Remove rt flags that are not necessary
Review URL: https://codereview.chromium.org/1226123012
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@ -42,7 +42,6 @@ void runFPTest(skiatest::Reporter* reporter, GrContextFactory* factory,
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for (int origin = 0; origin < 2; ++origin) {
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for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) {
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GrSurfaceDesc desc;
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fWidth = DEV_W;
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desc.fHeight = DEV_H;
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desc.fConfig = config;
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@ -200,7 +200,6 @@ static void set_random_stencil(GrPipelineBuilder* pipelineBuilder, SkRandom* ran
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bool GrDrawTarget::programUnitTest(GrContext* context, int maxStages) {
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// setup dummy textures
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GrSurfaceDesc dummyDesc;
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dummyDesc.fFlags = kRenderTarget_GrSurfaceFlag;
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dummyDesc.fConfig = kSkia8888_GrPixelConfig;
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dummyDesc.fWidth = 34;
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dummyDesc.fHeight = 18;
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@ -952,7 +952,6 @@ DEF_GPUTEST(SkImage_NewFromTexture, reporter, factory) {
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sk_memset32(storage, expected0, w * h);
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GrSurfaceDesc desc;
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desc.fFlags = kRenderTarget_GrSurfaceFlag; // needs to be a rendertarget for readpixels();
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desc.fOrigin = kDefault_GrSurfaceOrigin;
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desc.fWidth = w;
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desc.fHeight = h;
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