added SkSL support for mustForceNegatedAtanParamToFloat cap
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2413363002 Review-Url: https://codereview.chromium.org/2413363002
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@ -210,15 +210,8 @@ void GrSweepGradient::GLSLSweepProcessor::emitCode(EmitArgs& args) {
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SkString coords2D = args.fFragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
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SkString t;
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// 0.1591549430918 is 1/(2*pi), used since atan returns values [-pi, pi]
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// On Intel GPU there is an issue where it reads the second arguement to atan "- %s.x" as an int
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// thus must us -1.0 * %s.x to work correctly
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if (args.fGLSLCaps->mustForceNegatedAtanParamToFloat()){
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t.printf("(atan(- %s.y, -1.0 * %s.x) * 0.1591549430918 + 0.5)",
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coords2D.c_str(), coords2D.c_str());
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} else {
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t.printf("(atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5)",
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coords2D.c_str(), coords2D.c_str());
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}
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t.printf("(atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5)",
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coords2D.c_str(), coords2D.c_str());
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this->emitColor(args.fFragBuilder,
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args.fUniformHandler,
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args.fGLSLCaps,
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@ -86,6 +86,7 @@ SkSL::GLCaps GrGLSkSLCapsForContext(const GrGLContext& context) {
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result.fUsesPrecisionModifiers = glslCaps->usesPrecisionModifiers();
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result.fMustDeclareFragmentShaderOutput = glslCaps->mustDeclareFragmentShaderOutput();
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result.fCanUseMinAndAbsTogether = glslCaps->canUseMinAndAbsTogether();
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result.fMustForceNegatedAtanParamToFloat = glslCaps->mustForceNegatedAtanParamToFloat();
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return result;
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}
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@ -163,6 +163,18 @@ void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
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return;
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}
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}
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if (fCaps.fMustForceNegatedAtanParamToFloat && c.fFunction.fName == "atan" &&
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c.fArguments.size() == 2 && c.fArguments[1]->fKind == Expression::kPrefix_Kind) {
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const PrefixExpression& p = (PrefixExpression&) *c.fArguments[1];
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if (p.fOperator == Token::MINUS) {
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this->write("atan(");
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this->writeExpression(*c.fArguments[0], kSequence_Precedence);
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this->write(", -1.0 * ");
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this->writeExpression(*p.fOperand, kMultiplicative_Precedence);
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this->write(")");
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return;
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}
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}
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this->write(c.fFunction.fName + "(");
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const char* separator = "";
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for (const auto& arg : c.fArguments) {
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@ -55,6 +55,10 @@ struct GLCaps {
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bool fMustDeclareFragmentShaderOutput;
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// The Tegra3 compiler will sometimes never return if we have min(abs(x), y)
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bool fCanUseMinAndAbsTogether;
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// On Intel GPU there is an issue where it misinterprets an atan argument (second argument only,
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// apparently) of the form "-<expr>" as an int, so we rewrite it as "-1.0 * <expr>" to avoid
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// this problem
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bool fMustForceNegatedAtanParamToFloat;
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};
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/**
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@ -23,7 +23,8 @@ static SkSL::GLCaps default_caps() {
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false, // isCoreProfile
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false, // usesPrecisionModifiers;
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false, // mustDeclareFragmentShaderOutput
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true // canUseMinAndAbsTogether
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true, // canUseMinAndAbsTogether
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false // mustForceNegatedAtanParamToFloat
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};
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}
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@ -33,7 +33,8 @@ static SkSL::GLCaps default_caps() {
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false, // isCoreProfile
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false, // usesPrecisionModifiers;
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false, // mustDeclareFragmentShaderOutput
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true // canUseMinAndAbsTogether
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true, // canUseMinAndAbsTogether
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false // mustForceNegatedAtanParamToFloat
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};
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}
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@ -315,6 +316,27 @@ DEF_TEST(SkSLMinAbs, r) {
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"}\n");
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}
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DEF_TEST(SkSLNegatedAtan, r) {
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test(r,
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"void main() { vec2 x = vec2(1, 2); float y = atan(x.x, -(2 * x.y)); }",
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default_caps(),
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"#version 400\n"
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"void main() {\n"
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" vec2 x = vec2(1.0, 2.0);\n"
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" float y = atan(x.x, -(2.0 * x.y));\n"
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"}\n");
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SkSL::GLCaps caps = default_caps();
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caps.fMustForceNegatedAtanParamToFloat = true;
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test(r,
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"void main() { vec2 x = vec2(1, 2); float y = atan(x.x, -(2 * x.y)); }",
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caps,
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"#version 400\n"
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"void main() {\n"
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" vec2 x = vec2(1.0, 2.0);\n"
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" float y = atan(x.x, -1.0 * (2.0 * x.y));\n"
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"}\n");
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}
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DEF_TEST(SkSLModifiersDeclaration, r) {
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test(r,
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"layout(blend_support_all_equations) out;"
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