Fix thin rect stroking.
When both edges of a thin (sub-unit) stroke fall within the same pixel, we compute the wrong coverage and also blit the same line twice. To avoid these issues, tweak the inner/outer hulls to ensure one of the edges is always pixel-aligned. BUG=skia:3278 R=reed@google.com Review URL: https://codereview.chromium.org/819253003
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@ -40,3 +40,5 @@ blurrects
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# New shadow only option in SkDropShadowImageFilter
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dropshadowimagefilter
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# fmalita skia:3278
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thinstrokedrects
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@ -974,6 +974,15 @@ static void innerstrokedot8(FDot8 L, FDot8 T, FDot8 R, FDot8 B,
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}
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}
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static inline void align_thin_stroke(FDot8& edge1, FDot8& edge2) {
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SkASSERT(edge1 <= edge2);
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if (FDot8Floor(edge1) == FDot8Floor(edge2)) {
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edge2 -= (edge1 & 0xFF);
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edge1 &= ~0xFF;
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}
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}
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void SkScan::AntiFrameRect(const SkRect& r, const SkPoint& strokeSize,
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const SkRegion* clip, SkBlitter* blitter) {
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SkASSERT(strokeSize.fX >= 0 && strokeSize.fY >= 0);
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@ -982,14 +991,14 @@ void SkScan::AntiFrameRect(const SkRect& r, const SkPoint& strokeSize,
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SkScalar ry = SkScalarHalf(strokeSize.fY);
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// outset by the radius
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FDot8 L = SkScalarToFDot8(r.fLeft - rx);
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FDot8 T = SkScalarToFDot8(r.fTop - ry);
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FDot8 R = SkScalarToFDot8(r.fRight + rx);
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FDot8 B = SkScalarToFDot8(r.fBottom + ry);
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FDot8 outerL = SkScalarToFDot8(r.fLeft - rx);
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FDot8 outerT = SkScalarToFDot8(r.fTop - ry);
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FDot8 outerR = SkScalarToFDot8(r.fRight + rx);
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FDot8 outerB = SkScalarToFDot8(r.fBottom + ry);
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SkIRect outer;
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// set outer to the outer rect of the outer section
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outer.set(FDot8Floor(L), FDot8Floor(T), FDot8Ceil(R), FDot8Ceil(B));
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outer.set(FDot8Floor(outerL), FDot8Floor(outerT), FDot8Ceil(outerR), FDot8Ceil(outerB));
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SkBlitterClipper clipper;
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if (clip) {
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@ -1002,28 +1011,40 @@ void SkScan::AntiFrameRect(const SkRect& r, const SkPoint& strokeSize,
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// now we can ignore clip for the rest of the function
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}
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// stroke the outer hull
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antifilldot8(L, T, R, B, blitter, false);
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// set outer to the outer rect of the middle section
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outer.set(FDot8Ceil(L), FDot8Ceil(T), FDot8Floor(R), FDot8Floor(B));
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// in case we lost a bit with diameter/2
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rx = strokeSize.fX - rx;
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ry = strokeSize.fY - ry;
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// inset by the radius
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L = SkScalarToFDot8(r.fLeft + rx);
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T = SkScalarToFDot8(r.fTop + ry);
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R = SkScalarToFDot8(r.fRight - rx);
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B = SkScalarToFDot8(r.fBottom - ry);
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if (L >= R || T >= B) {
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// inset by the radius
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FDot8 innerL = SkScalarToFDot8(r.fLeft + rx);
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FDot8 innerT = SkScalarToFDot8(r.fTop + ry);
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FDot8 innerR = SkScalarToFDot8(r.fRight - rx);
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FDot8 innerB = SkScalarToFDot8(r.fBottom - ry);
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// For sub-unit strokes, tweak the hulls such that one of the edges coincides with the pixel
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// edge. This ensures that the general rect stroking logic below
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// a) doesn't blit the same scanline twice
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// b) computes the correct coverage when both edges fall within the same pixel
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if (strokeSize.fX < 1 || strokeSize.fY < 1) {
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align_thin_stroke(outerL, innerL);
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align_thin_stroke(outerT, innerT);
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align_thin_stroke(innerR, outerR);
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align_thin_stroke(innerB, outerB);
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}
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// stroke the outer hull
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antifilldot8(outerL, outerT, outerR, outerB, blitter, false);
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// set outer to the outer rect of the middle section
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outer.set(FDot8Ceil(outerL), FDot8Ceil(outerT), FDot8Floor(outerR), FDot8Floor(outerB));
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if (innerL >= innerR || innerT >= innerB) {
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fillcheckrect(outer.fLeft, outer.fTop, outer.fRight, outer.fBottom,
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blitter);
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} else {
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SkIRect inner;
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// set inner to the inner rect of the middle section
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inner.set(FDot8Floor(L), FDot8Floor(T), FDot8Ceil(R), FDot8Ceil(B));
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inner.set(FDot8Floor(innerL), FDot8Floor(innerT), FDot8Ceil(innerR), FDot8Ceil(innerB));
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// draw the frame in 4 pieces
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fillcheckrect(outer.fLeft, outer.fTop, outer.fRight, inner.fTop,
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@ -1038,7 +1059,7 @@ void SkScan::AntiFrameRect(const SkRect& r, const SkPoint& strokeSize,
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// now stroke the inner rect, which is similar to antifilldot8() except that
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// it treats the fractional coordinates with the inverse bias (since its
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// inner).
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innerstrokedot8(L, T, R, B, blitter);
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innerstrokedot8(innerL, innerT, innerR, innerB, blitter);
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}
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}
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