Rename GrInOrderDrawBuffer to GrBufferedDrawTarget

BUG=skia:

Review URL: https://codereview.chromium.org/1261033002
This commit is contained in:
joshualitt 2015-07-28 09:58:39 -07:00 committed by Commit bot
parent fd8ed69447
commit b542bae1f5
14 changed files with 78 additions and 81 deletions

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@ -90,6 +90,8 @@
'<(skia_src_path)/gpu/GrBlurUtils.h',
'<(skia_src_path)/gpu/GrBufferAllocPool.cpp',
'<(skia_src_path)/gpu/GrBufferAllocPool.h',
'<(skia_src_path)/gpu/GrBufferedDrawTarget.cpp',
'<(skia_src_path)/gpu/GrBufferedDrawTarget.h',
'<(skia_src_path)/gpu/GrCaps.cpp',
'<(skia_src_path)/gpu/GrClip.cpp',
'<(skia_src_path)/gpu/GrClipMaskCache.h',
@ -128,8 +130,6 @@
'<(skia_src_path)/gpu/GrInvariantOutput.cpp',
'<(skia_src_path)/gpu/GrInOrderCommandBuilder.cpp',
'<(skia_src_path)/gpu/GrInOrderCommandBuilder.h',
'<(skia_src_path)/gpu/GrInOrderDrawBuffer.cpp',
'<(skia_src_path)/gpu/GrInOrderDrawBuffer.h',
'<(skia_src_path)/gpu/GrLayerCache.cpp',
'<(skia_src_path)/gpu/GrLayerCache.h',
'<(skia_src_path)/gpu/GrLayerHoister.cpp',

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@ -14,7 +14,7 @@
#include "SkView.h"
/**
* Animated sample used to develop batched rect implementation in GrInOrderDrawBuffer.
* Animated sample used to develop batched rect implementation in GrBufferedDrawTarget.
*/
class ManyRectsView : public SampleView {
private:

