Speculative fix for nexus player unit test failure
TBR=robertphillips@google.com NOTREECHECKS=true Review URL: https://codereview.chromium.org/941433006
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@ -104,6 +104,12 @@ static void test_stencil_buffers(skiatest::Reporter* reporter, GrContext* contex
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GrSurfaceDesc smallMSAADesc = smallDesc;
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smallMSAADesc.fSampleCnt = 4;
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SkAutoTUnref<GrTexture> smallMSAART0(context->createTexture(smallMSAADesc, false));
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#ifdef SK_BUILD_FOR_ANDROID
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if (!smallMSAART0) {
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// The nexus player seems to fail to create MSAA textures.
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return;
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}
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#endif
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REPORTER_ASSERT(reporter, smallRT0 && smallMSAART0 &&
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smallRT0->asRenderTarget() && smallMSAART0->asRenderTarget() &&
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smallRT0->asRenderTarget()->getStencilBuffer() !=
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