update memset16/32 inlining heuristics
I spent some time looking at perf.skia.org and it looks like we can do better. It is weird, weird, weird that on x86, we see three completely different behaviors: - x86 Android: inlining better for small N, custom better for large N; - Windows: inlining better for large N, custom better for small N; - other x86: inlining generally better BUG=skia:4316,chromium:516426 (Temporary, plan to revert.) TBR=reed@google.com Review URL: https://codereview.chromium.org/1357193002
This commit is contained in:
parent
0e7ca50756
commit
b68fa409fc
@ -17,13 +17,11 @@ namespace SkOpts {
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// The inlining heuristics below were determined using bench/MemsetBench.cpp
|
||||
// on a x86 desktop, a Nexus 7 with and without NEON, and a Nexus 9:
|
||||
// - on x86, inlining was never faster,
|
||||
// - on ARMv7, inlining was faster for N<=10. Putting this check inside the NEON
|
||||
// code was not helpful; it's got to be here outside.
|
||||
// - NEON code generation for ARMv8 with GCC 4.9 is terrible,
|
||||
// making the NEON code ~8x slower that just a serial loop.
|
||||
// Inlining heuristics were determined by using perf.skia.org and bench/MemsetBench.cpp.
|
||||
// When using MSVC, inline is better >= 1K and worse <= 100. The Nexus Player was the opposite.
|
||||
// Otherwise, when NEON or SSE is available to GCC or Clang, they can handle it best.
|
||||
// See https://code.google.com/p/chromium/issues/detail?id=516426#c15 for more details.
|
||||
// See also skia:4316; it might be a good idea to use rep stosw/stosd here.
|
||||
|
||||
/** Similar to memset(), but it assigns a 16bit value into the buffer.
|
||||
@param buffer The memory to have value copied into it
|
||||
@ -31,10 +29,12 @@ namespace SkOpts {
|
||||
@param count The number of times value should be copied into the buffer.
|
||||
*/
|
||||
static inline void sk_memset16(uint16_t buffer[], uint16_t value, int count) {
|
||||
#if defined(SK_CPU_ARM64)
|
||||
while (count --> 0) { *buffer++ = value; } return;
|
||||
#elif defined(SK_CPU_ARM32)
|
||||
if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; }
|
||||
#if defined(_MSC_VER)
|
||||
if (count > 300) { while (count --> 0) { *buffer++ = value; } return; }
|
||||
#elif defined(SK_BUILD_FOR_ANDROID) && defined(SK_CPU_X86)
|
||||
if (count < 300) { while (count --> 0) { *buffer++ = value; } return; }
|
||||
#elif defined(SK_ARM_HAS_NEON) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
|
||||
{ while (count --> 0) { *buffer++ = value; } return; }
|
||||
#endif
|
||||
SkOpts::memset16(buffer, value, count);
|
||||
}
|
||||
@ -45,10 +45,12 @@ static inline void sk_memset16(uint16_t buffer[], uint16_t value, int count) {
|
||||
@param count The number of times value should be copied into the buffer.
|
||||
*/
|
||||
static inline void sk_memset32(uint32_t buffer[], uint32_t value, int count) {
|
||||
#if defined(SK_CPU_ARM64)
|
||||
while (count --> 0) { *buffer++ = value; } return;
|
||||
#elif defined(SK_CPU_ARM32)
|
||||
if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; }
|
||||
#if defined(_MSC_VER)
|
||||
if (count > 300) { while (count --> 0) { *buffer++ = value; } return; }
|
||||
#elif defined(SK_BUILD_FOR_ANDROID) && defined(SK_CPU_X86)
|
||||
if (count < 300) { while (count --> 0) { *buffer++ = value; } return; }
|
||||
#elif defined(SK_ARM_HAS_NEON) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
|
||||
{ while (count --> 0) { *buffer++ = value; } return; }
|
||||
#endif
|
||||
SkOpts::memset32(buffer, value, count);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user