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@ -5,7 +5,7 @@
* found in the LICENSE file.
*/
#include "GrInOrderDrawBuffer.h"
#include "GrBufferedDrawTarget.h"
// We will use the reordering buffer, unless we have NVPR.
// TODO move NVPR to batch so we can reorder
@ -13,7 +13,7 @@ static inline bool allow_reordering(const GrCaps* caps) {
return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSupport();
}
GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context)
GrBufferedDrawTarget::GrBufferedDrawTarget(GrContext* context)
: INHERITED(context)
, fCommands(GrCommandBuilder::Create(context->getGpu(), allow_reordering(context->caps())))
, fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4)
@ -22,11 +22,11 @@ GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context)
, fDrawID(0) {
}
GrInOrderDrawBuffer::~GrInOrderDrawBuffer() {
GrBufferedDrawTarget::~GrBufferedDrawTarget() {
this->reset();
}
void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch,
void GrBufferedDrawTarget::onDrawBatch(GrBatch* batch,
const PipelineInfo& pipelineInfo) {
State* state = this->setupPipelineAndShouldDraw(batch, pipelineInfo);
if (!state) {
@ -37,7 +37,7 @@ void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch,
this->recordTraceMarkersIfNecessary(cmd);
}
void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder,
void GrBufferedDrawTarget::onStencilPath(const GrPipelineBuilder& pipelineBuilder,
const GrPathProcessor* pathProc,
const GrPath* path,
const GrScissorState& scissorState,
@ -48,7 +48,7 @@ void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder
this->recordTraceMarkersIfNecessary(cmd);
}
void GrInOrderDrawBuffer::onDrawPath(const GrPathProcessor* pathProc,
void GrBufferedDrawTarget::onDrawPath(const GrPathProcessor* pathProc,
const GrPath* path,
const GrStencilSettings& stencilSettings,
const PipelineInfo& pipelineInfo) {
@ -60,7 +60,7 @@ void GrInOrderDrawBuffer::onDrawPath(const GrPathProcessor* pathProc,
this->recordTraceMarkersIfNecessary(cmd);
}
void GrInOrderDrawBuffer::onDrawPaths(const GrPathProcessor* pathProc,
void GrBufferedDrawTarget::onDrawPaths(const GrPathProcessor* pathProc,
const GrPathRange* pathRange,
const void* indices,
PathIndexType indexType,
@ -80,20 +80,20 @@ void GrInOrderDrawBuffer::onDrawPaths(const GrPathProcessor* pathProc,
this->recordTraceMarkersIfNecessary(cmd);
}
void GrInOrderDrawBuffer::onClear(const SkIRect* rect, GrColor color,
void GrBufferedDrawTarget::onClear(const SkIRect* rect, GrColor color,
bool canIgnoreRect, GrRenderTarget* renderTarget) {
GrTargetCommands::Cmd* cmd = fCommands->recordClear(rect, color, canIgnoreRect, renderTarget);
this->recordTraceMarkersIfNecessary(cmd);
}
void GrInOrderDrawBuffer::clearStencilClip(const SkIRect& rect,
void GrBufferedDrawTarget::clearStencilClip(const SkIRect& rect,
bool insideClip,
GrRenderTarget* renderTarget) {
GrTargetCommands::Cmd* cmd = fCommands->recordClearStencilClip(rect, insideClip, renderTarget);
this->recordTraceMarkersIfNecessary(cmd);
}
void GrInOrderDrawBuffer::discard(GrRenderTarget* renderTarget) {
void GrBufferedDrawTarget::discard(GrRenderTarget* renderTarget) {
if (!this->caps()->discardRenderTargetSupport()) {
return;
}
@ -102,7 +102,7 @@ void GrInOrderDrawBuffer::discard(GrRenderTarget* renderTarget) {
this->recordTraceMarkersIfNecessary(cmd);
}
void GrInOrderDrawBuffer::onReset() {
void GrBufferedDrawTarget::onReset() {
fCommands->reset();
fPathIndexBuffer.rewind();
fPathTransformBuffer.rewind();
@ -118,12 +118,12 @@ void GrInOrderDrawBuffer::onReset() {
}
}
void GrInOrderDrawBuffer::onFlush() {
void GrBufferedDrawTarget::onFlush() {
fCommands->flush(this);
++fDrawID;
}
void GrInOrderDrawBuffer::onCopySurface(GrSurface* dst,
void GrBufferedDrawTarget::onCopySurface(GrSurface* dst,
GrSurface* src,
const SkIRect& srcRect,
const SkIPoint& dstPoint) {
@ -131,7 +131,7 @@ void GrInOrderDrawBuffer::onCopySurface(GrSurface* dst,
this->recordTraceMarkersIfNecessary(cmd);
}
void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary(GrTargetCommands::Cmd* cmd) {
void GrBufferedDrawTarget::recordTraceMarkersIfNecessary(GrTargetCommands::Cmd* cmd) {
if (!cmd) {
return;
}
@ -147,7 +147,7 @@ void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary(GrTargetCommands::Cmd* c
}
GrTargetCommands::State*
GrInOrderDrawBuffer::setupPipelineAndShouldDraw(const GrPrimitiveProcessor* primProc,
GrBufferedDrawTarget::setupPipelineAndShouldDraw(const GrPrimitiveProcessor* primProc,
const GrDrawTarget::PipelineInfo& pipelineInfo) {
State* state = this->allocState(primProc);
this->setupPipeline(pipelineInfo, state->pipelineLocation());
@ -176,7 +176,7 @@ GrInOrderDrawBuffer::setupPipelineAndShouldDraw(const GrPrimitiveProcessor* prim
}
GrTargetCommands::State*
GrInOrderDrawBuffer::setupPipelineAndShouldDraw(GrBatch* batch,
GrBufferedDrawTarget::setupPipelineAndShouldDraw(GrBatch* batch,
const GrDrawTarget::PipelineInfo& pipelineInfo) {
State* state = this->allocState();
this->setupPipeline(pipelineInfo, state->pipelineLocation());

