Reland "Use bulk interface for paths"

This is a reland of 5b83d05bf4

In the original, the outline was calculated using the glyph's
position, which included the subpixel adjustment. It should have
been calculated at {0, 0} because all transformations including
subpixel placmenet happen while drawing.

Original change's description:
> Use bulk interface for paths
>
> Change-Id: I3a73f3b181542588470e3ce2c03d147423fef5cd
> Reviewed-on: https://skia-review.googlesource.com/c/192424
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Herb Derby <herb@google.com>

Change-Id: Id4987a8d0122ce73cae9ade33b853b1a9d080d1f
Reviewed-on: https://skia-review.googlesource.com/c/193021
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This commit is contained in:
Herbert Derby 2019-02-14 10:39:34 -05:00 committed by Skia Commit-Bot
parent 75d4898a27
commit b27cc444b7
2 changed files with 51 additions and 34 deletions

View File

@ -331,28 +331,41 @@ void SkGlyphRunListPainter::processARGBFallback(
// Beware! The following code will end up holding two glyph caches at the same time, but they
// will not be the same cache (which would cause two separate caches to be created).
template <typename PerEmptyT, typename PerPathT>
template <typename ProcessPathsT>
void SkGlyphRunListPainter::drawGlyphRunAsPathWithARGBFallback(
SkStrikeInterface* pathCache, const SkGlyphRun& glyphRun,
SkStrikeInterface* strike, const SkGlyphRun& glyphRun,
SkPoint origin, const SkPaint& runPaint, const SkMatrix& viewMatrix, SkScalar textScale,
PerEmptyT&& perEmpty, PerPathT&& perPath, ARGBFallback&& argbFallback) {
ProcessPathsT&& processPaths, ARGBFallback&& argbFallback) {
fARGBGlyphsIDs.clear();
fARGBPositions.clear();
ScopedBuffers _ = ensureBuffers(glyphRun);
SkScalar maxFallbackDimension{-SK_ScalarInfinity};
// Four empty glyphs are expected; one for each horizontal subpixel position.
SkSTArray<4, const SkGlyph*> emptyGlyphs;
int glyphCount = 0;
const SkPoint* positionCursor = glyphRun.positions().data();
for (auto glyphID : glyphRun.glyphsIDs()) {
SkPoint glyphPos = origin + *positionCursor++;
const SkGlyph& glyph = pathCache->getGlyphMetrics(glyphID, {0, 0});
if (std::any_of(emptyGlyphs.begin(), emptyGlyphs.end(),
[glyphID](const SkGlyph* g) { return g->getGlyphID() == glyphID; })) {
continue;
}
// Use outline from {0, 0} because all transforms including subpixel translation happen
// during drawing.
const SkGlyph& glyph = strike->getGlyphMetrics(glyphID, {0, 0});
if (glyph.isEmpty()) {
perEmpty(glyph, glyphPos);
emptyGlyphs.push_back(&glyph);
} else if (glyph.fMaskFormat != SkMask::kARGB32_Format) {
if (pathCache->decideCouldDrawFromPath(glyph)) {
perPath(glyph, glyphPos);
if (strike->decideCouldDrawFromPath(glyph)) {
fGlyphPos[glyphCount++] = {&glyph, glyphPos};
} else {
// This happens when a bitmap-only font has a very large glyph compared to the
// rest of the glyphs. This doesn't happen in practice.
perEmpty(glyph, glyphPos);
// This happens when a bitmap-only font is forced to scale very large. This
// doesn't happen in practice.
emptyGlyphs.push_back(&glyph);
}
} else {
SkScalar largestDimension = std::max(glyph.fWidth, glyph.fHeight);
@ -362,6 +375,13 @@ void SkGlyphRunListPainter::drawGlyphRunAsPathWithARGBFallback(
}
}
if (glyphCount > 0) {
processPaths(SkSpan<const GlyphAndPos>{fGlyphPos, SkTo<size_t>(glyphCount)},
strike,
textScale);
}
if (!fARGBGlyphsIDs.empty()) {
this->processARGBFallback(
maxFallbackDimension, runPaint, glyphRun.font(), viewMatrix, textScale,
@ -420,14 +440,14 @@ void SkGlyphRunListPainter::drawGlyphRunAsBMPWithPathFallback(
}
} else {
// If the glyph is not empty, then it will have a pointer to mask data.
fMasks[glyphCount++] = {&glyph, mappedPt};
fGlyphPos[glyphCount++] = {&glyph, mappedPt};
}
}
}
if (glyphCount > 0) {
mapping.mapPoints(fPositions, glyphCount);
processMasks(SkSpan<const GlyphAndPos>{fMasks, SkTo<size_t>(glyphCount)}, strike.get());
