[graphite] Add basic Texture files.
Bug: skia:12466 Change-Id: If708d8a4bd00802e60a860215edcb64db179e573 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454616 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
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@ -16,6 +16,13 @@
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namespace skgpu {
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// Forward declares so we can friend classes in other namespaces
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#ifdef SK_METAL
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namespace mtl {
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class Caps;
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}
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#endif
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class TextureInfo {
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public:
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TextureInfo() {}
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@ -44,7 +51,7 @@ public:
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if (!this->isValid() || fBackend != BackendApi::kMetal) {
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return false;
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}
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*info = mtl::TextureSpecToTextureInfo(fMtlSpec, fSampleCount, fLevelCount, fProtected);
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*info = mtl::TextureSpecToTextureInfo(fMtlSpec, fSampleCount, fLevelCount);
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return true;
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}
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#endif
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17
experimental/graphite/src/Texture.cpp
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17
experimental/graphite/src/Texture.cpp
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@ -0,0 +1,17 @@
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/*
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* Copyright 2021 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "experimental/graphite/src/Texture.h"
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namespace skgpu {
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Texture::Texture(SkISize dimensions, const TextureInfo& info)
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: fDimensions(dimensions), fInfo(info) {}
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Texture::~Texture() {}
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} // namespace skgpu
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34
experimental/graphite/src/Texture.h
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34
experimental/graphite/src/Texture.h
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@ -0,0 +1,34 @@
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/*
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* Copyright 2021 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef skgpu_Texture_DEFINED
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#define skgpu_Texture_DEFINED
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#include "experimental/graphite/include/TextureInfo.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkSize.h"
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namespace skgpu {
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class Texture : public SkRefCnt {
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public:
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~Texture() override;
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SkISize dimensions() const { return fDimensions; }
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const TextureInfo& textureInfo() const { return fInfo; }
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protected:
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Texture(SkISize dimensions, const TextureInfo& info);
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private:
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SkISize fDimensions;
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TextureInfo fInfo;
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};
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} // namepsace skgpu
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#endif // skgpu_Texture_DEFINED
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@ -46,6 +46,8 @@ skia_graphite_sources = [
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"$_src/Surface_Graphite.h",
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"$_src/Task.cpp",
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"$_src/Task.h",
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"$_src/Texture.cpp",
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"$_src/Texture.h",
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]
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skia_graphite_mtl_sources = [
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