDy = 0;
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fMat22.eM11 = float2FIXED(fXform.eM11);
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fMat22.eM12 = float2FIXED(fXform.eM12);
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fMat22.eM21 = float2FIXED(-fXform.eM21);
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fMat22.eM22 = float2FIXED(-fXform.eM22);
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fDDC = ::CreateCompatibleDC(NULL);
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SetBkMode(fDDC, TRANSPARENT);
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@ -329,15 +346,20 @@ void SkScalerContext_Windows::generateMetrics(SkGlyph* glyph) {
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glyph->fLeft = SkToS16(gm.gmptGlyphOrigin.x);
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glyph->fAdvanceX = SkIntToFixed(gm.gmCellIncX);
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glyph->fAdvanceY = -SkIntToFixed(gm.gmCellIncY);
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// we outset by 1 in all dimensions, since the lcd image may bleed outside
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// of the computed bounds returned by GetGlyphOutline.
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// This was deduced by trial and error for small text (e.g. 8pt), so there
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// maybe a more precise way to make this adjustment...
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if (SkMask::kLCD16_Format == fRec.fMaskFormat) {
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glyph->fWidth += 2;
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glyph->fHeight += 2;
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glyph->fTop -= 1;
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glyph->fLeft -= 1;
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}
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} else {
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glyph->fWidth = 0;
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}
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#if 0
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char buf[1024];
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sprintf(buf, "generateMetrics: id:%d, w=%d, h=%d, font:%s, fh:%d\n", glyph->fID, glyph->fWidth, glyph->fHeight, lf.lfFaceName, lf.lfHeight);
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OutputDebugString(buf);
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#endif
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}
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void SkScalerContext_Windows::generateFontMetrics(SkPaint::FontMetrics* mx, SkPaint::FontMetrics* my) {
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@ -374,21 +396,83 @@ void SkScalerContext_Windows::generateFontMetrics(SkPaint::FontMetrics* mx, SkPa
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}
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}
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#include "SkColorPriv.h"
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static inline uint16_t rgb_to_lcd16(uint32_t rgb) {
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int r = (rgb >> 16) & 0xFF;
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int g = (rgb >> 8) & 0xFF;
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int b = (rgb >> 0) & 0xFF;
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// invert, since we draw black-on-white, but we want the original
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// src mask values.
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r = 255 - r;
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g = 255 - g;
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b = 255 - b;
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return SkPackRGB16(SkR32ToR16(r), SkG32ToG16(g), SkB32ToB16(b));
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}
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void SkScalerContext_Windows::generateImage(const SkGlyph& glyph) {
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SkAutoMutexAcquire ac(gFTMutex);
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SkASSERT(fDDC);
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if (SkMask::kLCD16_Format == fRec.fMaskFormat) {
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HDC dc = CreateCompatibleDC(0);
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void* bits = 0;
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BITMAPINFO info;
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sk_bzero(&info, sizeof(info));
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info.bmiHeader.biSize = sizeof(info.bmiHeader);
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info.bmiHeader.biWidth = glyph.fWidth;
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info.bmiHeader.biHeight = glyph.fHeight;
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info.bmiHeader.biPlanes = 1;
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info.bmiHeader.biBitCount = 32;
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info.bmiHeader.biCompression = BI_RGB;
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HBITMAP bm = CreateDIBSection(dc, &info, DIB_RGB_COLORS, &bits, 0, 0);
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SelectObject(dc, bm);
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// erase to white
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size_t srcRB = glyph.fWidth << 2;
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size_t size = glyph.fHeight * srcRB;
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memset(bits, 0xFF, size);
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SetBkMode(dc, TRANSPARENT);
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SetTextAlign(dc, TA_LEFT | TA_BASELINE);
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SetGraphicsMode(dc, GM_ADVANCED);
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XFORM xform = fXform;
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xform.eDx = (float)-glyph.fLeft;
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xform.eDy = (float)-glyph.fTop;
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SetWorldTransform(dc, &xform);
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HGDIOBJ prevFont = SelectObject(dc, fFont);
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COLORREF color = SetTextColor(dc, 0); // black
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SkASSERT(color != CLR_INVALID);
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uint16_t glyphID = glyph.getGlyphID();
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ExtTextOut(dc, 0, 0, ETO_GLYPH_INDEX, NULL, (LPCWSTR)&glyphID, 1, NULL);
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GdiFlush();
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// downsample from rgba to rgb565
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int width = glyph.fWidth;
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size_t dstRB = glyph.rowBytes();
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const uint32_t* src = (const uint32_t*)bits;
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// gdi's bitmap is upside-down, so we reverse dst walking in Y
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uint16_t* dst = (uint16_t*)((char*)glyph.fImage + (glyph.fHeight - 1) * dstRB);
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for (int y = 0; y < glyph.fHeight; y++) {
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for (int i = 0; i < width; i++) {
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dst[i] = rgb_to_lcd16(src[i]);
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}
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src = (const uint32_t*)((const char*)src + srcRB);
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dst = (uint16_t*)((char*)dst - dstRB);
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}
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DeleteDC(dc);
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DeleteObject(bm);
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return;
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}
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GLYPHMETRICS gm;
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memset(&gm, 0, sizeof(gm));
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#if 0
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char buf[1024];
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sprintf(buf, "generateImage: id:%d, w=%d, h=%d, font:%s,fh:%d\n", glyph.fID, glyph.fWidth, glyph.fHeight, lf.lfFaceName, lf.lfHeight);
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OutputDebugString(buf);
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#endif
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uint32_t bytecount = 0;
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uint32_t total_size = GetGlyphOutlineW(fDDC, glyph.fID, GGO_GRAY8_BITMAP | GGO_GLYPH_INDEX, &gm, 0, NULL, &fMat22);
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if (GDI_ERROR != total_size && total_size > 0) {
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@ -796,6 +880,12 @@ SkTypeface* SkFontHost::CreateTypefaceFromFile(const char path[]) {
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void SkFontHost::FilterRec(SkScalerContext::Rec* rec) {
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// We don't control the hinting nor ClearType settings here
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rec->setHinting(SkPaint::kNormal_Hinting);
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// we do support LCD16
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if (SkMask::kLCD16_Format == rec->fMaskFormat) {
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return;
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}
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if (SkMask::FormatIsLCD((SkMask::Format)rec->fMaskFormat)) {
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rec->fMaskFormat = SkMask::kA8_Format;
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}
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