processMasks(SkSpan<const GlyphAndPos>{fGlyphPos, SkTo<size_t>(glyphCount)}, strike.get());
}
if (!fPaths.empty()) {
processPaths(SkSpan<const GlyphAndPos>{fPaths});
@ -813,14 +833,15 @@ void GrTextBlob::generateFromGlyphRunList(GrStrikeCache* glyphCache,
pathFont, pathPaint, props,
scalerContextFlags, SkMatrix::I());
auto perEmpty = [](const SkGlyph&, SkPoint) {};
// Given a glyph that is not ARGB, draw it.
auto perPath = [textScale, run]
(const SkGlyph& glyph, SkPoint position) {
// TODO: path should always be set. Remove when proven.
if (const SkPath* glyphPath = glyph.path()) {
run->appendPathGlyph(*glyphPath, position, textScale, false);
auto processPath = [run](
SkSpan<const SkGlyphRunListPainter::GlyphAndPos> paths,
SkStrikeInterface* strike, SkScalar textScale) {
run->setupFont(strike->strikeSpec());
for (const auto& path : paths) {
if (const SkPath* glyphPath = path.glyph->path()) {
run->appendPathGlyph(*glyphPath, path.position, textScale, false);
}
}
};
@ -828,7 +849,7 @@ void GrTextBlob::generateFromGlyphRunList(GrStrikeCache* glyphCache,
glyphPainter->drawGlyphRunAsPathWithARGBFallback(
pathCache.get(), glyphRun, origin, runPaint, viewMatrix, textScale,
std::move(perEmpty), std::move(perPath), std::move(argbFallback));
std::move(processPath), std::move(argbFallback));
} else {
// Ensure the blob is set for bitmaptext
this->setHasBitmap();
@ -1012,20 +1033,16 @@ void SkTextBlobCacheDiffCanvas::TrackLayerDevice::processGlyphRunForPaths(
pathPaint, pathFont, this->surfaceProps(), SkMatrix::I(),
SkScalerContextFlags::kFakeGammaAndBoostContrast, &effects);
auto perEmpty = [glyphCacheState] (const SkGlyph& glyph, SkPoint mappedPt) {
glyphCacheState->addGlyph(glyph.getPackedID(), false);
};
auto perPath = [glyphCacheState](const SkGlyph& glyph, SkPoint position) {
const bool asPath = true;
glyphCacheState->addGlyph(glyph.getGlyphID(), asPath);
};
// This processor is empty because all changes to the cache are tracked through
// getGlyphMetrics and decideCouldDrawFromPath.
auto processPaths = [](
SkSpan<const SkGlyphRunListPainter::GlyphAndPos>, SkStrikeInterface*, SkScalar) { };
ARGBHelper argbFallback{runMatrix, surfaceProps(), fStrikeServer};
fPainter.drawGlyphRunAsPathWithARGBFallback(
glyphCacheState, glyphRun, origin, runPaint, runMatrix, textScale,
std::move(perEmpty), std::move(perPath), std::move(argbFallback));
std::move(processPaths), std::move(argbFallback));
}
#if SK_SUPPORT_GPU
@ -1095,7 +1112,7 @@ SkGlyphRunListPainter::ScopedBuffers::ScopedBuffers(SkGlyphRunListPainter* paint
fPainter->fMaxRunSize = size;
fPainter->fPositions.reset(size);
fPainter->fMasks.reset(size);
fPainter->fGlyphPos.reset(size);
}
}
@ -1107,7 +1124,7 @@ SkGlyphRunListPainter::ScopedBuffers::~ScopedBuffers() {
if (fPainter->fMaxRunSize > 200) {
fPainter->fMaxRunSize = 0;
fPainter->fPositions.reset();
fPainter->fMasks.reset();
fPainter->fGlyphPos.reset();
fPainter->fPaths.shrink_to_fit();
fPainter->fARGBGlyphsIDs.shrink_to_fit();
fPainter->fARGBPositions.shrink_to_fit();

View File

@ -131,11 +131,11 @@ public:
// For each glyph that is not ARGB call perPath. If the glyph is ARGB then store the glyphID
// and the position in fallback vectors. After all the glyphs are processed, pass the
// fallback glyphIDs and positions to fallbackARGB.
template <typename PerEmptyT, typename PerPath>
template <typename ProcessPathsT>
void drawGlyphRunAsPathWithARGBFallback(
SkStrikeInterface* cache, const SkGlyphRun& glyphRun,
SkPoint origin, const SkPaint& paint, const SkMatrix& viewMatrix, SkScalar textScale,
PerEmptyT&& perEmpty, PerPath&& perPath, ARGBFallback&& fallbackARGB);
ProcessPathsT&& processPaths, ARGBFallback&& fallbackARGB);
template <typename PerEmptyT, typename PerSDFT, typename PerPathT>
void drawGlyphRunAsSDFWithARGBFallback(
@ -171,7 +171,7 @@ private:
int fMaxRunSize{0};
SkAutoTMalloc<SkPoint> fPositions;
SkAutoTMalloc<GlyphAndPos> fMasks;
SkAutoTMalloc<GlyphAndPos> fGlyphPos;
std::vector<GlyphAndPos> fPaths;