Ignore motion mark svg slight pixel mismatches in mtltestprecompile

Change-Id: Ia5a11580a793226253e2e294f6c43aa76fa97e8f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441882
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This commit is contained in:
Brian Salomon 2021-08-25 13:15:37 -04:00 committed by SkCQ
parent a228a48d5e
commit ad326ae032
2 changed files with 3 additions and 2 deletions

View File

@ -442,6 +442,7 @@ func (b *taskBuilder) dmFlags(internalHardwareLabel string) {
skip("mtltestprecompile svg _ Seal_of_American_Samoa.svg")
skip("mtltestprecompile svg _ Seal_of_Illinois.svg")
skip("mtltestprecompile svg _ tiger-8.svg")
skip("mtltestprecompile svg _ desk_motionmark_paths.svg")
}
// Test reduced shader mode on iPhone 11 as representative iOS device
if b.model("iPhone11") && b.extraConfig("Metal") {

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