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@ -5,34 +5,30 @@
* found in the LICENSE file.
*/
#ifndef GrInOrderDrawBuffer_DEFINED
#define GrInOrderDrawBuffer_DEFINED
#ifndef GrBufferedDrawTarget_DEFINED
#define GrBufferedDrawTarget_DEFINED
#include "GrDrawTarget.h"
#include "GrCommandBuilder.h"
#include "SkChunkAlloc.h"
/**
* GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws for eventual
* playback into a GrGpu. In theory one draw buffer could playback into another. When index or
* vertex buffers are used as geometry sources it is the callers the draw buffer only holds
* references to the buffers. It is the callers responsibility to ensure that the data is still
* valid when the draw buffer is played back into a GrGpu. Similarly, it is the caller's
* responsibility to ensure that all referenced textures, buffers, and render-targets are associated
* in the GrGpu object that the buffer is played back into. The buffer requires VB and IB pools to
* store geometry.
* GrBufferedDrawTarget is an implementation of GrDrawTarget that queues up draws for eventual
* playback into a GrGpu. In theory one draw buffer could playback into another. Similarly, it is
* the caller's responsibility to ensure that all referenced textures, buffers, and render-targets
* are associated in the GrGpu object that the buffer is played back into.
*/
class GrInOrderDrawBuffer : public GrClipTarget {
class GrBufferedDrawTarget : public GrClipTarget {
public:
/**
* Creates a GrInOrderDrawBuffer
* Creates a GrBufferedDrawTarget
*
* @param context the context object that owns this draw buffer.
*/
GrInOrderDrawBuffer(GrContext* context);
GrBufferedDrawTarget(GrContext* context);
~GrInOrderDrawBuffer() override;
~GrBufferedDrawTarget() override;
void clearStencilClip(const SkIRect& rect,
bool insideClip,

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@ -349,7 +349,7 @@ bool GrClipMaskManager::setupClipping(const GrPipelineBuilder& pipelineBuilder,
// Either a hard (stencil buffer) clip was explicitly requested or an anti-aliased clip couldn't
// be created. In either case, free up the texture in the anti-aliased mask cache.
// TODO: this may require more investigation. Ganesh performs a lot of utility draws (e.g.,
// clears, InOrderDrawBuffer playbacks) that hit the stencil buffer path. These may be
// clears, GrBufferedDrawTarget playbacks) that hit the stencil buffer path. These may be
// "incorrectly" clearing the AA cache.
fAACache.reset();

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@ -10,7 +10,7 @@
#include "GrTargetCommands.h"
class GrInOrderDrawBuffer;
class GrBufferedDrawTarget;
class GrCommandBuilder : ::SkNoncopyable {
public:
@ -22,7 +22,7 @@ public:
virtual ~GrCommandBuilder() {}
void reset() { fCommands.reset(); }
void flush(GrInOrderDrawBuffer* iodb) { fCommands.flush(iodb); }
void flush(GrBufferedDrawTarget* bufferedDrawTarget) { fCommands.flush(bufferedDrawTarget); }
virtual Cmd* recordClearStencilClip(const SkIRect& rect,
bool insideClip,
@ -39,7 +39,7 @@ public:
const GrPath*,
const GrStencilSettings&) = 0;
virtual Cmd* recordDrawPaths(State*,
GrInOrderDrawBuffer*,
GrBufferedDrawTarget*,
const GrPathProcessor*,
const GrPathRange*,
const void*,

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@ -13,6 +13,7 @@
#include "GrBatchFontCache.h"
#include "GrBatchTarget.h"
#include "GrBatchTest.h"
#include "GrBufferedDrawTarget.h"
#include "GrCaps.h"
#include "GrContextOptions.h"
#include "GrDefaultGeoProcFactory.h"
@ -22,7 +23,6 @@
#include "GrGpu.h"
#include "GrImmediateDrawTarget.h"
#include "GrIndexBuffer.h"
#include "GrInOrderDrawBuffer.h"
#include "GrLayerCache.h"
#include "GrOvalRenderer.h"
#include "GrPathRenderer.h"
@ -66,7 +66,7 @@ void GrContext::DrawingMgr::init(GrContext* context) {
#ifdef IMMEDIATE_MODE
fDrawTarget = SkNEW_ARGS(GrImmediateDrawTarget, (context));
#else
fDrawTarget = SkNEW_ARGS(GrInOrderDrawBuffer, (context));
fDrawTarget = SkNEW_ARGS(GrBufferedDrawTarget, (context));
#endif
}
@ -276,7 +276,7 @@ void GrContext::OverBudgetCB(void* data) {
GrContext* context = reinterpret_cast<GrContext*>(data);
// Flush the InOrderDrawBuffer to possibly free up some textures
// Flush the GrBufferedDrawTarget to possibly free up some textures
context->fFlushToReduceCacheSize = true;
}

