Use SkScalar type where appropriate.
Change-Id: Iec4c3dedd0790fc637a914517b2abbb8e303520f Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306320 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Mike Klein <mtklein@google.com> Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
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@ -105,7 +105,7 @@ static constexpr int kSkStrAppendScalar_MaxSize = 15;
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* Thus if the caller wants to add a 0 at the end, buffer must be at least
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* kSkStrAppendScalar_MaxSize + 1 bytes large.
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*/
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char* SkStrAppendScalar(char buffer[], float);
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char* SkStrAppendScalar(char buffer[], SkScalar);
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/** \class SkString
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@ -150,7 +150,7 @@ char* SkStrAppendS64(char string[], int64_t dec, int minDigits) {
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return SkStrAppendU64(string, udec, minDigits);
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}
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char* SkStrAppendScalar(char string[], float value) {
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char* SkStrAppendScalar(char string[], SkScalar value) {
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// since floats have at most 8 significant digits, we limit our %g to that.
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static const char gFormat[] = "%.8g";
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// make it 1 larger for the terminating 0
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