Revert of Remove gpu support for willUseHWAALines. (https://codereview.chromium.org/423943003/)
Reason for revert: Breaking windows 7 compare gm's Original issue's description: > Remove gpu support for willUseHWAALines. > > By removing willUseHWAALines, we also no long reference the blend opt flag kDisableBlend so it has been removed > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/e6dfba868c19b00562f8c733b9bf37dd4ec9e68c R=bsalomon@google.com TBR=bsalomon@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: egdaniel@google.com Review URL: https://codereview.chromium.org/430493003
This commit is contained in:
parent
137bac0673
commit
b09bdd6bac
@ -667,7 +667,7 @@ enum GrGLBackendState {
|
||||
// View state stands for scissor and viewport
|
||||
kView_GrGLBackendState = 1 << 2,
|
||||
kBlend_GrGLBackendState = 1 << 3,
|
||||
kMSAAEnable_GrGLBackendState = 1 << 4,
|
||||
kAA_GrGLBackendState = 1 << 4,
|
||||
kVertex_GrGLBackendState = 1 << 5,
|
||||
kStencil_GrGLBackendState = 1 << 6,
|
||||
kPixelStore_GrGLBackendState = 1 << 7,
|
||||
|
@ -751,6 +751,10 @@ static bool apply_aa_to_rect(GrDrawTarget* target,
|
||||
return false;
|
||||
}
|
||||
|
||||
if (0 == strokeWidth && target->willUseHWAALines()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
#if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT)
|
||||
if (strokeWidth >= 0) {
|
||||
#endif
|
||||
|
@ -339,7 +339,8 @@ GrDrawState::BlendOptFlags GrDrawState::calcBlendOpts(bool forceCoverage,
|
||||
// (0,1). The same applies when coverage is known to be 0.
|
||||
if ((kZero_GrBlendCoeff == *srcCoeff && dstCoeffIsOne) || covIsZero) {
|
||||
if (this->getStencil().doesWrite()) {
|
||||
return kEmitCoverage_BlendOptFlag;
|
||||
return kDisableBlend_BlendOptFlag |
|
||||
kEmitCoverage_BlendOptFlag;
|
||||
} else {
|
||||
return kSkipDraw_BlendOptFlag;
|
||||
}
|
||||
@ -358,14 +359,13 @@ GrDrawState::BlendOptFlags GrDrawState::calcBlendOpts(bool forceCoverage,
|
||||
if (kOne_GrBlendCoeff == *srcCoeff) {
|
||||
// if there is no coverage and coeffs are (1,0) then we
|
||||
// won't need to read the dst at all, it gets replaced by src
|
||||
*dstCoeff = kZero_GrBlendCoeff;
|
||||
return kNone_BlendOpt;
|
||||
return kDisableBlend_BlendOptFlag;
|
||||
} else if (kZero_GrBlendCoeff == *srcCoeff) {
|
||||
// if the op is "clear" then we don't need to emit a color
|
||||
// or blend, just write transparent black into the dst.
|
||||
*srcCoeff = kOne_GrBlendCoeff;
|
||||
*dstCoeff = kZero_GrBlendCoeff;
|
||||
return kEmitTransBlack_BlendOptFlag;
|
||||
return kDisableBlend_BlendOptFlag | kEmitTransBlack_BlendOptFlag;
|
||||
}
|
||||
}
|
||||
} else if (this->isCoverageDrawing()) {
|
||||
@ -399,7 +399,13 @@ GrDrawState::BlendOptFlags GrDrawState::calcBlendOpts(bool forceCoverage,
|
||||
return kCoverageAsAlpha_BlendOptFlag;
|
||||
}
|
||||
}
|
||||
|
||||
if (kOne_GrBlendCoeff == *srcCoeff &&
|
||||
kZero_GrBlendCoeff == *dstCoeff &&
|
||||
this->willEffectReadDstColor()) {
|
||||
// In this case the shader will fully resolve the color, coverage, and dst and we don't
|
||||
// need blending.
