Add guards to GrTextureProvider
TBR=bsalomon@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567983002 Review URL: https://codereview.chromium.org/1567983002
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@ -310,7 +310,7 @@ private:
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SkSurfaceProps fSurfaceProps;
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// In debug builds we guard against improper thread handling
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mutable GrSingleOwner* fSingleOwner;
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SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
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};
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#endif
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@ -11,6 +11,8 @@
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#include "GrTexture.h"
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#include "SkImageFilter.h"
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class GrSingleOwner;
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class SK_API GrTextureProvider {
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public:
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///////////////////////////////////////////////////////////////////////////
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@ -42,15 +44,7 @@ public:
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}
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/** Finds a texture by unique key. If the texture is found it is ref'ed and returned. */
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GrTexture* findAndRefTextureByUniqueKey(const GrUniqueKey& key) {
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GrGpuResource* resource = this->findAndRefResourceByUniqueKey(key);
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if (resource) {
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GrTexture* texture = static_cast<GrSurface*>(resource)->asTexture();
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SkASSERT(texture);
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return texture;
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}
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return NULL;
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}
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GrTexture* findAndRefTextureByUniqueKey(const GrUniqueKey& key);
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/**
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* Determines whether a texture is associated with the unique key. If the texture is found it
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@ -134,7 +128,7 @@ public:
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GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc);
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protected:
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GrTextureProvider(GrGpu* gpu, GrResourceCache* cache) : fCache(cache), fGpu(gpu) {}
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GrTextureProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* singleOwner);
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/**
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* Assigns a unique key to a resource. If the key is associated with another resource that
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@ -186,6 +180,9 @@ protected:
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private:
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GrResourceCache* fCache;
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GrGpu* fGpu;
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// In debug builds we guard against improper thread handling
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SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
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};
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#endif
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@ -85,7 +85,7 @@ void GrContext::initCommon(const GrContextOptions& options) {
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fCaps = SkRef(fGpu->caps());
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fResourceCache = new GrResourceCache(fCaps);
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fResourceCache->setOverBudgetCallback(OverBudgetCB, this);
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fResourceProvider = new GrResourceProvider(fGpu, fResourceCache);
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fResourceProvider = new GrResourceProvider(fGpu, fResourceCache, &fSingleOwner);
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fLayerCache.reset(new GrLayerCache(this));
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@ -57,7 +57,10 @@ GrDrawContext::GrDrawContext(GrDrawingManager* drawingMgr,
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, fDrawTarget(SkSafeRef(rt->getLastDrawTarget()))
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, fTextContext(nullptr)
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, fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps))
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, fSingleOwner(singleOwner) {
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#ifdef SK_DEBUG
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, fSingleOwner(singleOwner)
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#endif
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{
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SkDEBUGCODE(this->validate();)
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}
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@ -19,7 +19,8 @@
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GR_DECLARE_STATIC_UNIQUE_KEY(gQuadIndexBufferKey);
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GrResourceProvider::GrResourceProvider(GrGpu* gpu, GrResourceCache* cache) : INHERITED(gpu, cache) {
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GrResourceProvider::GrResourceProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* owner)
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: INHERITED(gpu, cache, owner) {
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GR_DEFINE_STATIC_UNIQUE_KEY(gQuadIndexBufferKey);
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fQuadIndexBufferKey = gQuadIndexBufferKey;
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}
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@ -17,6 +17,7 @@ class GrBatchAtlas;
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class GrIndexBuffer;
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class GrPath;
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class GrRenderTarget;
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class GrSingleOwner;
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class GrStencilAttachment;
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class GrStrokeInfo;
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class GrVertexBuffer;
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@ -35,7 +36,7 @@ class SkTypeface;
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*/
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class GrResourceProvider : protected GrTextureProvider {
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public:
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GrResourceProvider(GrGpu* gpu, GrResourceCache* cache);
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GrResourceProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* owner);
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template <typename T> T* findAndRefTByUniqueKey(const GrUniqueKey& key) {
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return static_cast<T*>(this->findAndRefResourceByUniqueKey(key));
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@ -10,6 +10,10 @@
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#include "GrTexturePriv.h"
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#include "GrResourceCache.h"
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#include "GrGpu.h"
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#include "../private/GrSingleOwner.h"
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#define ASSERT_SINGLE_OWNER \
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SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);)
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enum ScratchTextureFlags {
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kExact_ScratchTextureFlag = 0x1,
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@ -17,8 +21,18 @@ enum ScratchTextureFlags {
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kNoCreate_ScratchTextureFlag = 0x4,
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};
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GrTextureProvider::GrTextureProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* singleOwner)
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: fCache(cache)
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, fGpu(gpu)
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#ifdef SK_DEBUG
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, fSingleOwner(singleOwner)
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#endif
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{
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}
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GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budgeted,
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const void* srcData, size_t rowBytes) {
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ASSERT_SINGLE_OWNER
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if (this->isAbandoned()) {
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return nullptr;
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}
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@ -44,11 +58,13 @@ GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg
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}
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GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) {
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ASSERT_SINGLE_OWNER
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return this->internalCreateApproxTexture(desc, 0);
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}
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GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& desc,
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uint32_t scratchFlags) {
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ASSERT_SINGLE_OWNER
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if (this->isAbandoned()) {
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return nullptr;
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}
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@ -62,6 +78,7 @@ GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d
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GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc,
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uint32_t flags) {
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ASSERT_SINGLE_OWNER
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SkASSERT(!this->isAbandoned());
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SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig));
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@ -108,6 +125,7 @@ GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc,
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GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& desc,
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GrWrapOwnership ownership) {
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ASSERT_SINGLE_OWNER
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if (this->isAbandoned()) {
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return nullptr;
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}
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@ -115,11 +133,13 @@ GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des
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}
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GrRenderTarget* GrTextureProvider::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) {
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ASSERT_SINGLE_OWNER
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return this->isAbandoned() ? nullptr : fGpu->wrapBackendRenderTarget(desc,
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kBorrow_GrWrapOwnership);
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kBorrow_GrWrapOwnership);
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}
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void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuResource* resource) {
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ASSERT_SINGLE_OWNER
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if (this->isAbandoned() || !resource) {
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return;
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}
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@ -127,9 +147,22 @@ void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuR
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}
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bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) const {
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ASSERT_SINGLE_OWNER
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return this->isAbandoned() ? false : fCache->hasUniqueKey(key);
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}
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GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKey& key) {
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ASSERT_SINGLE_OWNER
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return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key);
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}
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GrTexture* GrTextureProvider::findAndRefTextureByUniqueKey(const GrUniqueKey& key) {
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ASSERT_SINGLE_OWNER
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GrGpuResource* resource = this->findAndRefResourceByUniqueKey(key);
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if (resource) {
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GrTexture* texture = static_cast<GrSurface*>(resource)->asTexture();
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SkASSERT(texture);
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return texture;
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}
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return NULL;
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}
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