Complex clipPath accounting

Add a clipPath heuristic to SkPathCounter, and extend
SkPictureGpuAnalyzer to support external clipPath() op accounting.

BUG=skia:5347
R=reed@google.com,mtklein@google.com,senorblanco@chromium.org,bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2000423005

Review-Url: https://codereview.chromium.org/2000423005
This commit is contained in:
fmalita 2016-05-25 11:31:04 -07:00 committed by Commit bot
parent f34cd632d7
commit b5fc58e1de
4 changed files with 101 additions and 2 deletions

View File

@ -9,11 +9,13 @@
#define SkPictureAnalyzer_DEFINED
#include "SkRefCnt.h"
#include "SkRegion.h"
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
class SkPath;
class SkPicture;
/** \class SkPictureGpuAnalyzer
@ -29,7 +31,15 @@ public:
/**
* Process the given picture and accumulate its stats.
*/
void analyze(const SkPicture*);
void analyzePicture(const SkPicture*);
// Legacy/transitional alias.
void analyze(const SkPicture* picture) { this->analyzePicture(picture); }
/**
* Process an explicit clipPath op.
*/
void analyzeClipPath(const SkPath&, SkRegion::Op, bool doAntiAlias);
/**
* Reset all accumulated stats.

View File

@ -5,8 +5,11 @@
* found in the LICENSE file.
*/
#include "SkPath.h"
#include "SkPicture.h"
#include "SkPictureAnalyzer.h"
#include "SkPictureCommon.h"
#include "SkRecords.h"
#if SK_SUPPORT_GPU
@ -27,7 +30,7 @@ SkPictureGpuAnalyzer::SkPictureGpuAnalyzer(const sk_sp<SkPicture>& picture,
this->analyze(picture.get());
}
void SkPictureGpuAnalyzer::analyze(const SkPicture* picture) {
void SkPictureGpuAnalyzer::analyzePicture(const SkPicture* picture) {
if (!picture || veto_predicate(fNumSlowPaths)) {
return;
}
@ -35,6 +38,22 @@ void SkPictureGpuAnalyzer::analyze(const SkPicture* picture) {
fNumSlowPaths += picture->numSlowPaths();
}
void SkPictureGpuAnalyzer::analyzeClipPath(const SkPath& path, SkRegion::Op op, bool doAntiAlias) {
if (veto_predicate(fNumSlowPaths)) {
return;
}
const SkRecords::ClipPath clipOp = {
SkIRect::MakeEmpty(), // Willie don't care.
path,
SkRecords::RegionOpAndAA(op, doAntiAlias)
};
SkPathCounter counter;
counter(clipOp);
fNumSlowPaths += counter.fNumSlowPathsAndDashEffects;
}
void SkPictureGpuAnalyzer::reset() {
fNumSlowPaths = 0;
}

View File

@ -123,6 +123,13 @@ struct SkPathCounter {
}
}
void operator()(const SkRecords::ClipPath& op) {
// TODO: does the SkRegion op matter?
if (op.opAA.aa && !op.path.isConvex()) {
fNumSlowPathsAndDashEffects++;
}
}
void operator()(const SkRecords::SaveLayer& op) {
this->checkPaint(AsPtr(op.paint));
}

View File

@ -135,6 +135,25 @@ static void rand_op(SkCanvas* canvas, SkRandom& rand) {
#if SK_SUPPORT_GPU
static SkPath make_convex_path() {
SkPath path;
path.lineTo(100, 0);
path.lineTo(50, 100);
path.close();
return path;
}
static SkPath make_concave_path() {
SkPath path;
path.lineTo(50, 50);
path.lineTo(100, 0);
path.lineTo(50, 100);
path.close();
return path;
}
static void test_gpu_veto(skiatest::Reporter* reporter) {
SkPictureRecorder recorder;
@ -261,6 +280,34 @@ static void test_gpu_veto(skiatest::Reporter* reporter) {
// ... but only when applied to drawPoint() calls
REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
canvas = recorder.beginRecording(100, 100);
{
const SkPath convexClip = make_convex_path();
const SkPath concaveClip = make_concave_path();
for (int i = 0; i < 50; ++i) {
canvas->clipPath(convexClip);
canvas->clipPath(concaveClip);
canvas->clipPath(convexClip, SkRegion::kIntersect_Op, true);
canvas->drawRect(SkRect::MakeWH(100, 100), SkPaint());
}
}
picture = recorder.finishRecordingAsPicture();
// Convex clips and non-AA concave clips are fine on the GPU.
REPORTER_ASSERT(reporter, SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
canvas = recorder.beginRecording(100, 100);
{
const SkPath concaveClip = make_concave_path();
for (int i = 0; i < 50; ++i) {
canvas->clipPath(concaveClip, SkRegion::kIntersect_Op, true);
canvas->drawRect(SkRect::MakeWH(100, 100), SkPaint());
}
}
picture = recorder.finishRecordingAsPicture();
// ... but AA concave clips are not.
REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
// Nest the previous picture inside a new one.
canvas = recorder.beginRecording(100, 100);
{
@ -1380,6 +1427,22 @@ DEF_TEST(PictureGpuAnalyzer, r) {
analyzer.analyze(nestedVetoPicture.get());
REPORTER_ASSERT(r, !analyzer.suitableForGpuRasterization());
analyzer.reset();
const SkPath convexClip = make_convex_path();
const SkPath concaveClip = make_concave_path();
for (int i = 0; i < 50; ++i) {
analyzer.analyzeClipPath(convexClip, SkRegion::kIntersect_Op, false);
analyzer.analyzeClipPath(convexClip, SkRegion::kIntersect_Op, true);
analyzer.analyzeClipPath(concaveClip, SkRegion::kIntersect_Op, false);
}
REPORTER_ASSERT(r, analyzer.suitableForGpuRasterization());
for (int i = 0; i < 50; ++i) {
analyzer.analyzeClipPath(concaveClip, SkRegion::kIntersect_Op, true);
}
REPORTER_ASSERT(r, !analyzer.suitableForGpuRasterization());
}
#endif // SK_SUPPORT_GPU