Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@7608 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -277,7 +277,7 @@ public:
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* the vertex data when this is called.
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*
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* @param vertexArray cpu array containing vertex data.
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* @param vertexCount the number of vertices in the array. Vertex size is
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* @param vertexCount the number of vertices in the array. Vertex size is
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* queried from the current GrDrawState.
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*/
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void setVertexSourceToArray(const void* vertexArray, int vertexCount);
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@ -296,7 +296,7 @@ public:
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* in the buffer until drawIndexed, drawNonIndexed, or drawIndexedInstances.
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*
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* @param buffer vertex buffer containing vertex data. Must be
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* unlocked before draw call. Vertex size is queried
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* unlocked before draw call. Vertex size is queried
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* from current GrDrawState.
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*/
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void setVertexSourceToBuffer(const GrVertexBuffer* buffer);
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@ -600,7 +600,7 @@ public:
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class AutoGeometryAndStatePush : ::GrNoncopyable {
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public:
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AutoGeometryAndStatePush(GrDrawTarget* target, ASRInit init)
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AutoGeometryAndStatePush(GrDrawTarget* target, ASRInit init)
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: fState(target, init) {
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GrAssert(NULL != target);
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fTarget = target;
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@ -257,7 +257,7 @@ int GrInOrderDrawBuffer::concatInstancedDraw(const DrawInfo& info) {
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instancesToConcat = GrMin(instancesToConcat, info.instanceCount());
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// update the amount of reserved vertex data actually referenced in draws
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size_t vertexBytes = instancesToConcat * info.verticesPerInstance() *
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size_t vertexBytes = instancesToConcat * info.verticesPerInstance() *
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drawState.getVertexSize();
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poolState.fUsedPoolVertexBytes = GrMax(poolState.fUsedPoolVertexBytes, vertexBytes);
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@ -321,7 +321,7 @@ void GrInOrderDrawBuffer::onDraw(const DrawInfo& info) {
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break;
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case kReserved_GeometrySrcType: // fallthrough
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case kArray_GeometrySrcType: {
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size_t vertexBytes = (info.vertexCount() + info.startVertex()) *
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size_t vertexBytes = (info.vertexCount() + info.startVertex()) *
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drawState.getVertexSize();
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poolState.fUsedPoolVertexBytes = GrMax(poolState.fUsedPoolVertexBytes, vertexBytes);
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draw->fVertexBuffer = poolState.fPoolVertexBuffer;
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@ -208,7 +208,7 @@ HAS_ATLAS:
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if (NULL != fDrawTarget) {
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fDrawTarget->drawState()->setVertexLayout(fVertexLayout);
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flush = fDrawTarget->geometryHints(&fMaxVertices, NULL);
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}
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}
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if (flush) {
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this->flushGlyphs();
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fContext->flush();
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@ -50,7 +50,7 @@ const GrGLInterface* GrGLCreateNativeInterface() {
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}
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GrGLGetStringProc glGetString =
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(GrGLGetStringProc) GetProcAddress(alu.get(), "glGetString");
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if (NULL != wglGetCurrentContext()) {
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const char* versionString = (const char*) glGetString(GR_GL_VERSION);
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const char* extString = (const char*) glGetString(GR_GL_EXTENSIONS);
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@ -185,7 +185,7 @@ static int filter_picture(const SkString& inFile, const SkString& outFile) {
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const SkTDArray<SkDrawCommand*>& commands = debugCanvas.getDrawCommands();
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// hide the initial save and restore since replaying the commands will
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// hide the initial save and restore since replaying the commands will
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// re-add them
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if (commands.count() > 0) {
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commands[0]->setVisible(false);
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