add experimental state tracker for opengl

git-svn-id: http://skia.googlecode.com/svn/trunk@211 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@android.com 2009-06-12 19:49:30 +00:00
parent f16c899a74
commit b34086a37f
3 changed files with 237 additions and 4 deletions

155
src/gl/SkGLState.cpp Normal file
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@ -0,0 +1,155 @@
#include "SkGLState.h"
#include "SkColorPriv.h"
// here is our global instance
SkGLState SkGLState::gState;
// this is an illegal pmcolor, since its alpha (0) is less than its red
#define UNKNOWN_PMCOLOR (SK_R32_MASK << SK_R32_SHIFT)
#define UNKNOWN_GLENUM ((GLenum)-1)
// MUST be in the same order as SkGLState::Caps enum
static const GLenum gCapsTable[] = {
GL_DITHER,
GL_TEXTURE_2D,
};
// MUST be in the same order as SkGLState::ClientState enum
static const GLenum gClientStateTable[] = {
GL_TEXTURE_COORD_ARRAY,
GL_COLOR_ARRAY,
};
static const GLenum gShadeModelTable[] = {
GL_FLAT,
GL_SMOOTH
};
///////////////////////////////////////////////////////////////////////////////
SkGLState::SkGLState() :
fCapsPtr(gCapsTable),
fClientPtr(gClientStateTable),
fShadePtr(gShadeModelTable) {
this->init();
}
void SkGLState::init() {
fCapBits = 0;
fClientStateBits = 0;
fShadeModel = UNKNOWN_GLENUM;
fScissorSize.set(-1, -1);
fPMColor = UNKNOWN_PMCOLOR;
fSrcBlend = fDstBlend = UNKNOWN_GLENUM;
fPointSize = fLineWidth = -1;
}
void SkGLState::reset() {
this->init();
size_t i;
for (i = 0; i < SK_ARRAY_COUNT(gCapsTable); i++) {
glDisable(fCapsPtr[i]);
}
for (i = 0; i < SK_ARRAY_COUNT(gClientStateTable); i++) {
glDisableClientState(fClientPtr[i]);
}
}
///////////////////////////////////////////////////////////////////////////////
void SkGLState::enable(Caps c) {
unsigned mask = 1 << c;
if ((fCapBits & mask) == 0) {
fCapBits |= mask;
glEnable(fCapsPtr[c]);
}
}
void SkGLState::disable(Caps c) {
unsigned mask = 1 << c;
if (fCapBits & mask) {
fCapBits &= ~mask;
glDisable(fCapsPtr[c]);
}
}
void SkGLState::enableClientState(ClientState c) {
unsigned mask = 1 << c;
if ((fClientStateBits & mask) == 0) {
fClientStateBits |= mask;
glEnableClientState(fClientPtr[c]);
}
}
void SkGLState::disableClientState(ClientState c) {
unsigned mask = 1 << c;
if (fClientStateBits & mask) {
fClientStateBits &= ~mask;
glDisableClientState(fClientPtr[c]);
}
}
void SkGLState::shadeModel(ShadeModel s) {
if (fShadeModel != s) {
fShadeModel = s;
glShadeModel(fShadePtr[s]);
}
}
void SkGLState::scissor(int x, int y, int w, int h) {
SkASSERT(w >= 0 && h >= 0);
if (!fScissorLoc.equals(x, y) || !fScissorSize.equals(w, h)) {
fScissorLoc.set(x, y);
fScissorSize.set(w, h);
glScissor(x, y, w, h);
}
}
void SkGLState::pointSize(float x) {
if (fPointSize != x) {
fPointSize = x;
glPointSize(x);
}
}
void SkGLState::lineWidth(float x) {
if (fLineWidth != x) {
fLineWidth = x;
glLineWidth(x);
}
}
void SkGLState::blendFunc(GLenum src, GLenum dst) {
if (fSrcBlend != src || fDstBlend != dst) {
fSrcBlend = src;
fDstBlend = dst;
glBlendFunc(src, dst);
}
}
///////////////////////////////////////////////////////////////////////////////
#ifdef SK_GL_HAS_COLOR4UB
static inline void gl_pmcolor(U8CPU r, U8CPU g, U8CPU b, U8CPU a) {
glColor4ub(r, g, b, a);
}
#else
static inline SkFixed byte2fixed(U8CPU value) {
return ((value << 8) | value) + (value >> 7);
}
static inline void gl_pmcolor(U8CPU r, U8CPU g, U8CPU b, U8CPU a) {
glColor4x(byte2fixed(r), byte2fixed(g), byte2fixed(b), byte2fixed(a));
}
#endif
void SkGLState::pmColor(SkPMColor c) {
if (fPMColor != c) {
fPMColor = c;
gl_pmcolor(SkGetPackedR32(c), SkGetPackedG32(c),
SkGetPackedB32(c), SkGetPackedA32(c));
}
}

74
src/gl/SkGLState.h Normal file
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@ -0,0 +1,74 @@
#ifndef SkGLState_DEFINED
#define SkGLState_DEFINED
#include "SkGL.h"
#include "SkSize.h"
class SkGLState {
public:
static SkGLState& GlobalState() { return gState; }
SkGLState();
void reset();
// internally, these are bit_shifts, so they must be 0, 1, ...
enum Caps {
kDITHER,
kTEXTURE_2D,
};
void enable(Caps);
void disable(Caps);
// internally, these are bit_shifts, so they must be 0, 1, ...
enum ClientState {
kTEXTURE_COORD_ARRAY,
kCOLOR_ARRAY,
};
void enableClientState(ClientState);
void disableClientState(ClientState);
// we use -1 for unknown, so the enum must be >= 0
enum ShadeModel {
kFLAT,
kSMOOTH,
};
void shadeModel(ShadeModel);
void scissor(int x, int y, int w, int h);
void color(SkColor c) {
this->pmColor(SkPreMultiplyColor(c));
}
void alpha(U8CPU a) {
this->pmColor((a << 24) | (a << 16) | (a << 8) | a);
}
void pmColor(SkPMColor);
void blendFunc(GLenum src, GLenum dst);
void pointSize(float);
void lineWidth(float);
private:
void init();
unsigned fCapBits;
unsigned fClientStateBits;
int fShadeModel;
SkIPoint fScissorLoc;
SkISize fScissorSize;
SkPMColor fPMColor;
GLenum fSrcBlend, fDstBlend;
float fPointSize;
float fLineWidth;
const GLenum* fCapsPtr;
const GLenum* fClientPtr;
const GLenum* fShadePtr;
static SkGLState gState;
};
#endif

View File

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@ -421,6 +423,7 @@
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277836380FCF8908006549E4 /* SkGLCanvas.cpp */,
@ -585,7 +588,6 @@
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