Revert of Remove SkDEPRECATED_InstallDiscardablePixelRef from SkPictureShader (patchset #3 id:40001 of https://codereview.chromium.org/1405103003/ )

Reason for revert:
Test to see if patch fixes Nexus 6.

Original issue's description:
> Remove SkDEPRECATED_InstallDiscardablePixelRef from SkPictureShader
>
> Use an SkImage generator/shader instead.
>
> R=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/fa694ad067976a5b713eec0b6f92ba5efeb0aa9d

TBR=reed@google.com,fmalita@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1407043008
This commit is contained in:
caryclark 2015-10-21 11:39:06 -07:00 committed by Commit bot
parent b6b8f2727f
commit b4a20767ee

View File

@ -10,7 +10,6 @@
#include "SkBitmap.h"
#include "SkBitmapProcShader.h"
#include "SkCanvas.h"
#include "SkImage.h"
#include "SkImageGenerator.h"
#include "SkMatrixUtils.h"
#include "SkPicture.h"
@ -218,28 +217,18 @@ SkShader* SkPictureShader::refBitmapShader(const SkMatrix& viewMatrix, const SkM
if (!SkResourceCache::Find(key, BitmapShaderRec::Visitor, &tileShader)) {
SkMatrix tileMatrix;
tileMatrix.setRectToRect(fTile, SkRect::MakeIWH(tileSize.width(), tileSize.height()),
SkMatrix::kFill_ScaleToFit);
SkAutoTDelete<SkImageGenerator> tileGenerator(
SkImageGenerator::NewFromPicture(tileSize, fPicture, &tileMatrix, nullptr));
if (!tileGenerator) {
return nullptr;
}
// Grab this before the generator goes poof!
const SkImageInfo tileInfo = tileGenerator->getInfo();
SkAutoTUnref<SkImage> tileImage(SkImage::NewFromGenerator(tileGenerator.detach()));
if (!tileImage) {
SkMatrix::kFill_ScaleToFit);
SkBitmap bm;
if (!SkDEPRECATED_InstallDiscardablePixelRef(
SkImageGenerator::NewFromPicture(tileSize, fPicture, &tileMatrix, nullptr), &bm)) {
return nullptr;
}
SkMatrix shaderMatrix = this->getLocalMatrix();
shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height());
tileShader.reset(tileImage->newShader(fTmx, fTmy, &shaderMatrix));
tileShader.reset(CreateBitmapShader(bm, fTmx, fTmy, &shaderMatrix));
SkResourceCache::Add(new BitmapShaderRec(key, tileShader.get(),
tileInfo.getSafeSize(tileInfo.minRowBytes())));
SkResourceCache::Add(new BitmapShaderRec(key, tileShader.get(), bm.getSize()));
}
return tileShader.detach();