|
||||
return kDisableBlend_BlendOptFlag;
|
||||
}
|
||||
return kNone_BlendOpt;
|
||||
}
|
||||
|
||||
|
@ -520,25 +520,29 @@ public:
|
||||
* Don't draw at all
|
||||
*/
|
||||
kSkipDraw_BlendOptFlag = 0x1,
|
||||
/**
|
||||
* Emit the src color, disable HW blending (replace dst with src)
|
||||
*/
|
||||
kDisableBlend_BlendOptFlag = 0x2,
|
||||
/**
|
||||
* The coverage value does not have to be computed separately from alpha, the the output
|
||||
* color can be the modulation of the two.
|
||||
*/
|
||||
kCoverageAsAlpha_BlendOptFlag = 0x2,
|
||||
kCoverageAsAlpha_BlendOptFlag = 0x4,
|
||||
/**
|
||||
* Instead of emitting a src color, emit coverage in the alpha channel and r,g,b are
|
||||
* "don't cares".
|
||||
*/
|
||||
kEmitCoverage_BlendOptFlag = 0x4,
|
||||
kEmitCoverage_BlendOptFlag = 0x8,
|
||||
/**
|
||||
* Emit transparent black instead of the src color, no need to compute coverage.
|
||||
*/
|
||||
kEmitTransBlack_BlendOptFlag = 0x8,
|
||||
kEmitTransBlack_BlendOptFlag = 0x10,
|
||||
/**
|
||||
* Flag used to invalidate the cached BlendOptFlags, OptSrcCoeff, and OptDstCoeff cached by
|
||||
* the get BlendOpts function.
|
||||
*/
|
||||
kInvalid_BlendOptFlag = 0x10,
|
||||
kInvalid_BlendOptFlag = 0x20,
|
||||
};
|
||||
GR_DECL_BITFIELD_OPS_FRIENDS(BlendOptFlags);
|
||||
|
||||
|
@ -613,16 +613,24 @@ void GrDrawTarget::removeGpuTraceMarker(const GrGpuTraceMarker* marker) {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
bool GrDrawTarget::willUseHWAALines() const {
|
||||
// There is a conflict between using smooth lines and our use of premultiplied alpha. Smooth
|
||||
// lines tweak the incoming alpha value but not in a premul-alpha way. So we only use them when
|
||||
// our alpha is 0xff and tweaking the color for partial coverage is OK
|
||||
if (!this->caps()->hwAALineSupport() ||
|
||||
!this->getDrawState().isHWAntialiasState()) {
|
||||
return false;
|
||||
}
|
||||
GrDrawState::BlendOptFlags opts = this->getDrawState().getBlendOpts();
|
||||
return (GrDrawState::kDisableBlend_BlendOptFlag & opts) &&
|
||||
(GrDrawState::kCoverageAsAlpha_BlendOptFlag & opts);
|
||||
}
|
||||
|
||||
bool GrDrawTarget::canApplyCoverage() const {
|
||||
// we can correctly apply coverage if a) we have dual source blending
|
||||
// or b) one of our blend optimizations applies
|
||||
// or c) the src/dst coefficients are 1, 0 respectively.
|
||||
GrBlendCoeff srcCoeff;
|
||||
GrBlendCoeff dstCoeff;
|
||||
// or b) one of our blend optimizations applies.
|
||||
return this->caps()->dualSourceBlendingSupport() ||
|
||||
GrDrawState::kNone_BlendOpt != this->getDrawState().getBlendOpts(true, &srcCoeff,
|
||||
&dstCoeff) ||
|
||||
(kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCoeff);
|
||||
GrDrawState::kNone_BlendOpt != this->getDrawState().getBlendOpts(true);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -112,6 +112,12 @@ public:
|
||||
return !this->canApplyCoverage();
|
||||
}
|
||||
|
||||
/**
|
||||
* Given the current draw state and hw support, will HW AA lines be used (if
|
||||
* a line primitive type is drawn)?
