SkBitmapProcState rounding bias

Epsilon bias to keep bitmap sample rounding consistent with geometry
rounding.

Also update the GM to draw an outer border + drop uninteresting
scales in favor of negative scale variants.

BUG=skia:4680,skia:4649
R=reed@google.com,caryclark@google.com,mtklein@google.com

Review URL: https://codereview.chromium.org/1527633002
This commit is contained in:
fmalita 2015-12-15 06:48:48 -08:00 committed by Commit bot
parent 11f457e162
commit aed4d32de9
4 changed files with 45 additions and 32 deletions

View File

@ -34,39 +34,29 @@ protected:
}
SkISize onISize() override {
return SkISize::Make(550, 300);
return SkISize::Make(580, 780);
}
void onDraw(SkCanvas* canvas) override {
struct {
SkPoint offset;
SkScalar scale;
SkVector scale;
} cfgs[] = {
{ { 10, 10 }, 1 },
{ { 140.5f, 10 }, 1 },
{ { 10, 80.5f }, 1 },
{ { 140.5f, 80.5f }, 1 },
{{ 10, 10 }, { 1, 1 }},
{{ 300.5f, 10 }, { 1, 1 }},
{{ 10, 200.5f }, { 1, 1 }},
{{ 300.5f, 200.5f }, { 1, 1 }},
{ { 280.49f, 10.49f }, 1 },
{ { 410.51f, 10.49f }, 1 },
{ { 280.49f, 80.51f }, 1 },
{ { 410.51f, 80.51f }, 1 },
{ { 10, 170 }, 1.1f },
{ { 140.5f, 170 }, 1.1f },
{ { 10, 240.5f }, 1.1f },
{ { 140.5f, 240.5f }, 1.1f },
{ { 280.49f, 170.49f }, 1.1f },
{ { 410.51f, 170.49f }, 1.1f },
{ { 280.49f, 240.51f }, 1.1f },
{ { 410.51f, 240.51f }, 1.1f },
{{ 10.5f, 400.5f }, { 1, 1 }},
{{ 550.5f, 400.5f }, { -1, 1 }},
{{ 10.5f, 750.5f }, { 1, -1 }},
{{ 550.5f, 750.5f }, { -1, -1 }},
};
for (size_t i = 0; i < SK_ARRAY_COUNT(cfgs); ++i) {
SkAutoCanvasRestore acr(canvas, true);
canvas->translate(cfgs[i].offset.x(), cfgs[i].offset.y());
canvas->scale(cfgs[i].scale, cfgs[i].scale);
canvas->scale(cfgs[i].scale.x(), cfgs[i].scale.y());
drawSets(canvas);
}
}
@ -88,6 +78,11 @@ private:
SkPaint paint;
paint.setAntiAlias(true);
const SkRect border = SkRect::MakeIWH(kSegLen, kSegLen).makeInset(.5f, .5f);
paint.setColor(SK_ColorBLUE);
paint.setStyle(SkPaint::kStroke_Style);
surface->getCanvas()->drawRect(border, paint);
paint.setColor(SK_ColorBLACK);
surface->getCanvas()->drawLine(start.x(), start.y(), end.x(), end.y(), paint);
surface->getCanvas()->drawPoint(start.x(), start.y(), color);
@ -116,12 +111,12 @@ private:
for (size_t k = 0; k < SK_ARRAY_COUNT(filters); ++k) {
paint.setFilterQuality(filters[k]);
lastPt = drawSet(canvas, set, paint);
canvas->translate((kSegLen / 2) * set.fVector.y(),
(kSegLen / 2) * set.fVector.x());
canvas->translate((kSegLen + 4) * set.fVector.y(),
(kSegLen + 4) * set.fVector.x());
}
}
canvas->translate(lastPt.x() + kSegLen,
- SkIntToScalar(kSegLen) / 2 * SK_ARRAY_COUNT(filters) * SK_ARRAY_COUNT(AAs));
- SkIntToScalar(kSegLen + 4) * SK_ARRAY_COUNT(filters) * SK_ARRAY_COUNT(AAs));
}
}
@ -143,8 +138,8 @@ private:
return pt;
}
static const unsigned kSegLen = 9;
static const unsigned kStretchFactor = 2;
static const unsigned kSegLen = 15;
static const unsigned kStretchFactor = 4;
SkSTArray<2, ImageSet> fSets;
typedef GM INHERITED;

View File

@ -823,10 +823,12 @@ void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const SkBitmapProcState& s, in
SkPoint pt;
s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf,
&pt);
fx = SkScalarToFractionalInt(pt.fY);
fx = SkScalarToFractionalInt(pt.fY)
+ bitmap_sampler_inv_bias(s.fInvMatrix.getScaleY());
const unsigned maxY = s.fPixmap.height() - 1;
dstY = SkClampMax(SkFractionalIntToInt(fx), maxY);
fx = SkScalarToFractionalInt(pt.fX);
fx = SkScalarToFractionalInt(pt.fX)
+ bitmap_sampler_inv_bias(s.fInvMatrix.getScaleX());
}
const SkPMColor* SK_RESTRICT src = s.fPixmap.addr32(0, dstY);

View File

@ -12,6 +12,7 @@
#include "SkBitmapController.h"
#include "SkBitmapFilter.h"
#include "SkBitmapProvider.h"
#include "SkFloatBits.h"
#include "SkMatrix.h"
#include "SkMipMap.h"
#include "SkPaint.h"
@ -24,6 +25,17 @@ typedef SkFixed3232 SkFractionalInt;
#define SkFixedToFractionalInt(x) SkFixedToFixed3232(x)
#define SkFractionalIntToInt(x) SkFixed3232ToInt(x)
// Applying a fixed point (SkFixed, SkFractionalInt) epsilon bias ensures that the inverse-mapped
// bitmap coordinates are rounded consistently WRT geometry. Note that we only have to do this
// when the scale is positive - for negative scales we're already rounding in the right direction.
static inline int bitmap_sampler_inv_bias(SkScalar scale) {
#ifndef SK_SUPPORT_LEGACY_BITMAP_SAMPLER_BIAS
return -(scale > 0);
#else
return 0;
#endif
}
class SkPaint;
struct SkBitmapProcState {

View File

@ -64,12 +64,14 @@ void SCALE_FILTER_NAME(const SkBitmapProcState& s,
SkPoint pt;
s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, &pt);
const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1);
const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1)
+ bitmap_sampler_inv_bias(s.fInvMatrix.getScaleY());
const unsigned maxY = s.fPixmap.height() - 1;
// compute our two Y values up front
*xy++ = PACK_FILTER_Y_NAME(fy, maxY, s.fFilterOneY PREAMBLE_ARG_Y);
// now initialize fx
fx = SkScalarToFractionalInt(pt.fX) - (SkFixedToFractionalInt(one) >> 1);
fx = SkScalarToFractionalInt(pt.fX) - (SkFixedToFractionalInt(one) >> 1)
+ bitmap_sampler_inv_bias(s.fInvMatrix.getScaleX());
}
#ifdef CHECK_FOR_DECAL
@ -102,8 +104,10 @@ void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
SkFixed oneX = s.fFilterOneX;
SkFixed oneY = s.fFilterOneY;
SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1);
SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1);
SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1)
+ bitmap_sampler_inv_bias(s.fInvMatrix.getScaleX());
SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1)
+ bitmap_sampler_inv_bias(s.fInvMatrix.getScaleY());
SkFixed dx = s.fInvSx;
SkFixed dy = s.fInvKy;
unsigned maxX = s.fPixmap.width() - 1;