From b5c685991faa79d6ac5caeacd48644eca4954426 Mon Sep 17 00:00:00 2001 From: Mike Reed Date: Tue, 9 Apr 2019 19:24:33 -0400 Subject: [PATCH] remove shader factory guard define Change-Id: Id2d700556e5c0bc55a97b88180103e34344503ee Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207040 Reviewed-by: Mike Reed Commit-Queue: Mike Reed Auto-Submit: Mike Reed --- include/core/SkShader.h | 4 ---- 1 file changed, 4 deletions(-) diff --git a/include/core/SkShader.h b/include/core/SkShader.h index deb7b76e2c..fc79d7c680 100644 --- a/include/core/SkShader.h +++ b/include/core/SkShader.h @@ -28,10 +28,6 @@ class SkRasterPipeline; class GrContext; class GrFragmentProcessor; -#ifndef SK_SUPPORT_LEGACY_SHADER_FACTORIES -#define SK_SUPPORT_LEGACY_SHADER_FACTORIES -#endif - /** \class SkShader * * Shaders specify the source color(s) for what is being drawn. If a paint