|
||||
*/
|
||||
bool willUseHWAALines() const;
|
||||
|
||||
/**
|
||||
* There are three types of "sources" of geometry (vertices and indices) for
|
||||
* draw calls made on the target. When performing an indexed draw, the
|
||||
|
@ -280,8 +280,8 @@ void GrGpuGL::onResetContext(uint32_t resetBits) {
|
||||
GL_CALL(LineWidth(1));
|
||||
}
|
||||
|
||||
if (resetBits & kMSAAEnable_GrGLBackendState) {
|
||||
fMSAAEnabled = kUnknown_TriState;
|
||||
if (resetBits & kAA_GrGLBackendState) {
|
||||
fHWAAState.invalidate();
|
||||
}
|
||||
|
||||
fHWActiveTextureUnitIdx = -1; // invalid
|
||||
@ -2164,20 +2164,45 @@ void GrGpuGL::flushAAState(DrawType type) {
|
||||
|
||||
const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
|
||||
if (kGL_GrGLStandard == this->glStandard()) {
|
||||
if (RT_HAS_MSAA) {
|
||||
// ES doesn't support toggling GL_MULTISAMPLE and doesn't have
|
||||
// smooth lines.
|
||||
// we prefer smooth lines over multisampled lines
|
||||
bool smoothLines = false;
|
||||
|
||||
if (kDrawLines_DrawType == type) {
|
||||
smoothLines = this->willUseHWAALines();
|
||||
if (smoothLines) {
|
||||
if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
|
||||
GL_CALL(Enable(GR_GL_LINE_SMOOTH));
|
||||
fHWAAState.fSmoothLineEnabled = kYes_TriState;
|
||||
// must disable msaa to use line smoothing
|
||||
if (RT_HAS_MSAA &&
|
||||
kNo_TriState != fHWAAState.fMSAAEnabled) {
|
||||
GL_CALL(Disable(GR_GL_MULTISAMPLE));
|
||||
fHWAAState.fMSAAEnabled = kNo_TriState;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
|
||||
GL_CALL(Disable(GR_GL_LINE_SMOOTH));
|
||||
fHWAAState.fSmoothLineEnabled = kNo_TriState;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!smoothLines && RT_HAS_MSAA) {
|
||||
// FIXME: GL_NV_pr doesn't seem to like MSAA disabled. The paths
|
||||
// convex hulls of each segment appear to get filled.
|
||||
bool enableMSAA = kStencilPath_DrawType == type ||
|
||||
this->getDrawState().isHWAntialiasState();
|
||||
if (enableMSAA) {
|
||||
if (kYes_TriState != fMSAAEnabled) {
|
||||
if (kYes_TriState != fHWAAState.fMSAAEnabled) {
|
||||
GL_CALL(Enable(GR_GL_MULTISAMPLE));
|
||||
fMSAAEnabled = kYes_TriState;
|
||||
fHWAAState.fMSAAEnabled = kYes_TriState;
|
||||
}
|
||||
} else {
|
||||
if (kNo_TriState != fMSAAEnabled) {
|
||||
if (kNo_TriState != fHWAAState.fMSAAEnabled) {
|
||||
GL_CALL(Disable(GR_GL_MULTISAMPLE));
|
||||
fMSAAEnabled = kNo_TriState;
|
||||
fHWAAState.fMSAAEnabled = kNo_TriState;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2203,36 +2228,52 @@ void GrGpuGL::flushPathStencilSettings(SkPath::FillType fill) {
|
||||
void GrGpuGL::flushBlend(bool isLines,
|
||||
GrBlendCoeff srcCoeff,
|
||||
GrBlendCoeff dstCoeff) {
|
||||
// any optimization to disable blending should have already been applied and
|
||||
// tweaked the coeffs to (1, 0).
