lockPixels before looking at them in Zoomer
git-svn-id: http://skia.googlecode.com/svn/trunk@1363 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -625,7 +625,10 @@ void SampleWindow::draw(SkCanvas* canvas) {
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else if (fMouseX < 0) fMouseX = 0;
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if (fMouseY >= height) fMouseY = height - 1;
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else if (fMouseY < 0) fMouseY = 0;
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SkBitmap bitmap = capture_bitmap(canvas);
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bitmap.lockPixels();
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// Find the size of the zoomed in view, forced to be odd, so the examined pixel is in the middle.
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int zoomedWidth = (width >> 1) | 1;
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int zoomedHeight = (height >> 1) | 1;
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