fix linear gradient assert, by explicitly clamping
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556993003 Review URL: https://codereview.chromium.org/1556993003
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@ -668,12 +668,12 @@ void SkLinearGradient::LinearGradientContext::shade4_dx_clamp(SkPMColor dstC[],
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}
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fx += n * dx;
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count -= n;
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SkASSERT(count >= 0);
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// fx should now outside of the p0..p1 interval. However, due to float precision loss,
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// its possible that fx is slightly too small/large, so we clamp it.
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if (dx_is_pos) {
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SkASSERT(0 == count || fx >= p1);
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fx = SkTMax(fx, p1);
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} else {
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SkASSERT(0 == count || fx <= p0);
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fx = SkTMin(fx, p0);
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}
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ramp<apply_alpha>(dstC, n, c, dc, dither0, dither1);
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@ -683,6 +683,9 @@ void SkLinearGradient::LinearGradientContext::shade4_dx_clamp(SkPMColor dstC[],
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if (n & 1) {
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SkTSwap(dither0, dither1);
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}
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count -= n;
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SkASSERT(count >= 0);
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}
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}
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@ -212,9 +212,31 @@ static void test_nearly_vertical(skiatest::Reporter* reporter) {
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surface->getCanvas()->drawPaint(paint);
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}
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// A linear gradient interval can, due to numerical imprecision (likely in the divide)
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// finish an interval with the final fx not landing outside of [p0...p1].
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// The old code had an assert which this test triggered.
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// We now explicitly clamp the resulting fx value.
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static void test_linear_fuzz(skiatest::Reporter* reporter) {
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SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(1300, 630));
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const SkPoint pts[] = {{ 179.5f, -179.5f }, { 1074.5f, 715.5f }};
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const SkColor colors[] = { SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE };
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const SkScalar pos[] = {0, 0.200000003f, 0.800000012f, 1 };
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SkAutoTUnref<SkShader> gradient(
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SkGradientShader::CreateLinear(pts, colors, pos, 4, SkShader::kClamp_TileMode));
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SkPaint paint;
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paint.setShader(gradient);
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SkRect r = {0, 83, 1254, 620};
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surface->getCanvas()->drawRect(r, paint);
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}
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DEF_TEST(Gradient, reporter) {
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TestGradientShaders(reporter);
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TestConstantGradient(reporter);
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test_big_grad(reporter);
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test_nearly_vertical(reporter);
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test_linear_fuzz(reporter);
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}
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