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@ -7,8 +7,9 @@
#include "GrInOrderCommandBuilder.h"
#include "GrBufferedDrawTarget.h"
#include "GrColor.h"
#include "GrInOrderDrawBuffer.h"
#include "SkPoint.h"
static bool path_fill_type_is_winding(const GrStencilSettings& pathStencilSettings) {
@ -67,7 +68,7 @@ GrInOrderCommandBuilder::recordDrawPath(State* state,
GrTargetCommands::Cmd*
GrInOrderCommandBuilder::recordDrawPaths(State* state,
GrInOrderDrawBuffer* iodb,
GrBufferedDrawTarget* bufferedDrawTarget,
const GrPathProcessor* pathProc,
const GrPathRange* pathRange,
const void* indexValues,
@ -84,7 +85,7 @@ GrInOrderCommandBuilder::recordDrawPaths(State* state,
char* savedIndices;
float* savedTransforms;
iodb->appendIndicesAndTransforms(indexValues, indexType,
bufferedDrawTarget->appendIndicesAndTransforms(indexValues, indexType,
transformValues, transformType,
count, &savedIndices, &savedTransforms);

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@ -28,7 +28,7 @@ public:
const GrPath*,
const GrStencilSettings&) override;
Cmd* recordDrawPaths(State*,
GrInOrderDrawBuffer*,
GrBufferedDrawTarget*,
const GrPathProcessor*,
const GrPathRange*,
const void*,

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@ -36,7 +36,7 @@ public:
}
Cmd* recordDrawPaths(State*,
GrInOrderDrawBuffer*,
GrBufferedDrawTarget*,
const GrPathProcessor*,
const GrPathRange*,
const void*,

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@ -7,19 +7,19 @@
#include "GrTargetCommands.h"
#include "GrInOrderDrawBuffer.h"
#include "GrBufferedDrawTarget.h"
void GrTargetCommands::reset() {
fCmdBuffer.reset();
fBatchTarget.reset();
}
void GrTargetCommands::flush(GrInOrderDrawBuffer* iodb) {
void GrTargetCommands::flush(GrBufferedDrawTarget* bufferedDrawTarget) {
if (fCmdBuffer.empty()) {
return;
}
GrGpu* gpu = iodb->getGpu();
GrGpu* gpu = bufferedDrawTarget->getGpu();
// Loop over all batches and generate geometry
CmdBuffer::Iter genIter(fCmdBuffer);
@ -40,7 +40,7 @@ void GrTargetCommands::flush(GrInOrderDrawBuffer* iodb) {
GrGpuTraceMarker newMarker("", -1);
SkString traceString;
if (iter->isTraced()) {
traceString = iodb->getCmdString(iter->markerID());
traceString = bufferedDrawTarget->getCmdString(iter->markerID());
newMarker.fMarker = traceString.c_str();
gpu->addGpuTraceMarker(&newMarker);
}

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@ -19,7 +19,7 @@
#include "SkRect.h"
#include "SkTypes.h"
class GrInOrderDrawBuffer;
class GrBufferedDrawTarget;
class GrTargetCommands : ::SkNoncopyable {
@ -61,16 +61,16 @@ public:
};
void reset();
void flush(GrInOrderDrawBuffer*);
void flush(GrBufferedDrawTarget*);
private:
friend class GrCommandBuilder;
friend class GrInOrderDrawBuffer; // This goes away when State becomes just a pipeline
friend class GrBufferedDrawTarget; // This goes away when State becomes just a pipeline
friend class GrReorderCommandBuilder;
typedef GrGpu::DrawArgs DrawArgs;
void recordXferBarrierIfNecessary(const GrPipeline&, GrInOrderDrawBuffer*);
void recordXferBarrierIfNecessary(const GrPipeline&, GrBufferedDrawTarget*);
// TODO: This can be just a pipeline once paths are in batch, and it should live elsewhere
struct State : public SkNVRefCnt<State> {

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@ -7,9 +7,10 @@
*/
#include "GrTest.h"
#include "GrBufferedDrawTarget.h"
#include "GrContextOptions.h"
#include "GrGpuResourceCacheAccess.h"
#include "GrInOrderDrawBuffer.h"
#include "GrResourceCache.h"
#include "SkString.h"
@ -135,7 +136,6 @@ void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newT
// Code for the mock context. It's built on a mock GrGpu class that does nothing.
////
#include "GrInOrderDrawBuffer.h"
#include "GrGpu.h"
class GrPipeline;

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@ -8,9 +8,9 @@
#ifndef GrTracing_DEFINED
#define GrTracing_DEFINED
#include "GrBufferedDrawTarget.h"
#include "GrDrawTarget.h"
#include "GrGpu.h"
#include "GrInOrderDrawBuffer.h"
#include "GrTraceMarker.h"
#include "SkTraceEvent.h"