|
||||
bool blendOff = kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCoeff;
|
||||
if (blendOff) {
|
||||
if (kNo_TriState != fHWBlendState.fEnabled) {
|
||||
GL_CALL(Disable(GR_GL_BLEND));
|
||||
fHWBlendState.fEnabled = kNo_TriState;
|
||||
}
|
||||
} else {
|
||||
if (isLines && this->willUseHWAALines()) {
|
||||
if (kYes_TriState != fHWBlendState.fEnabled) {
|
||||
GL_CALL(Enable(GR_GL_BLEND));
|
||||
fHWBlendState.fEnabled = kYes_TriState;
|
||||
}
|
||||
if (fHWBlendState.fSrcCoeff != srcCoeff ||
|
||||
fHWBlendState.fDstCoeff != dstCoeff) {
|
||||
GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
|
||||
gXfermodeCoeff2Blend[dstCoeff]));
|
||||
fHWBlendState.fSrcCoeff = srcCoeff;
|
||||
fHWBlendState.fDstCoeff = dstCoeff;
|
||||
if (kSA_GrBlendCoeff != fHWBlendState.fSrcCoeff ||
|
||||
kISA_GrBlendCoeff != fHWBlendState.fDstCoeff) {
|
||||
GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_GrBlendCoeff],
|
||||
gXfermodeCoeff2Blend[kISA_GrBlendCoeff]));
|
||||
fHWBlendState.fSrcCoeff = kSA_GrBlendCoeff;
|
||||
fHWBlendState.fDstCoeff = kISA_GrBlendCoeff;
|
||||
}
|
||||
GrColor blendConst = this->getDrawState().getBlendConstant();
|
||||
if ((BlendCoeffReferencesConstant(srcCoeff) ||
|
||||
BlendCoeffReferencesConstant(dstCoeff)) &&
|
||||
(!fHWBlendState.fConstColorValid ||
|
||||
fHWBlendState.fConstColor != blendConst)) {
|
||||
GrGLfloat c[4];
|
||||
GrColorToRGBAFloat(blendConst, c);
|
||||
GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
|
||||
fHWBlendState.fConstColor = blendConst;
|
||||
fHWBlendState.fConstColorValid = true;
|
||||
} else {
|
||||
// any optimization to disable blending should
|
||||
// have already been applied and tweaked the coeffs
|
||||
// to (1, 0).
|
||||
bool blendOff = kOne_GrBlendCoeff == srcCoeff &&
|
||||
kZero_GrBlendCoeff == dstCoeff;
|
||||
if (blendOff) {
|
||||
if (kNo_TriState != fHWBlendState.fEnabled) {
|
||||
GL_CALL(Disable(GR_GL_BLEND));
|
||||
fHWBlendState.fEnabled = kNo_TriState;
|
||||
}
|
||||
} else {
|
||||
if (kYes_TriState != fHWBlendState.fEnabled) {
|
||||
GL_CALL(Enable(GR_GL_BLEND));
|
||||
fHWBlendState.fEnabled = kYes_TriState;
|
||||
}
|
||||
if (fHWBlendState.fSrcCoeff != srcCoeff ||
|
||||
fHWBlendState.fDstCoeff != dstCoeff) {
|
||||
GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
|
||||
gXfermodeCoeff2Blend[dstCoeff]));
|
||||
fHWBlendState.fSrcCoeff = srcCoeff;
|
||||
fHWBlendState.fDstCoeff = dstCoeff;
|
||||
}
|
||||
GrColor blendConst = this->getDrawState().getBlendConstant();
|
||||
if ((BlendCoeffReferencesConstant(srcCoeff) ||
|
||||
BlendCoeffReferencesConstant(dstCoeff)) &&
|
||||
(!fHWBlendState.fConstColorValid ||
|
||||
fHWBlendState.fConstColor != blendConst)) {
|
||||
GrGLfloat c[4];
|
||||
GrColorToRGBAFloat(blendConst, c);
|
||||
GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
|
||||
fHWBlendState.fConstColor = blendConst;
|
||||
fHWBlendState.fConstColorValid = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -443,7 +443,15 @@ private:
|
||||
}
|
||||
} fHWBlendState;
|
||||
|
||||
TriState fMSAAEnabled;
|
||||
struct {
|
||||
TriState fMSAAEnabled;
|
||||
TriState fSmoothLineEnabled;
|
||||
void invalidate() {
|
||||
fMSAAEnabled = kUnknown_TriState;
|
||||
fSmoothLineEnabled = kUnknown_TriState;
|
||||
}
|
||||
} fHWAAState;
|
||||
|
||||
|
||||
GrGLProgram::MatrixState fHWProjectionMatrixState;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user